Which PS2 FPS games play better on emulation than native hardware? It's a genre no one ever touches or makes videos on. With full emulation control over sensitivity and better twin sticks there's got to be some good ones right?
PS2 really has a small number of worthwhile FPS that didn't end up on other platforms, significantly improved with more dedicated modding scenes. Black, Killzone, Cold Winter, HL decay are literally all I can think of. I think half life has a couple of ported campaigns but I don't recall hearing of any dedicated PS2 campaigns or anything.
Most PS2 mods that aren't just translations, texture packs, undubs, or bug fixes tend to just be porting shit like vice city/San andreas mods as best they can into PS2, adding songs into guitar hero, or new vehicles into gran turismo. (or mods for budokai tenkaichi 3 but those dudes are on
another level). And there's no true central repository for PS2 modding, so it's a total clusterfuck of youtube videos, dead megaupload links, and random mediafire zips to even try in the first place.
"Better than native hardware" is a real risky statement to make with PS2 still. There are problems like crashes, geometry fuckups. But, there are
plenty of
great texture packs. That said, a lot of texture pack makers have stopped because decomps are getting more popular and the most popular games are the only ones that people would put effort into, and they'd rather do that for a native-running decomp. Also, AI.
Most people really aren't considering sensitivity and newer controllers as a reason to emulate over native that I know of. Maybe in the netplay circles for SOCOM I suppose, but I'm not too familiar!