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Orcs were heavily inspired by Mongolians, but I've noted the rpg.net troonlords really, really do not want to talk about Mongolians. Ever. There's absolutely no way to portray the relationship between Europeans and Mongolians except as anything other than innocent white people being subjected to genocide and slavery by nonwhite people for no real reason at all. In 1200 AD, you were entire justified in being deeply suspicious of strange-looking men in strange-looking dress appearing out of nowhere in your land, because they just might have been advance scouts for the Mongolian horde.

The existence of 13th-century Mongolians overthrows the entire woke historical narrative and moral framework. Open borders, diversity, inclusion, all that shit...Mongolians killed 95% of the Persians. What would that have done for them?
No problem for the SJW's! Mongolians are Asians, so they can be deemed white when necessary. Persia = Iran, which makes them innocent middle-eastern brown people and austere religious scholars. So, Mongolians invading the Persians is just another case of White Colonialism, Q.E.D.
 
Oh look it's the mod team that sees a race of monsters designed specifically to be evil, nearly mindless brutes and says "these are obvious black people," telling everyone else that they're racists.
And if you don't agree you're extra racist.

"This race is coded (insert group here) because (immensely negative stereotype about that group)" is such a default position of many so-called progressives now that the actual racists are more likely to be in their numbers than anyone arguing against them.
 
And if you don't agree you're extra racist.

"This race is coded (insert group here) because (immensely negative stereotype about that group)" is such a default position of many so-called progressives now that the actual racists are more likely to be in their numbers than anyone arguing against them.
Wonder what the undead are supposed to represent, and if it's okay to kill them.
 
Wonder what the undead are supposed to represent, and if it's okay to kill them.
Probably Boomers. They're a threat to the living, often controlled by more intelligent and malicious groups or individuals and the majority of them did not obtain their undead status through any hard work of their own (this is from the perspective of the players not my own).
 
This is how you know they never played any ttrpg and only play WoW. WoW Goblins are Jews, and Dwarves are Scottish. D&D Dwarves are Jewy about their gold (I guess, not really that much compared to Tolkien Dwarves) and Goblins are little fucking gremlins.
Believe it or not, the Scots used to have stereotypes about being stingy and greedy as well. Hence the origin of Scrooge McDuck. Dwarves aren't Jewy about their gold, they're still Scottish about it.
 
Oh look it's the mod team that sees a race of monsters designed specifically to be evil, nearly mindless brutes and says "these are obvious black people," telling everyone else that they're racists.
If I'm right, it's also Wizards of the Coast who started this shit by erasing the default morality alignment for each race because people were playing around the rules by adding half-breeds or using an heroic backstory for an orc or something.

I don't play D&D, but it feels like something weird is going on with the company.
 
If I'm right, it's also Wizards of the Coast who started this shit by erasing the default morality alignment for each race because people were playing around the rules by adding half-breeds or using an heroic backstory for an orc or something.

I don't play D&D, but it feels like something weird is going on with the company.
It's never good enough. Ever. You'd think people would have learned that by now.

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Another ban for criticizing a woman.

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I wonder if these guys blame pmurT for everything wrong with their lives, or if they think Todd Howard ruins everything he touches, because otherwise they need to step back and reconsider their meltdown over someone placing a company’s collapse on the shoulders of a woman considered to be a shark without concern for the industry's processes or its consumers.
 
I wonder if these guys blame pmurT for everything wrong with their lives, or if they think Todd Howard ruins everything he touches, because otherwise they need to step back and reconsider their meltdown over someone placing a company’s collapse on the shoulders of a woman considered to be a shark without concern for the industry's processes or its consumers.
A boss babe cannot fail, only be failed. See Pao, Ellen.
 
Lorraine Williams was legit terrible at her job, however. It was book and Dragon Dice returns that killed TSR after they expanded into the chain book store market and Williams was relying on those profits that never materialized to operate TSR.

The company folded after the bill for those returns came due and Williams never even bothered to do market research so that she could learn about the customers who kept her company alive.

How do I know this? Because I read Shannon Applecline’s exhaustive history on the RPG industry. The same Shannon Applecline that owns RPG.net.
 
Lorraine Williams was legit terrible at her job, however. It was book and Dragon Dice returns that killed TSR after they expanded into the chain book store market and Williams was relying on those profits that never materialized to operate TSR.

The company folded after the bill for those returns came due and Williams never even bothered to do market research so that she could learn about the customers who kept her company alive.

How do I know this? Because I read Shannon Applecline’s exhaustive history on the RPG industry. The same Shannon Applecline that owns RPG.net.
Didn't Williams also force a terrible Buck Rogers game with oodles of supplements into production because she was related to the people who own the license and got royalties for every product sold?
 
Didn't Williams also force a terrible Buck Rogers game with oodles of supplements into production because she was related to the people who own the license and got royalties for every product sold?
One big reason the games were bad was because Williams didn't want people playtesting on company time under the assumption that it was just employees dicking around, so a company could not easily engage in QC since the boss didn't want people making sure the product didn't have big problems.
 
Lorraine Williams certainly was a witch, but the corporate rot at TSR actually was much more widespread than that. I dug out an old article by Ryan Dancey from 2004 (a few years after WotC took over), where he describes what he found on a "fact finding/due diligence" mission before the acquisition. Ultimately the biggest problems were the overstocked inventory, fracturing the game into so many settings/variations (and assuming that all of them were going to be as popular as the core rulebooks), and worst of all zero customer feedback.

Dancey's article doesn't go too much into it, but there was already a ton of waste back when Gary was still around. I don't remember all the details, but I seem to recall that licensing fees, producing the D&D cartoon, and having a west coast HQ were chief among the earlier problems.
 

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Lorraine Williams certainly was a witch, but the corporate rot at TSR actually was much more widespread than that. I dug out an old article by Ryan Dancey from 2004 (a few years after WotC took over), where he describes what he found on a "fact finding/due diligence" mission before the acquisition. Ultimately the biggest problems were the overstocked inventory, fracturing the game into so many settings/variations (and assuming that all of them were going to be as popular as the core rulebooks), and worst of all zero customer feedback.

Dancey's article doesn't go too much into it, but there was already a ton of waste back when Gary was still around. I don't remember all the details, but I seem to recall that licensing fees, producing the D&D cartoon, and having a west coast HQ were chief among the earlier problems.
Oh, don't get me wrong. I'm not putting all of the blame on Williams but she was the one at the rudder when the ship ran aground. Keep in mind that she was the one who'd forced out Gygax and the Blumes in 1987 and had been at the head of the company for ten years when TSR finally gave up the ghost in 1997. The people running TSR were hobbyists and not businessmen and throughout it's lifespan, the company vaccilated between being casually mismanaged and catastrophically mismanaged.
 
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