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I know what you mean, that's why they get so butthurt about media/entertainment, they're quixotesque in regards to how they view it. Like if you represent a racist is because you endorse it/agree with it, not because you think it'd be a fun addition the campaign. That's why you can't say orcs are dumb, have a character that's a murderer or harm/hate on other player's characters, because they have trouble distinguishing between fiction and reality. And considering their propensity for troonity you can see how fiction is their life really :story:
In the Shadowrun game, the other characters were inconvenienced somewhat, sure, though temporarily; I didn't harm or kill their characters, though I had plenty of opportunity to do so. If I had, then I'd give them far more leeway to be mad at me as a player, because that's interfering with their fun in a far stronger way than just 'you didn't get what you wanted this time'. Hell, it was my character that became unplayable because he broke cover; all the rest are still in the game. But even with that, there's people who damned my character's name - and there's the couple of people who were angry at me, because they can't separate depiction from endorsement. And there is a character who hates on other player's characters - but he's 'marginalised' because he's not human so it's OK, even though he's a great big troll. You wouldn't think a racist troll would be punching up - they're too tall. But their politics seep into everything.

Humans putting humans first is apparently as controversial as the statements 'All lives matter' and 'It's OK to be white' and 'Woman = adult human female' - that is, it's lunacy that these things are controversial to say, but to these people they are. As you said, considering the troonery, it's no wonder they have such a poor grasp of what is reality, because they sure spend a lot of time rejecting it.
 
I haven't seen much on Aikireikinu outside of RPGnet, save for a Steam profile comment history ( Archive ) and some comments on some translation of a web novel.

Screenshot_20221113_080851_Brave.jpg
They used to go by Alice Sara on the forum.
 
Okay, so one, the humanis are adorable toddlers compared to the various world-ending threats rolling around in Shadowrun. Mexico being ruled by the insane former drug cartels who have nationalized blood sacrifice as their official state religion is, all on its own, vastly a bigger deal than some racists hanging out in the warehouse down the street. The humanis people can be dangerous on a local scale in the same sense that any gang can be, but that's it. And two, the Great Ghost Dance set off volcanoes across the US and destroyed at least one city full of civilians. The Alamos 20,000 terrorist group takes its name from the estimated 20,000 people who died in Los Alamos when the Ghost Dance set off the volcano next door, and that's just one of the several volcanoes they set off. The death toll from their attack was enormous.
Oh, but it gets worse, robohobo.

The Great Ghost Dance had repercussions far beyond the merely political and environmental. The use of that much mana, that fast, caused a 'spike', and came close to bringing the Horrors (from Earthdawn) to the Sixth World far earlier than expected. It would've been a full on apocalypse, and it was only delayed by the events in the Harlequin adventures as well as by Dunkelzahn's death. They're still out there, wanting to invade.

Humanis is ground-level trash, sure, but compared to some of the serious threats in SR, they're nothing.

Thanks for making these posts, guys; the amount of ignorance that the current Shadowrun community has about the whole Great Ghost Dance debacle is mind-numbingly idiotic. Seriously, the fact that these fucks ignore all of the repercussions that the Dance caused in favor of wokeness - or, "better" yet, claim that the Dance having negative effects is "bad writing", since it "claims that the redskins rising up against the "colonizers" was a bad thing", and we obviously can't have non-whites do bad things now, can we? (https://forum.rpg.net/index.php?thr...as-sr-fallen-off-a-cliff.878046/post-23772228) - is honestly pretty fucking exhausting, and it really does show that these guys can't handle anything outside of their bubble.

The NAN basically became a nuclear superpower overnight after they blew the western US the fuck up. I'm sure there is a goodly amount of animosity towards them from the people living in North America, but the governments are too leery of their magical power to pick a fight. I suspect that FASA was disinclined to explicitly write in their setting that an obvious Indian wandering into a US city was likely to wind up skinned by furious residents, so anti-Indian sentiments were never written in any of the books that I recall. Nor any current-day racism for that matter; anti-metahuman racism seems to have supplanted it. Which, I dunno. Metahumanity hasn't supplanted modern races, there's black elves and eskimo orcs and whatever. Ethnic differences may be less pronounced than turning into a troll, but I suspect that people in 2070 won't be overlooking ethnicity as completely as the books imply.

It is weird how the NAN hasn't suffered any form of repercussion for that event - unless I'm missing something, which might be the case. Seriously, the fact that their little cult ritual ended up damn near causing the end of the world seems like it would draw the attention of a lot of power players like the dragons - seriously, you figure Lowfyr or someone would go after them, given the apparent threat the horrors are. Honestly, that feels like more of a plot hole than anything the wokies complain about; it also gives me an idea to play a character that's going after the NAN for a run or two...

The fact that the wokies seem hell-bent on boiling everything down to racism - making the Dance look good because it kills the "colonizers", etc. - makes them look like bigger racists than anything else. Christ, way to make shit like Racial Holy War look like a fucking masterpiece compared to shit like this, you sick freaks...

And no, I can't believe I just typed that, either.

Last time I played Shadowrun, everyone was being very kumbaya and acting all united against the Evil Corps (which, fair enough most of the time) and Evil Racists. Even though one of the characters was a racist/speciesist troll who called humans round-ears, among other things, that was all OK because there were conservatives out there.

The amount of butthurt generated when it turned out I was playing an undercover cop with entirely my own agenda was impressive; most of the players were cool with it, but there was some trouble, and one made sure to tell me that if I was playing a villain it was my job to 'play to lose' so everyone else could have fun, and that by creating my character I was immoral. Not my character, but me.

I've found that's one of the biggest problems with these rpgnet-types, and I would definitely class the guy who tried to lecture me about morality because he couldn't admit he was upset that he didn't get his way as one of those types. If there's differing opinions, fine - there's a certain 'go along to get along' necessary for any roleplaying group. But alongside the narcissism, the inability to see fiction without using the lens of their Current Year politics, and the many ways their juvenile mindset manifests, is that inability to accept differing opinions; wrong-think and wrong-play must be eliminated, no quarter given.

So, no, they really can't separate games from real-world politics. This whole thread is filled with examples of just how unable to play pretend this forum devoted to playing pretend is. Which is pretty good for us, because that's hilariously stupid.

Yeesh, sorry you had to go through that, man. Honestly, an undercover officer sounds like a blast to play; balancing out your duty as an officer with the moral greyness of shadowrunning makes for some fascinating story potential.

Was a racist ork really trying to lecture you about "morality"? Did he seriously not see the hypocrisy of what he was doing? Talk about double standards...

In the Shadowrun game, the other characters were inconvenienced somewhat, sure, though temporarily; I didn't harm or kill their characters, though I had plenty of opportunity to do so. If I had, then I'd give them far more leeway to be mad at me as a player, because that's interfering with their fun in a far stronger way than just 'you didn't get what you wanted this time'. Hell, it was my character that became unplayable because he broke cover; all the rest are still in the game. But even with that, there's people who damned my character's name - and there's the couple of people who were angry at me, because they can't separate depiction from endorsement. And there is a character who hates on other player's characters - but he's 'marginalised' because he's not human so it's OK, even though he's a great big troll. You wouldn't think a racist troll would be punching up - they're too tall. But their politics seep into everything.

Humans putting humans first is apparently as controversial as the statements 'All lives matter' and 'It's OK to be white' and 'Woman = adult human female' - that is, it's lunacy that these things are controversial to say, but to these people they are. As you said, considering the troonery, it's no wonder they have such a poor grasp of what is reality, because they sure spend a lot of time rejecting it.

Yeah, at that point, I would have just started killing the fucking party. If they're really going to act like that, then they deserve to have their shit ruined.
 
I have a hard time believing it because I vaguely remember looking for a place that wasn't /v/ to discuss rpgs maybe ten years ago, stumbling upon rpg.net, looking at 1-2 threads and thinking "fags" before going on to find rpgcodex.

The time period they're talking about is more like twenty years ago, around the time 3E D&D was the big thing and the original World of Darkness was only beginning to wind down. To give you some idea, a pissy White Wolf contributor named Malcolm Sheppard actually complained about the "right wing cabal" that would land on him whenever he posted some inflammatory take about Bush or the Iraq War or what have you. There was no such cabal, of course; just opinions he didn't like that were allowed to flourish. And all of this horseshit was confined to Tangency.

It really was a fun site, once upon a time. Makes its current state all the more discouraging.
 
It is weird how the NAN hasn't suffered any form of repercussion for that event - unless I'm missing something, which might be the case. Seriously, the fact that their little cult ritual ended up damn near causing the end of the world seems like it would draw the attention of a lot of power players like the dragons - seriously, you figure Lowfyr or someone would go after them, given the apparent threat the horrors are. Honestly, that feels like more of a plot hole than anything the wokies complain about; it also gives me an idea to play a character that's going after the NAN for a run or two...
The winner writes the history books, and the NAN kicked the arses of the USA and Canada hard and could dictate sweeping concessions of land. In fact the NAN had bitten off more than they can chew, ending up with vastly too much land than they can populate with full-blood and half-blood Indians, so some of its member states have lowered the standards to have One Drop Elizabeth Warrens legally migrate and join the tribes. Which in turn riles up more conservative tribes like the Inuit, who see allowing whiteys with one drop of injun blood as betrayal against the principles of the NAN.

The fractured American states are also too weak to effectively retribute against the NAN. Texas tried to talk the rest of the CAS into a military campaign against Aztlan to retake Texan land, seceeded from the CAS to go on a war of their own, and then came crawling back to the Confederacy after the Azzies had mangled them and slapped them around.

NAN Vol 1 and 2 from 1st edition Shadowrun are real treasure troves, even if you don't play in the early 2050s. They really add a lot of gritty depth and conflict to the injun states and tribes.
 
Interesting; how'd you make the connection between Alice Sara and Fairfield?
I honestly don't remember, I think they mentioned their name when they transitioned. Trannies generally can't into opsec.

The winner writes the history books, and the NAN kicked the arses of the USA and Canada hard and could dictate sweeping concessions of land. In fact the NAN had bitten off more than they can chew, ending up with vastly too much land than they can populate with full-blood and half-blood Indians, so some of its member states have lowered the standards to have One Drop Elizabeth Warrens legally migrate and join the tribes. Which in turn riles up more conservative tribes like the Inuit, who see allowing whiteys with one drop of injun blood as betrayal against the principles of the NAN.

The fractured American states are also too weak to effectively retribute against the NAN. Texas tried to talk the rest of the CAS into a military campaign against Aztlan to retake Texan land, seceeded from the CAS to go on a war of their own, and then came crawling back to the Confederacy after the Azzies had mangled them and slapped them around.

NAN Vol 1 and 2 from 1st edition Shadowrun are real treasure troves, even if you don't play in the early 2050s. They really add a lot of gritty depth and conflict to the injun states and tribes.
So what I'm hearing is you can play as a 99% white guy who's legally a true and honest Indian? 🤔
 
So what I'm hearing is you can play as a 99% white guy who's legally a true and honest Indian? 🤔
Yes. In the more liberal Native American Nations are even some dedicated "pinkskin" tribes that virtually exclusively consist of whiteys who can present a phony document that they have a drop of injun blood from many generations ago, much to the chagrin of more conservatives groups like the Inuit who want to kick the paleskins out for good. Much fun if you are a pinkskin from a liberal part of the NAN who gets officially recognized as a proper injun by them, and then try to migrate to a nation like the Transpolar-Aleuts or the Sioux Nation.
 
@Scream Aim Fire, the racist ork's player was fine with it - the people with problems were other players. I just use him as an example of how the standard SJW 'rules for thee' applies. It's simply understood that the Shadowrun world is incredibly, inherently racist towards metahumans - but there's no way you could play a human in this game who wasn't one of the good ones 'on the right side of history'.

I was fine with the reaction I got, because it was mostly assholes used to getting their own way cloaking it in the language of morality - aka they acted like SJWs. They were the ones who overreacted, and anyone whose opinions I care about can see that. What is going to be interesting is to see how the fractures spread. Because there's other characters with their own agendas, and they're being played much more cleverly than the ones by those who think they are moral arbiters of the game...
 
The winner writes the history books, and the NAN kicked the arses of the USA and Canada hard and could dictate sweeping concessions of land. In fact the NAN had bitten off more than they can chew, ending up with vastly too much land than they can populate with full-blood and half-blood Indians, so some of its member states have lowered the standards to have One Drop Elizabeth Warrens legally migrate and join the tribes. Which in turn riles up more conservative tribes like the Inuit, who see allowing whiteys with one drop of injun blood as betrayal against the principles of the NAN.

The fractured American states are also too weak to effectively retribute against the NAN. Texas tried to talk the rest of the CAS into a military campaign against Aztlan to retake Texan land, seceeded from the CAS to go on a war of their own, and then came crawling back to the Confederacy after the Azzies had mangled them and slapped them around.

NAN Vol 1 and 2 from 1st edition Shadowrun are real treasure troves, even if you don't play in the early 2050s. They really add a lot of gritty depth and conflict to the injun states and tribes.

Honestly, this gives me an idea for a campaign, where the Great Ghost Dance ended up causing the Horrors to successfully invade a few months after it was performed. Instead of being this "glorious dangerhair paradise", it's a terrifying post-apocalyptic hellscape where mankind is forced to fight for survival; think something like a worldwide version of Chicago post bug-spirit-invasion, or the bad end from Dragonfall. I can imagine that groups like the NAN would be facing some major backlash for what they did; other groups like Aztecology would probably facing some stiffer resistance as well. I dunno, it doesn't quite fit with the Shadowrun experience, but it's an idea.

@Scream Aim Fire, the racist ork's player was fine with it - the people with problems were other players. I just use him as an example of how the standard SJW 'rules for thee' applies. It's simply understood that the Shadowrun world is incredibly, inherently racist towards metahumans - but there's no way you could play a human in this game who wasn't one of the good ones 'on the right side of history'.

I was fine with the reaction I got, because it was mostly assholes used to getting their own way cloaking it in the language of morality - aka they acted like SJWs. They were the ones who overreacted, and anyone whose opinions I care about can see that. What is going to be interesting is to see how the fractures spread. Because there's other characters with their own agendas, and they're being played much more cleverly than the ones by those who think they are moral arbiters of the game...

Ah, my bad; misread what you posted.

You still in the game, or at least keeping track of it? Looking forward to hearing the SJWs lose their shit later, if that's what you're implying.
 
You still in the game, or at least keeping track of it? Looking forward to hearing the SJWs lose their shit later, if that's what you're implying.
Starting a new character. First step will be finding out who hates them on sight because they can't separate player from character and will instantly think I'm a traitor. Then we'll see how it goes.
 
Found another source of hilarity on RPG.net:





Was looking into some old autism that I remembered; apparently, the "good" folks aren't too keen on Hc Svnt Dracones, despite HSD being so hilariously AnCap/Socialist.

Not much of an update, just thought I'd post something funny I found.
 
Found another source of hilarity on RPG.net:





Was looking into some old autism that I remembered; apparently, the "good" folks aren't too keen on Hc Svnt Dracones, despite HSD being so hilariously AnCap/Socialist.

Not much of an update, just thought I'd post something funny I found.
From that furry thread they miss the basic underlying problem when it comes to furries and rpgs.

If you're playing a character that's your fetish at the table you're creepy. No exception. Degrees of creepiness may vary but if you're doing something at a table that's arousing you slightly that's a substantive problem.

Even on rpg.net they'll have examples of furries doing exactly the sort of shit that's unacceptable by the vast majority of other groups in the various That Guy or Worst Stuff threads. These days I bet those posts would get removed and the user banned.
 
From that furry thread they miss the basic underlying problem when it comes to furries and rpgs.

If you're playing a character that's your fetish at the table you're creepy. No exception. Degrees of creepiness may vary but if you're doing something at a table that's arousing you slightly that's a substantive problem.

Even on rpg.net they'll have examples of furries doing exactly the sort of shit that's unacceptable by the vast majority of other groups in the various That Guy or Worst Stuff threads. These days I bet those posts would get removed and the user banned.

Reminds me of the college D&D group I immediately nuked when some fat, poorly bathed jamook showed up with a Magical Anime Girl in the character portrait for the bard he wanted to play. I noped as fast as a man can nope.

That fat guy is now a senior editor at Marvel Comics. It's all infected, every bit of it.
 
Reminds me of the college D&D group I immediately nuked when some fat, poorly bathed jamook showed up with a Magical Anime Girl in the character portrait for the bard he wanted to play. I noped as fast as a man can nope.

That fat guy is now a senior editor at Marvel Comics. It's all infected, every bit of it.
Sometimes warning signs are not signs of a person needing personal growth. They're signs that someone needs a thorough explanation about acceptable behaviour when around other humans.
 
Kinda want to replay SR: Hong Kong now.

Heard about that one; is it any good? I've looked at the NES, Genesis, Returns, and Dragonfall games, but never HK; how is it?

From that furry thread they miss the basic underlying problem when it comes to furries and rpgs.

If you're playing a character that's your fetish at the table you're creepy. No exception. Degrees of creepiness may vary but if you're doing something at a table that's arousing you slightly that's a substantive problem.

Even on rpg.net they'll have examples of furries doing exactly the sort of shit that's unacceptable by the vast majority of other groups in the various That Guy or Worst Stuff threads. These days I bet those posts would get removed and the user banned.

I've dealt with a few furries in some games of mine, and I've certainly had some shit go down; nothing major compared to some other people's experiences, though. I've seen some real horror stories out there; Chakats, diapers, you name it. I get that hating furries is kinda... outdated in plenty of circles these days, but seriously, some of the freaky shit that they come up with is just beyond tolerance. Games made by/for furries are oftentimes the worst; we've got shit like Tribal Hunter, Changed, Changing Breeds, Fursona, and probably others that I'm forgetting, but they all tend to be peak degeneracy at best.

Still, I'm surprised to see hatred for HSD on RPG.net, though; it really seems like the game would be right up their ally, what with shit like the death of capitalism in favor of a socialist paradise and the fact that, much like most furry games, the Christians are once again the antagonists.
 
Heard about that one; is it any good? I've looked at the NES, Genesis, Returns, and Dragonfall games, but never HK; how is it?
It's my favorite out of the three (returns, dragon fall, Hong Kong). Deepest mechanics of the three and the story is my favorite, which doesn't say a lot as story is the weakest element of the those games.
 
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The amount of butthurt generated when it turned out I was playing an undercover cop with entirely my own agenda was impressive; most of the players were cool with it, but there was some trouble, and one made sure to tell me that if I was playing a villain it was my job to 'play to lose' so everyone else could have fun, and that by creating my character I was immoral. Not my character, but me.
I usually GMed but my few PC roles were when I'd join some other GM's campaign as the sort of role that would usually be an NPC but for whatever reason needed an actual person. I would invariably be an absolute dick.

In one campaign I just happened to be the one guy who knew where the treasure was, and lorded it over the party, mocking them constantly and insulting them. All the rest of the party wanted to just torture me to get the info out of me but the party leader, a paladin, refused. So I continually mocked him and called him a pussy.

This was actually the GM's idea. The way the players would lose is I'd be so obnoxious they'd kill me and wouldn't be able to win.

Ultimately, at some point, some other NPC blurted out the information that was the only reason I hadn't been killed by that point. Everyone looked at me. Including the paladin. Realizing what was about to happen, I taunted him yet another time, and basically said that killing me would be a sin, and you wouldn't want to do that now, would you?

"I'll repent tomorrow." Rolls natural 20 to cut off my head.

We all laughed.

Now this would be problematic because I'm sure I said some seriously problematic shit in this role.
Honestly, this gives me an idea for a campaign, where the Great Ghost Dance ended up causing the Horrors to successfully invade a few months after it was performed. Instead of being this "glorious dangerhair paradise", it's a terrifying post-apocalyptic hellscape where mankind is forced to fight for survival; think something like a worldwide version of Chicago post bug-spirit-invasion, or the bad end from Dragonfall.
I had an idea like this once in a Cthulhu campaign where in a fit of desperation when everyone was about to die anyway someone had the bright idea to lose their last Sanity points and Call Azathoth. Which basically amounted to nuking Egypt and letting in the Great Old Ones.

Now to give the idea some credit it actually did really effectively handle the immediate problem but at the cost of creating a much worse problem.

I proposed actually continuing the campaign (obviously minus literally every previously existing PC) in a world where the Great Old Ones were actually in control of the world and the players would be the pitiable remnants of humanity desperately scrabbling for survival.

For some reason absolutely every player refused to have anything to do with this idea.

Pussies.
 
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