CN Rumor: Hasbro could be selling D&D to Tencent


by Brandon Lyttle on January 31, 2024

Hasbro may be looking to offload the Dungeons & Dragons (DND, D&D) IP onto a wealthy buyer, in this case it sounds like it may be Tencent.

According to multiple sources (archive), due to financial difficulties the Dungeons & Dragons IP could be up for sale either now or in the near future. Larian Studios, the creator of the massively successful RPG Baldur’s Gate 3 reportedly don’t have the financial resources to make the deal themselves. However Larian allegedly helped bring Hasbro and Tencent together for a possible deal (Tencent has a minority stake in Larian).

It’s unclear just how much of the IP is up for sale, it could just be the video game rights, or it could be the entire D&D identity. Just a month ago we learned Hasbro was laying off over 1,000 employees, signaling the company’s difficulties.

While the Microsoft and Activision deal dominated headlines last year, Tencent has been investing in western game developers at an alarming rate. Currently the company owns Riot Games (League of Legends) and has stakes in companies ranging from Warhammer: Darktide developer Fatshark, to AAA developer Ubisoft, and even Japanese publishers like Visual Arts have been compromised.



Hasbro Seeks to Sell IP “DND” and Has Had Preliminary Contact with Tencent

Speed Daily (archive) exclusively learned that the American toy company Hasbro is seeking to sell its well-known IP “Dungeons & Dragons” (referred to as “DND” below), and Tencent is one of the potential buyers.

At present, the negotiations are still in the early stages and both parties have not yet reached an agreement on the details of the transaction.

According to informed sources, the financial crisis faced by Hasbro is the main reason for considering the sale of DND, and Tencent Investment’s Larian Studios is acting as an intermediary in this transaction. Larian Studios’ game “Baldur’s Gate 3” won the TGA Game of the Year award in 2023 and is considered one of the most successful adaptations of DND. As a result, it was seen as a potential target buyer by Hasbro. However, due to insufficient funds, Larian ultimately introduced this deal to shareholder Tencent.

Hasbro was founded in 1923 and has a history of over a hundred years. In 1935, the company gradually became a world-class toy company with its Monopoly series games. It owns well-known IPs such as Transformers, Dungeons & Dragons, Monopoly, and My Little Pony. However, this century-old enterprise is currently facing a huge crisis due to losses. Its stock price has dropped from a high of $108 in 2019 to $51 (closing data on January 26th).

According to the financial report, as of the third quarter of 2023, Hasbro has been experiencing consecutive losses for four quarters due to its main business of toy sales. The accumulated loss from Q4 2022 to Q3 2023 exceeds $500 million USD, and in Q2 2023, there was even a negative free cash flow situation. According to Forbes reports, in response to the crisis, the company underwent significant layoffs last year, with a total reduction of over 1,900 employees accounting for more than 20%.

Although the company as a whole is in a loss situation, its DND-related IP is a high-quality asset and has achieved considerable success in video game adaptations. Last year, the release of “Baldur’s Gate 3” by Larian Studios was both critically acclaimed and commercially successful. It not only won six TGA awards, including Game of the Year but also generated revenue of $657 million, surpassing the Harry Potter IP adaptation game “Hogwarts Legacy,” making it the most profitable PC exclusive game last year.

The success of “Baldur’s Gate 3” is also reflected in the financial data of Hasbro. The financial report shows that in the third quarter of 2023, driven by “Baldur’s Gate 3” and another Monopoly IP game called “Monopoly Go!”, Hasbro’s electronic gaming and licensing-related business achieved a contrary year-on-year growth of 40%, reaching $423 million.

Outside of electronic games, DND is also one of the most popular tabletop games in Europe and America. It has appeared multiple times in American TV shows such as “The Big Bang Theory” and “Stranger Things”. A large fan base has formed around its related culture, making it a top-tier IP.

A Tencent IEG (Interactive Entertainment Group) insider revealed that Tencent, represented by its overseas business department IEG Global, is in negotiations with the aim of acquiring a series of rights including the adaptation rights for electronic games such as DND.

According to the aforementioned IEG insiders, Tencent currently holds the game adaptation rights for many top-tier IPs. However, due to the licensing model mostly not being a one-time buyout, Tencent not only needs to bear high copyright fees and long-term revenue sharing but also frequently faces restrictions from its partners in terms of development and operation. Previously, the mobile game adaptation of “NieR” developed by Tencent TiMi Studio was unable to be launched even until the project was cancelled.

If this acquisition is successful, it will enable Tencent to gain dominant control over the IP of Dungeons & Dragons, which will largely avoid the aforementioned issues.

Companies in Europe and America attach great importance to the value of intellectual property (IP), while Chinese companies have limited opportunities to acquire top-tier IP from overseas. For Tencent, the opportunity to acquire the Dungeons & Dragons IP from Hasbro due to financial considerations is a rare chance.
 
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China's basedness ends at their shorelines. They have no qualms about fomenting subversive wokeshit that makes the West weaker, gayer, and more puerile.
That and the fentanyl they ship overseas. It is like the Opium Wars, but in reverse.

Yes because if there's anybody I trust as a custodian of anything, it's fucking Communist China.
It shall go from bad to Sum Ting Wong.

Doesn't China have laws about no skeletons and things of that nature? It seems like a lot of conflicts would arise from things like that.
There are also very strict laws regarding NSFW content, but at the same time there is a thriving underground prostitution industry.
The whole place is a land of contradictions.
 
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Giving D&D to China would just be trading one monster for another. Thing is 5th edition has given me a lot of fun with my friends, despite all the woke shit, because we just didn't care about it. I don't want the chinks to get their yellow hands on that.
If I have to make homebrew for 90% of the game I'm not paying 50 bucks for 10% of the game.

5E is so fucking barebones it's making me miss BAB.
Fucking BAB.
 
If I have to make homebrew for 90% of the game I'm not paying 50 bucks for 10% of the game.

5E is so fucking barebones it's making me miss BAB.
Fucking BAB.
To be fair, we made up half the rules as we went. Still I think it was fun, despite the wokescolds writing the newer expansions
 
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There was a turn based SSI Buck Rogers RPG for Sega Genesis. As I remember it wasn't bad. Used the same basic engine as some of the later SSI D&D games.
There were two, IIRC, and they were both pretty good, the first a bit more inspired, but the second had more of the quality of life improvements from the engine upgrades created for Pools of Darkness. The SSI/TSR collaboration that was the gold box games was pretty fruitful. I wish there had been a Gamma World game or two, that would have been fun. They made Buck Rogers work, maybe they could have done something with other TSR systems like Top Secret or Boot Hill, both had editions released during the gold box era and could be pretty fun if you could convince anyone at your table to do something other than fantasy or scifi.
Real gamers play F.A.T.A.L. anyways
Real gamers played Ogg: The Role Playing Game, but ban the OP Smart Caveman class.

Real Wargamers play Battle Cattle 1st ed.

FATAL is for people who hate themselves. Not because of the content, but because it bogs down into the hellscape similar to playing any RoleMaster game, but using all the charts all the time - no exceptions.
 
How do you manage to make D&D unprofitable?
The wording choice is poor. D&D is not unprofitable per se, but Hasbro as a whole has been struggling for a long time financially. Supposedly from leaks, Wizards of the Coast has been propping up all of Hasbro for several years now. Unfortunately Hasbro seems to think things are dire enough that they need to sell off an IP for liquidity, just to stay afloat now. D&D as they manage it isn't profitable enough for their immediate needs to shareholders.

The truly unprofitable side of Hasbro is all the other brands and product lines they manage: Nerf, family board games, GI Joe, Marvel, Star Wars. Star Wars is probably the biggest problem in their portfolio, betting a lot of resources on that dogshit sequel trilogy and none of it selling. I'm not sure about Transformers, I'm seeing a lot of retro re-issues of older figures in stores rather than good new toys. I'm noticing them slowly and slightly leaning into motorcycle designs over recent years, which I've bought up accidentally.
 
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The wording choice is poor. D&D is not unprofitable per se, but Hasbro as a whole has been struggling for a long time financially. Supposedly from leaks, Wizards of the Coast has been propping up all of Hasbro for several years now. Unfortunately Hasbro seems to think things are dire enough that they need to sell off an IP for liquidity, just to stay afloat now. D&D as they manage it isn't profitable enough for their immediate needs to shareholders.

The truly unprofitable side of Hasbro is all the other brands and product lines they manage: Nerf, family board games, GI Joe, Marvel, Star Wars. Star Wars is probably the biggest problem in their portfolio, betting a lot of resources on that dogshit sequel trilogy and none of it selling. I'm not sure about Transformers, I'm seeing a lot of retro re-issues of older figures in stores rather than good new toys. I'm noticing them slowly and slightly leaning into motorcycle designs over recent years, which I've bought up accidentally.
Everyone involved with marketclowning has put them on the same death watch as Jack Scalifani, that is how fucked their financials are. There's a reason why every time they pay out the dividend everyone asks "where did you get the money from" because they literally don't have enough cash to even operate and yet they keep somehow paying everyone.
 
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The truly unprofitable side of Hasbro is all the other brands and product lines they manage: Nerf, family board games, GI Joe, Marvel, Star Wars. Star Wars is probably the biggest problem in their portfolio, betting a lot of resources on that dogshit sequel trilogy and none of it selling.

Nobody in leadership is willing to tell them that little girls don't want to buy action figures.
 
Nobody in leadership is willing to tell them that little girls don't want to buy action figures.
I would say the same for fat black disabled Barbies too, but that's Mattel's problem.

I laugh looking at the Monster High relaunch dolls, little girls would rather have blue-skinned mummies & green-skinned scarred & stitched Frankensteins than niggers.
 
“Why is my Barbarian keep talking about communism, dragons, the CCP and those gay ass Chinese spears?”
 
Wizards of the Coast dispels rumours that Tencent wants to gobble up D&D like a tarrasque: 'To be clear: We are not looking to sell our D&D IP' (archive)

By Harvey Randall published 1 February 2024
5th-level Banish Rumour (Abjuration). Casting time: 1 Action. Components: Verbal, Material (A single public statement).

Dungeons & Dragons is in a bizarre place right now—it's on the verge of the totally-not-a-new-edition ruleset revamp and an in-development virtual tabletop project, riding high off the back of Baldur's Gate 3. But Wizards of the Coast (WotC) has also suffered from a massive round of layoffs, and the bruises of the catastrophic OGL fiasco a year ago are still smarting.

This has laid the groundwork for a swarm of rumours regarding a potential sale to Tencent—a massive conglomerate and holding company with its fingers in dozens of different pies including Remedy Entertainment, Paradox Interactive, FromSoftware, Epic Games and (most importantly to the matter at hand) Larian Studios.

Said whispers began when the Chinese news outlet Speed Daily (as translated by Pan Daily) reported that WotC parent company Hasbro was "seeking to sell its well-known IP 'Dungeons & Dragons'", citing Hasbro's "financial crisis" as a reason for the speculation. That's despite D&D being a huge earner for Hasbro, achieving record years (as per a financial report last October) for the company.

Shucking D&D as a property entirely would be like throwing a crate of diamonds overboard to stop your ship from sinking—not something you'd do unless you were definitely about to drown. Which isn't completely out of the question. That same report noted Hasbro's total revenue was down "13-15%", and repeatedly cites a difficult situation for toys across the board. Still, I'm not sure if things are dire enough for a spontaneous bout of violin-playing. That's been confirmed in a comment provided to Dicebreaker (archive), where Wizards of the Coast writes the following:

"We regularly talk to Tencent and enjoy multiple partnerships with them across a number of our IPs. We don’t make a habit of commenting on internet rumours, but to be clear: we are not looking to sell our D&D IP. We will keep talking to partners about how we bring the best digital experiences to our fans. We won't comment any further on speculation or rumours about potential [mergers and acquisitions] or licensing deals."

So there you have it: D&D isn't being sold to anyone. What's more likely is that Tencent—which owns a 30% stake in Larian Studios—might be thinking about pouring money into another D&D game. That should surprise nobody, considering the meteoric success of Baldur's Gate 3. Another licensing deal isn't just 'not out of the question', it's a plain good idea.

Under any other circumstances I'm not sure any of this would've made waves in forums and headlines. But the environment surrounding D&D at the moment is, understandably, one of fear. Hasbro's layoffs included several senior members of staff. Game designers, art directors, and Liz Schuch—the company's former Head of Publishing and Licensing, who was with Wizards of the Coast for 28 whole years.

There's a bordering-on-zero percent chance something like this would actually happen, but the background radiation of 'strange times' has a lot of TTRPG fans without a fuller scope of the situation willing to buy into speculative panic, and I can't say I necessarily blame them.
 
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