CN Rumor: Hasbro could be selling D&D to Tencent


by Brandon Lyttle on January 31, 2024

Hasbro may be looking to offload the Dungeons & Dragons (DND, D&D) IP onto a wealthy buyer, in this case it sounds like it may be Tencent.

According to multiple sources (archive), due to financial difficulties the Dungeons & Dragons IP could be up for sale either now or in the near future. Larian Studios, the creator of the massively successful RPG Baldur’s Gate 3 reportedly don’t have the financial resources to make the deal themselves. However Larian allegedly helped bring Hasbro and Tencent together for a possible deal (Tencent has a minority stake in Larian).

It’s unclear just how much of the IP is up for sale, it could just be the video game rights, or it could be the entire D&D identity. Just a month ago we learned Hasbro was laying off over 1,000 employees, signaling the company’s difficulties.

While the Microsoft and Activision deal dominated headlines last year, Tencent has been investing in western game developers at an alarming rate. Currently the company owns Riot Games (League of Legends) and has stakes in companies ranging from Warhammer: Darktide developer Fatshark, to AAA developer Ubisoft, and even Japanese publishers like Visual Arts have been compromised.



Hasbro Seeks to Sell IP “DND” and Has Had Preliminary Contact with Tencent

Speed Daily (archive) exclusively learned that the American toy company Hasbro is seeking to sell its well-known IP “Dungeons & Dragons” (referred to as “DND” below), and Tencent is one of the potential buyers.

At present, the negotiations are still in the early stages and both parties have not yet reached an agreement on the details of the transaction.

According to informed sources, the financial crisis faced by Hasbro is the main reason for considering the sale of DND, and Tencent Investment’s Larian Studios is acting as an intermediary in this transaction. Larian Studios’ game “Baldur’s Gate 3” won the TGA Game of the Year award in 2023 and is considered one of the most successful adaptations of DND. As a result, it was seen as a potential target buyer by Hasbro. However, due to insufficient funds, Larian ultimately introduced this deal to shareholder Tencent.

Hasbro was founded in 1923 and has a history of over a hundred years. In 1935, the company gradually became a world-class toy company with its Monopoly series games. It owns well-known IPs such as Transformers, Dungeons & Dragons, Monopoly, and My Little Pony. However, this century-old enterprise is currently facing a huge crisis due to losses. Its stock price has dropped from a high of $108 in 2019 to $51 (closing data on January 26th).

According to the financial report, as of the third quarter of 2023, Hasbro has been experiencing consecutive losses for four quarters due to its main business of toy sales. The accumulated loss from Q4 2022 to Q3 2023 exceeds $500 million USD, and in Q2 2023, there was even a negative free cash flow situation. According to Forbes reports, in response to the crisis, the company underwent significant layoffs last year, with a total reduction of over 1,900 employees accounting for more than 20%.

Although the company as a whole is in a loss situation, its DND-related IP is a high-quality asset and has achieved considerable success in video game adaptations. Last year, the release of “Baldur’s Gate 3” by Larian Studios was both critically acclaimed and commercially successful. It not only won six TGA awards, including Game of the Year but also generated revenue of $657 million, surpassing the Harry Potter IP adaptation game “Hogwarts Legacy,” making it the most profitable PC exclusive game last year.

The success of “Baldur’s Gate 3” is also reflected in the financial data of Hasbro. The financial report shows that in the third quarter of 2023, driven by “Baldur’s Gate 3” and another Monopoly IP game called “Monopoly Go!”, Hasbro’s electronic gaming and licensing-related business achieved a contrary year-on-year growth of 40%, reaching $423 million.

Outside of electronic games, DND is also one of the most popular tabletop games in Europe and America. It has appeared multiple times in American TV shows such as “The Big Bang Theory” and “Stranger Things”. A large fan base has formed around its related culture, making it a top-tier IP.

A Tencent IEG (Interactive Entertainment Group) insider revealed that Tencent, represented by its overseas business department IEG Global, is in negotiations with the aim of acquiring a series of rights including the adaptation rights for electronic games such as DND.

According to the aforementioned IEG insiders, Tencent currently holds the game adaptation rights for many top-tier IPs. However, due to the licensing model mostly not being a one-time buyout, Tencent not only needs to bear high copyright fees and long-term revenue sharing but also frequently faces restrictions from its partners in terms of development and operation. Previously, the mobile game adaptation of “NieR” developed by Tencent TiMi Studio was unable to be launched even until the project was cancelled.

If this acquisition is successful, it will enable Tencent to gain dominant control over the IP of Dungeons & Dragons, which will largely avoid the aforementioned issues.

Companies in Europe and America attach great importance to the value of intellectual property (IP), while Chinese companies have limited opportunities to acquire top-tier IP from overseas. For Tencent, the opportunity to acquire the Dungeons & Dragons IP from Hasbro due to financial considerations is a rare chance.
 
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I wish I could go pack in time and avoid this thread just so I didn't know that.
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It’s far worse than you can imagine. Progressive IDW retcon Arcee into a male robot who got raped into being a woman.
 
And HIV-positive faggotry like gays, dykes and trannies cannot exist in a visible frequency outside of a strictly controlled environment where they are actively cultivated, protected and promoted.

Yeah, there's no lore-consistent way to have widespread faggotry in your setting unless there are tons and tons of 5th-level clerics everywhere to cast Cure Disease on an assembly line.
 
Here's a sincere and constructive suggestion. The very thing that is often implied but never spelled out: How about simply not adding that shit in the first place?
The genre is called 'western fantasy', niggers, sandniggers and other non-human races imported from real life have no business being involved except maybe as a rare niche foreign visitor or a horde of invaders to be slaughtered by the party.
If you want to make a fantasy game or story with black people, make an afrocentric fantasy setting where everyone is black and has to deal with fantasy creatures based on african folklore.

And HIV-positive faggotry like gays, dykes and trannies cannot exist in a visible frequency outside of a strictly controlled environment where they are actively cultivated, protected and promoted.
They can only exist in the capacity that they do irl right now, because we have a surveillance state that goes after everyone who might dispose of them, because we have an authoritarian federal school system that locks large amounts of children in a room with homosexual teachers (explanation for the obtuse: the teachers molest them and thats why the kids turn out gay later) and a sizable two-digit proportion of people are perpetually high off some medically prescribed (aka state-sanctioned) drug, which probably suppress parts of their brain crucial to healthy reproductive behaviour.
All of these things do not exist in western fantasy settings. So putting HIV-positive faggotry everywhere in them is completely immersion-breaking for anyone with more than one nerve cell in their head.

I don't like it either, but least you can kill em and the game otherwise is more competent that a lot of shit coming out as of late.
 
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>implying a given piece of 'culture' has value of any kind while in the hands of danger hairs
There's your fallacy. Under CHYNA there is at least a microscopic chance that it becomes something worthwhile. Under its current owners, it is worthless and will remain worthless.
Yes because if there's anybody I trust as a custodian of anything, it's fucking Communist China.
 
WOTC's leadership has said plenty of times that White Males need to leave the hobby.

They've gutted the game and turned it into something completely different.
Which is something I don't really understand about the company leadership. They know their main demographic is straight, white males. They also have to know that, as a rule, women and minorities and the Alphabet Brigade don't care at all about stuff like gaming or sci-fi or fantasy. So why do they insist on telling their long time supporters to get out? They surely aren't getting enough women, minorities, or Alphabet people to replace the numbers they have driven off, much less expand and grow the customer base.

We saw it with Star Wars, we saw it with Marvel, we saw it with Tolkien, we saw it with RPGs, how many more hobbies are going to end up being gutted to placate girl-power and diversity and letters just so people with MBAs can say "gee, I don't know why our fanbase dried up and our once profitable franchise died"?
 
Which is something I don't really understand about the company leadership. They know their main demographic is straight, white males. They also have to know that, as a rule, women and minorities and the Alphabet Brigade don't care at all about stuff like gaming or sci-fi or fantasy. So why do they insist on telling their long time supporters to get out? They surely aren't getting enough women, minorities, or Alphabet people to replace the numbers they have driven off, much less expand and grow the customer base.

We saw it with Star Wars, we saw it with Marvel, we saw it with Tolkien, we saw it with RPGs, how many more hobbies are going to end up being gutted to placate girl-power and diversity and letters just so people with MBAs can say "gee, I don't know why our fanbase dried up and our once profitable franchise died"?
I blame modern business philosophy. Everyone looks at knowing your reliable customer base and catering to them with what they like as a chump move. Gotta expand everything. So all these people get involved trying to expand the market (without admitting that their attempts to do so will inevitably piss off the current one) in the eternal pursuit of the Great Line Going Up.
No matter how many times this blows up in the business' face (recent examples include Annheiser Busch and Disney), they keep attempting it because that's what's taught in business schools, and that's what makes CEOs look good on their quarterly returns.
 
Which is something I don't really understand about the company leadership. They know their main demographic is straight, white males. They also have to know that, as a rule, women and minorities and the Alphabet Brigade don't care at all about stuff like gaming or sci-fi or fantasy. So why do they insist on telling their long time supporters to get out? They surely aren't getting enough women, minorities, or Alphabet people to replace the numbers they have driven off, much less expand and grow the customer base.
It's an agency issue. The decision-makers value the personal clout they get among their peers and the people they want to impress more than the well-being of the company they work for, so they're willing to sacrifice the brand for the sake of their social status. It's like corporate raiding, only for updoots instead of dollars.
 
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I hope Chris Cocks gets hit with a chair and Cynthia w is slapped across the face. Financial ruin would be just as good though.
 
"According to Forbes reports, in response to the crisis, the company underwent significant layoffs last year, with a total reduction of over 1,900 employees accounting for more than 20%."
Another company that has way too many employees in relation to their final product output. And this is just development/design, all the manufacturing is done overseas. They still probably have several thousand employees who just twiddle their thumbs 90% of the day.
 
That DnD created the ttrpg hobby is undeniable, however, play a different game. It's not 1986 anymore, there's choices, so many things that do not just their specific thing but the general concept better. Clinging to the old dead wood is foolish, especially since it's just the video game license anyways. The same dentheads will be in charge of 6e+, so cut your losses and go play, I dunno, GURPS or Cyberpunk 2020.
 
Which is something I don't really understand about the company leadership. They know their main demographic is straight, white males. They also have to know that, as a rule, women and minorities and the Alphabet Brigade don't care at all about stuff like gaming or sci-fi or fantasy. So why do they insist on telling their long time supporters to get out?

Because anything that women & colored people don't like is morally bad, and if you have a product they don't buy, you have a sacred mission to change it until it's something they like and white males don't.
 
Yes because if there's anybody I trust as a custodian of anything, it's fucking Communist China.
Giving D&D to China would just be trading one monster for another. Thing is 5th edition has given me a lot of fun with my friends, despite all the woke shit, because we just didn't care about it. I don't want the chinks to get their yellow hands on that.
 
Tencent has been investing in western game developers at an alarming rate. Currently the company owns Riot Games (League of Legends) and has stakes in companies ranging from Warhammer: Darktide developer Fatshark, to AAA developer Ubisoft, and even Japanese publishers like Visual Arts have been compromised.
Pay attention to this. You can usually see almost exactly when Tencent gets a hold of the company. Quality takes a nosedive and they start pushing DLCs/In-Game purchases in games that never used to have them.

And make no mistake, they're directly responsible for a lot of the woke shit, too. They actively encourage it to get those ESG bucks from the West, then cut all of it out for their own Chinese versions.
Do they have a small army of permanently hired danger hairs writing slop no one is buying?
Pretty much. It's gotten as bad as Pathfinder 2.0, and one PF 2.0s "Iconic" characters is a Trans Dwarf, so that's saying something.

I DIRECTLY blame Critical Role for the infestation. It brought in a deluge of dangerhairs, genderspecials, "Theater kids", Troons, and other insufferable into the hobby.

They all have Main Character Syndrome, expect everyone to happily accept their self-insert snowflakes, and expect the DM to have personally built the entire campaign around their fanfiction-tier backstory.

BG3 is attracting a similarly shit crowd now too. So DnD is fucked for the foreseeable future.
 
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