Saints Row thread

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As someone who has worked for large corporations the majority of his adult life, it is kinda hilarious that this Mike Watson guy actually trusted Volition/Deep Silver. I mean, I am sorry for him and all, but wasting your final days on something like this was delusional at best and just flat moronic at worst.
 
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These problems were exacerbated by the COVID-19 pandemic.
Funny how the entire industry was so happy to work from home because according to them they were more productive.

  • No one had any idea on how to write the nu-Saints, yet the concept of a group of millenials who commited crimes to pay the bills was constant. The writing team struggled to flesh out the characters and shoved in missions as late as the production stage in order to have the characters "make more sense" and be more likable, hence why you have to do stupid shit in game like buy Kevin a fucking Happy Meal toy. The anonymous developer generously said he wasn't sure if this approach worked.
Maybe next time don't hire an old childless woman as the lead writer...
...oh wait, there won't be a next time.
 
No one had any idea on how to write the nu-Saints, yet the concept of a group of millenials who commited crimes to pay the bills was constant. The writing team struggled to flesh out the characters and shoved in missions as late as the production stage in order to have the characters "make more sense" and be more likable, hence why you have to do stupid shit in game like buy Kevin a fucking Happy Meal toy. The anonymous developer generously said he wasn't sure if this approach worked.
Perhaps trying to fit "totes relatable" millennials into a gangsta game wasn't exactly the smartest idea.

Volition wanted to somehow make the game as grounded as Saints Row 1 and 2 while somehow including over-the-top action moments like in Saints Row the Third, even though both tones are at odds with each other and they lacked the buildup to the over-the-top action that the original games had.
Saints Row 1+2 had stakes with its grounded plot while having activities that tonally fit with its atmosphere. 3+4, while flawed, managed to carve its own identity by being a wacky alternative to GTA. The reboot succeeded in neither; the world felt too barren to be "over the top," the plot made NO sense given the bland character development, there was no investment to proceed or care what you were doing. It was generic as all hell at best.

The game was pitched as early as 2017 and would have been a continuation of the original universe from IV (I'm guessing Gat Out of Hell would have been rendered as not canon given that the multiple endings to that game is never brought up) with the Saints traveling back in time to rebuild their empire. However, this idea was scrapped and it was decided to completely reboot the franchise, an idea that was agreed upon by both Deep Silver and Volition's management.
A prequel to Saints Row 1 to develop the Vice Kings' rise in Stillwater with Ben King and Julius would've sufficed for new and old fans. Maybe bringing back the concept of playing as an undercover cop would've helped Saints Row compete as an open world crime game. Alas, those will never come to be anymore.

As someone who has worked for large corporations the majority of his adult life, it is kinda hilarious that this Mike Watson guy actually trusted Volition/Deep Silver. I mean, I am sorry for him and all, but wasting your final days on something like this was delusional at best and just flat moronic at worst.
It's not uncommon to be devoted to a brand that helped build your favorite franchises.
 
A prequel to Saints Row 1 to develop the Vice Kings' rise in Stillwater with Ben King and Julius would've sufficed for new and old fans.
That was the original plot to Saints Row 2:
The only backstory I even remember getting from the original Saints Row games was that Julius and Benjamin King were supposed to be friends who formed the Vice Kings to fight off the Carnales, and that was because it was supposed to set up a prequel that never happened due to an animation error. And even then, that's a far more cohesive and realistic story than any of the word vomit bios you can read on the Saints Row website.
(Watch the whole thing, it's actually interesting)
Also this:
 
HATERS.
GONNA.
HATE.
Turned out real fucking well for V in the end, didn't it?
saints-row-haters-gonna-hate.gif
 
Saints Row was not caused by evil publishers forcing the poor developers to slave away at a game they didn't even have in mind, but rather by a bloated team of incompetents who had no idea what they were doing the whole way through,
"Muh stupid Deep Silver!" Has been the latest cope spinning out around what can laughably be called the Saints Row 'community' and it's a total cope. It has been clear through every juncture, interview, and pre-release material that the dev team is hilariously incompetent and absolutely out of touch. The embarrassing misunderstanding of the material they were working with goes back as far as Saints Row 3, it's not Deep Silver's fault that the characters and millennial cast were dogshit awful, that should have been scrapped as soon as it became clear they couldn't make the characters likable at all.
They want pity points and asspats even beyond the grave
This, it's clear the soy filled cuck former devs at Volition want to hold up their hands and blame troubled development but that doesn't explain why the core ideas themselves are utter dogshit, nor why they had to rebuild the game so many times from the ground up.
 
Volition wanted to somehow make the game as grounded as Saints Row 1 and 2 while somehow including over-the-top action moments like in Saints Row the Third, even though both tones are at odds with each other and they lacked the buildup to the over-the-top action that the original games had.
Yes, I enjoyed each of SR2, 3 and 4 on its own merits, I even enjoyed Agents of Mayhem for what it was.
They were fun because they knew how excessively unrealistic it was. Ultraviolence can work if it fits the tone. John Wick shoots dozens, it's exciting, if Pepper the Pig shoots someone it's disgusting.
I am sorry for him and all, but wasting your final days on something like this was delusional at best and just flat moronic at worst.
Having a purpose to direct yourself can give you the strength to keep going. He might have died years before if he was slumped on a couch watching reruns.
 
As someone who has worked for large corporations the majority of his adult life, it is kinda hilarious that this Mike Watson guy actually trusted Volition/Deep Silver. I mean, I am sorry for him and all, but wasting your final days on something like this was delusional at best and just flat moronic at worst.
Usually I’d agree but the Saint’s Row 2 GOTR mod was a big passion project of his and what ended up getting him hired on, which iirc was in a limited capacity where they’d just sit him on an official PC patch and for help with adding official modding support in their games. It was less like “I’m sacrificing my life for you Volition-Chan!” and more like “might as well get paid for what I was already doing for fun”.
 
Usually I’d agree but the Saint’s Row 2 GOTR mod was a big passion project of his and what ended up getting him hired on, which iirc was in a limited capacity where they’d just sit him on an official PC patch and for help with adding official modding support in their games. It was less like “I’m sacrificing my life for you Volition-Chan!” and more like “might as well get paid for what I was already doing for fun”.

...and now all that work is locked away from the fans, probably forever - if it even still exists at all. So still not the smartest decision.
 
...and now all that work is locked away from the fans, probably forever - if it even still exists at all. So still not the smartest decision.
Considering multiple YouTubers were given access to the beta of the patch I could see it eventually gets leaked in some way depending on how ballsy some people are. I doubt he even really got to work on the official patch for long before being roped into the god awful plans for AoM and the new engine they had anyways, which despite being worked on for a few years still ended up shit in the two games Volition actually used it in. Plus GOTR already fixes pretty much all major bugs from 2’s launch and adds a ton of great content and was already practically finished before he died, so an “official” PC patch is essentially useless at this point if it just patches out bugs and nothing else.
 
I believe his deal was to solely work on fixing SR2, I don't think they ever jammed him into that AOM whore shit.

GOTR did not fix everything, it was a lot like the "fix" mods for the fallout titles. He fixed what he had access to, and then asked for more access.
From what I've read, the SR2 port was handled by "CD PROJEKT BLACK" who had like four fucking titles under their belts and then went poof and no longer exist.
SR2 is still busted, and even a partial patch would likely be worlds better than the state the game was left in by those fucking Polacks.

About the only solace is that they were all sacked in 2013.
 
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From what I've read, the SR2 port was handled by "CD PROJEKT BLACK" who had like four fucking titles under their belts and then went poof and no longer exist.
SR2 is still busted, and even a partial patch would likely be worlds better than the state the game was left in by those fucking Polacks.
I think they found the source code of SR2 from CD Projekt Red. With any luck now, it's probably lost again or tucked away because of Volition's closure.
Don't mind me, just reposting a shitpost I remember finding on /v/ back when
View attachment 5381286
Is it me or does every modern woman now look the same?
 
Plunkett is a plonker. Red is not Black. That's not a riddle. The team that ham fucked the engine over to PC did a garbage job. If they'd done a good job, we might have seen an SR1 release on PC.

Since they were bumbling fucktards, that will never happen. The two-man job quote sounds like Plunkett read Idolninja's posts on the steam forums, where he was a community manager.
The source code existing in 2019, and nothing happening since, makes me think the SR2 fix is as dead as Idolninja.

Those women all look fuck ugly. I'd say some degree of downs, but it's probably closer to whatever the fuck nanobot has. Most likely their parents enjoyed recreational substances while the children gestated.
 
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