TheMonkeyMan
kiwifarms.net
- Joined
- Mar 27, 2015
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The AI is not any smarter than Civ V.I like Civ V a lot but I don’t like how predictable the AI is,
As always with Civ, the dlc makes it much better. The main point of contention for most people is Districts, special buildings that cover the different yields that occupy a tile. To play optimally, you need to be planning your cities a long time in advance (Wonders occupy a tile too). I personally enjoy the city-building aspect but the problem is I dont think the AI can truly use it like a human, so they're even more laughable than usualCiv VI is on sale on Steam and I’ve never played it, is it worth picking up?
So just an extension of Great People, no? (Which they could easily adapt into national Great People.)I does make me wonder if Civ could introduce minor heroes? Support characters that can help your cities develop in more unique ways. Tubman’s city would be able to attract more population and have more morale, on account of her tireless efforts to care for her family and other escaped slaves. An Audie Murphy city would give buffs to soldiers. An Elvis city would give boosts to cultural development, on top of every unit produced from that city wearing an Elvis wig.
AI is worse in 6 than in 5 because of agendas overriding semi-predictable but rational behavior. If you don't have them, get Civ IV or Old World or Endless Space 2 instead.I like Civ V a lot but I don’t like how predictable the AI is,
Endless Space is really good. if your getting a Civ style rash ES2 will soothe itAI is worse in 6 than in 5 because of agendas overriding semi-predictable but rational behavior. If you don't have them, get Civ IV or Old World or Endless Space 2 instead.
Endless Space 2, Gal Civ III, Old World and Oriental Empires so far have been the only Civlikes in recent years that, imo, feel like satisfying contenders.Endless Space is really good. if your getting a Civ style rash ES2 will soothe it
Plus you know...big titty fish mommy
I want them to do this so badly. As much as I love CIV, the salt would be legendary. Game journos twisting themselves into knots in order to justify it, because Take-Two pays the bills.I've also heard speculation the modern era will be kept behind dlc in Civ 7.
Well, the troop tech ends at either the 1970's or the 1980's...I want them to do this so badly. As much as I love CIV, the salt would be legendary. Game journos twisting themselves into knots in order to justify it, because Take-Two pays the bills.
I still don't get why they have leaders in this game for nations that the game doesn't have.
Because even a game that's very much trying to show how much they love the blacks with choices like Harriet Tubman as a full-on leader can't be bothered to not treat Africa like it's just a single country with interchangeable cultures instead of an entire continent, I suppose."Amina, Queen of Zazzau" -- my brother in Christ, you picked UGANDA (Bugunda's current owner) instead of Nigeria (Zazzau's current owner), and Zazzau was NEVER a part of the Songhai Empire in West Africa.
I know of only one unironic Pan-Africanist, and he was the guy who said that "gay is anti-black", espousing the wholesomeness and righteousness of "same-gender-lovin'" instead.Because even a game that's very much trying to show how much they love the blacks with choices like Harriet Tubman as a full-on leader can't be bothered to not treat Africa like it's just a single country with interchangeable cultures instead of an entire continent, I suppose.
I know in Civ 6 they punished you hard for going military. You take a city and everyone hates you until the end of the game. It's like how every 4X seems to punish you for playing wide now.The Victories are going to be Science, Culture, Military, and Economic.
Because, of course, this is Civilization Revolution again.
Diplomacy is going to be locked behind DLC again (I bet), and Religion exists only to get a mini-victory (a "Legacy") for Culture in the Exploration Age.
It's not really a punishment since the AI is very passive and they suck at war.I know in Civ 6 they punished you hard for going military. You take a city and everyone hates you until the end of the game.
At least it's not quite like in Stellaris, where genocide is the only way to maintain a framerate.It's not really a punishment since the AI is very passive and they suck at war.
And Civ 6 doesn't really punish you for expanding since using the culture system you can force take over AI cities.
Too bad AI cities are too close to each other so the genocide route is the one most favorable for my ocd.
I meant diplomatic penalties and this was more at launch. Where Germany would settle a city right next to you, pump out warriors and declare war. After you won it, you spent then entire game with everyone hating you because you dared to take a city.It's not really a punishment since the AI is very passive and they suck at war.
And Civ 6 doesn't really punish you for expanding since using the culture system you can force take over AI cities.
Too bad AI cities are too close to each other so the genocide route is the one most favorable for my ocd.