- Joined
- Jul 12, 2024
I'd prefer these names just having a meaning anymore, like a seal of quality. But most of these franchises are shells of themselves and only share the name but not the soul. Shit like signalis is gay as fuck and everyone praises it for being a revival of the genre. The same problems I got with Survival Horror as a term is the same as most subgenre terms like "Soulslike". Soulslike being more egregious and exhausted despite being far younger as a term. Its just my autism though, no one else gives a shit I'm the one MATI when it comes to terms I've come to hate. When I think of SURVIVAL HORROR I think of horror games that are hard as fuck like SIREN, shit that throws curveballs at you, bits of Silent Hill on Hard riddle difficulty like SH3's Mozart puzzle mostly horror games that make you actually think. Even then, most of the time I see no survival aspect going on because almost every traditional game with enemies is technically survival to get to the next level or to not die. It is just more convenient to call it survival horror because its what RE defined before 4. Now if there were limited saves or something that shakes up the way you approach the game to where you HAVE to conserve resources like SH4 I think it'd make more sense but even most aspects like that are optional for the sake of the players.
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