the game never explains what the red liquid is or what it does but it's somehow tied to the good ending. makes me believe that they wanted people to replay it 2 times to make it less short.
If you compare it to Resident Evil 1 SH1 is about on par for what most people expected out of adventure game length at the time. You have to remember that if a game wasn't Dungeonhack or Civilisation back then, the main ways games milked playtime was to make things prohibitively difficult or make the puzzles obnoxiously contrived.
SH1 beats that rap by having a fairly smooth experience overall (Only the cupboard with the tentacles is a real OH FUCK OFF moment), but I think the intended experience was to get one of the Bad Endings first. Leave the player with a lingering feeling of uncomfortable horror and sense that things could have turned out better, in order to motivate that second playthrough.
Famitsu likes it if that means anything
Famitsu uses the opinions of four seperate critics to decide its final score. It really depends on who they delegate to the review, because the system gives the editors deniability on whoever decides to give a high score for continued access privileges.
Red liquid is most likely Aoglaophotis from Silent Hill 3.
It just cures people who are possessed by demons or who just wanna abort their fetus for the fifth time.
I actually confabulated that you find a document alluding to what the AhegaoFoetus is and does in SH1, but I guess you really do just have to infer that the koolaid Kaufman dropped in his office is important enough to pick up when next you get the chance.
Why did you have to tell me about this? This might be the dumbest fan theory I've ever heard of. "Walter had his tip cut off so he became a serial killer" what happened to the creator of this theory to come up with this?
I think I heard he just has serious issues with the fact he was mutilated as a baby and projected that on to the media he consumed.
Many such cases. At least he was direct about it.
They don't have an appreciation for the fact that SH2's original characters were modeled, mo-capped, and voiced by real people hand picked by Team Silent. The team went through the trouble of doing numerous casting calls, finding people that you'd see "any normal day" in a small American town, and having their own faces become the essence of their video game characters. Not just any game in fact, but the hotly anticipated sequel to the hit horror game and new franchise, Silent Hill. Team Silent (at least in the early years) were very purposeful and detail oriented. If you've seen Twin Peaks or Blue Velvet or any other fucking weird thing Lynch has made you'll see exactly what Team Silent was trying to do. That's why I don't entertain ideas about the original voice acting in SH2 being bad or incorrectly handled, I think it was very intentional. Monica Horgan's performance with the reading of Mary's letter at the end shows you that the acting/direction was in fact spot on.
Guy Cihi IS James Sunderland. This was already an issue with the shitty "HD" collection over a decade ago. Even a hollywood-hack-tier "professional" like Troy Baker couldn't hack it, because Guy Cihi IS James. He is the hand picked voice, face, and skeleton of James Sunderland.
Hence Bloober animating all those cinematics for Silent Hill 2 with James looking overwhelmed with anguish when originally he looks and sounds emotionally distant and in malaise throughout those scenes. "Oh that iconic scene where he looks in the mirror at the beginning and looks completely emotionally neutral then sighs? Obviously the original devs did that by mistake, there couldn't have been authorial intent behind that design decision, they obviously would have animated him looking really sad if they only had the wonderful technology we have today, we better
fix that because we're
better than them."
The sheer fucking arrogance is stunning. Its like Criterion sneakily editing The French Connection to take out Gene Hackman saying NIGGER. The sheer hubris you need to assume you know better than the audience who loved that film and never asked for such a change. Disgusting.
Then again I had a thought; maybe Bloober didn't play Silent Hill 2. Maybe they only played
Tom Hulet's Silent Hill 2. Maybe when they heard Troy Baker doing those extremely emotionally overwrought takes on scenes where Guy Cihi had played them with passivity and confusion, Bloober thought that was incongruous. Because it fucking is, so now they're
fixing it. By breaking it harder.