- Joined
- Mar 14, 2021
Where do I start?
-Games that were coded from scratch by developers who knew the hardware, knew the software, and sought to create fun and not pretentious faggotry
-Weaker hardware being pushed to the limits by talented developers
-Consoles that were unique inside and out so they each offered a unique experience, which results in the games having a unique look and feel. Now everything is a wannabe PC and feels exactly the same (except the Switch which is just a wannabe Android tablet)
-The DS and Wii, fun gimmick hardware with a lot of great games that took advantage of the features
-Games that weren't Unreal/Unity Asset Flip #69699905
-GOOD remakes of games that utilized updated versions of the technology that created the original game (Resident Evil 1, Ridge Racer Type 4's bonus disc, Tony Hawk 2X, Hitman: Contracts, etc). Now everything is soulless UE slop that all look and play exactly like the last one
-Fun little things like changing costumes and custom models WITHOUT paying extra for them, and were either available from the start, unlocked by playing the game (different from wagie-level repetitive grinding that today's slop would have you do), or both
-Local multiplayer options and games that actually benefitted from them (Fifth and sixth generation games were the best, virtually everything had some kind of multiplayer mode, ffs even GTA San Andreas had a co-op mini-game!)
-Hidden content without it being plastered everywhere all the time. There used to be a time where if you were curious you could look up a game's secrets without already knowing them
-Special events for games like Pokemon where you had to show up IRL to get special shit for your game. Imagine that!
-Cheat devices to get the special shit you missed or that the developers never allowed you to get, especially if you aren't a nip (Pokemon, Animal Crossing)
-No updates or patches that dramatically change character stats because the developers listened to compfaggots and decided to homogenize every character's stats so they all play exactly the same
-Playing online on console for free (thanks, microshit!)
-Backing up, copying, and moving save data without needing the internet or a subscription
-No bullshit, just pop in the disc or cartridge and play
-Being able to actually afford the games, including old shit
-Games that were coded from scratch by developers who knew the hardware, knew the software, and sought to create fun and not pretentious faggotry
-Weaker hardware being pushed to the limits by talented developers
-Consoles that were unique inside and out so they each offered a unique experience, which results in the games having a unique look and feel. Now everything is a wannabe PC and feels exactly the same (except the Switch which is just a wannabe Android tablet)
-The DS and Wii, fun gimmick hardware with a lot of great games that took advantage of the features
-Games that weren't Unreal/Unity Asset Flip #69699905
-GOOD remakes of games that utilized updated versions of the technology that created the original game (Resident Evil 1, Ridge Racer Type 4's bonus disc, Tony Hawk 2X, Hitman: Contracts, etc). Now everything is soulless UE slop that all look and play exactly like the last one
-Fun little things like changing costumes and custom models WITHOUT paying extra for them, and were either available from the start, unlocked by playing the game (different from wagie-level repetitive grinding that today's slop would have you do), or both
-Local multiplayer options and games that actually benefitted from them (Fifth and sixth generation games were the best, virtually everything had some kind of multiplayer mode, ffs even GTA San Andreas had a co-op mini-game!)
-Hidden content without it being plastered everywhere all the time. There used to be a time where if you were curious you could look up a game's secrets without already knowing them
-Special events for games like Pokemon where you had to show up IRL to get special shit for your game. Imagine that!
-Cheat devices to get the special shit you missed or that the developers never allowed you to get, especially if you aren't a nip (Pokemon, Animal Crossing)
-No updates or patches that dramatically change character stats because the developers listened to compfaggots and decided to homogenize every character's stats so they all play exactly the same
-Playing online on console for free (thanks, microshit!)
-Backing up, copying, and moving save data without needing the internet or a subscription

-No bullshit, just pop in the disc or cartridge and play
-Being able to actually afford the games, including old shit

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