Sony hate thread

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The Steam Deck's GPU is roughly on par with PS4, but its CPU is much better, it has more RAM, and it uses flash storage instead of a 5400rpm craptop hard drive. That counts for a lot.
Steam Deck's GPU is an RDNA2 GPU, so anything designed around the PS5 should run on Steam Deck, albeit at lower settings. Remember, it's designed to run everything at 1280x800 on a battery.

The PSP got hacked fairly quick, so hardware sold well enough but software not.
I wouldn't worry. PSP and PS5 are apples and oranges. PSP was a really nice, traditional, very powerful handheld for its time, and it was the first handheld that could just run games right off of its own storage media. Everything before needed a very expensive flash cart. Smartphones were barely even a thing, so it was something everyone could enjoy. And then PS5's just yet another stationary platform, with a relatively low amount of storage for how large its games are. And with most things just being on PC now, having a PC and knowing how to pirate just makes a lot more sense.

I'm sure you could set up an elaborate local FTP service to store all your 100gb games on a 10tb HDD, for swapping around on your PS5, but if you're able to do that, what's stopping you from just getting PC versions of those games and running them on that very computer?
 
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I wouldn't worry. PSP and PS5 are apples and oranges. PSP was a really nice, traditional, very powerful handheld for its time, and it was the first handheld that could just run games right off of its own storage media. Everything before needed a very expensive flash cart. Smartphones were barely even a thing, so it was something everyone could enjoy. And then PS5's just yet another stationary platform, with a relatively low amount of storage for how large its games are. And with most things just being on PC now, having a PC and knowing how to pirate just makes a lot more sense.
All entirely valid points, which is why I specified a fraction of the psp situation, and had no intention of implying it could be a full repeat. But one other thing to consider though. GTA6 is releasing without a pc version at launch and is rumored to be $100 at minimum. I think that could definitely end up being a factor.
 
All entirely valid points, which is why I specified a fraction of the psp situation, and had no intention of implying it could be a full repeat. But one other thing to consider though. GTA6 is releasing without a pc version at launch and is rumored to be $100 at minimum. I think that could definitely end up being a factor.
GTA 6 is going to be a very interesting launch. Xbox Series Ss will still be a cheaper way to play 6 even with PS5 piracy, and of course, piracy won't matter to those who are buying it for online. The only people getting to play 6 for under $500 are those who bought a console ages ago, or those getting lucky in the resale market.

This is the only time I have ever seen where you could buy a new game console, enjoy it for five years, and resell it for a profit.
 
PSP piracy was widespread and it didn't help that running pirated games off a memory stick was an objectively superior experience compared to running them off a UMD.
You could even emulate Game Boy Advance, and get a better experience than a real GBA, despite it not even being discontinued. I remember that being one of the reasons Game Boy Micro seemed so tone-deaf.

The one deterrent with running games from the memory stick were how 1GB cards were $70 in 2005, but, lol, memory prices went down year over year. If you have a PSP today, you can get a Memory Stick Pro Duo-shaped MicroSD reader that lets you format two MicroSD cards and slot them in. And voila, the whole library on your PSP. Boy oh boy does the XMB become cumbersome when you have more than like 20 things.
 
This reminds me of Life of Black Tiger. Everyone knows the PS5 desperately needs a game, but have some standards.
On the one hand, I sense no or minimal woke sloppa. On the other hand, the whole thing seems very low budget. Really not worth buying a PS5 for, honestly.
 
You could even emulate Game Boy Advance, and get a better experience than a real GBA, despite it not even being discontinued. I remember that being one of the reasons Game Boy Micro seemed so tone-deaf.
I mean, GBA emulation is the craziest outlier in emulation history. There were working emulators playing GBA tech demos before the system itself even launched.
 
I had a lot of fun with the PSP. I took that thing everywhere with me. Playing Lumines at night right at launch was an experience. Felt like a premium handheld in a way the Nintendo DS never could be. Perfect for short breaks between classes or work. The Vita sadly didn’t even come close.
It’s especially bad because of how strict Sony is about third party controllers. Nintendo allows tons of controllers, and Xbox allows plenty of wired controllers, but the only third party PS5 controllers I’ve found from a cursory glance are ones that are even more expensive than the official ones.
It’s funny because Sony allowed all kinds of third party controllers for the original PlayStation, some of which became very popular like the Alps controller.
 
That situation being…?
Thanks for making me feel old.
I had a lot of fun with the PSP
Same. Bought my PSP long after it was discontinued and man, i got some mileage out of that thing. When i was done with its major titles i replayed every Square PS1 RPG on it i knew and also a lot i never got to play back in the PS1 days. Paid 100€ for the system plus memory stick, one of the best 100 bucks i've ever spent.
 
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Thanks for making me feel old.
You’re welcome? I still don’t know what that “situation” is supposed to be.
The PSP got hacked fairly quick, so hardware sold well enough but software not.
If it’s supposed to be this, the DS was even worse with piracy and it got by just fine. Same goes for the PS2 and Wii. At least UMDs made sure PSP piracy was restricted to small expensive memory sticks instead of burning a CD rack of pirated games.

Either way, this is all a moot point since as @Pissmaster said, games are so bloated and pirating would be so much of a pain (and that’s ignoring the potential issues with playing online) that anyone actually willing to go through with it would rather just use their PC instead to play the exact same games.
 
You’re welcome? I still don’t know what that “situation” is supposed to be.
@Super Hans v2 described it in his post on top of this page. To reiterate, the PSP got hacked very early in its life cycle (i think it was because the SDK got leaked), making system sales soar for a while but leaving software sales in the gutter. The hack was so simple (it's even easier and quicker these days) that even Joe Normal could do it. Developers didn't see the sense in making games for the PSP anymore if they don't sell, dooming the system to have a rather short lifespan.

Edit: Sorry, didn't see you quoted @Super Hans v2 post in your post.

Edit 2: The PSP also did not even sell close to how well the DS was selling at the time, so i imagine that devs rather wanted to develop for that system because it had a much, much larger user base and even despite the DS having huge piracy issues there were still millions of people buying games.
 
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If it’s supposed to be this, the DS was even worse with piracy and it got by just fine. Same goes for the PS2 and Wii. At least UMDs made sure PSP piracy was restricted to small expensive memory sticks instead of burning a CD rack of pirated games.

Either way, this is all a moot point since as @Pissmaster said, games are so bloated and pirating would be so much of a pain (and that’s ignoring the potential issues with playing online) that anyone actually willing to go through with it would rather just use their PC instead to play the exact same games.
You what? Almost everyone had large enough memory sticks to hold UMD games. Most PSP games were under 500MB once compressed and by 2008, 2GB sticks were quite common.

Also you could just move games back and forth. You didn't need to 'burn' a game to a memory stick, it was rewritable storage. You could keep a whole library on your PC and just transfer over what you wanted to play.

All you needed was a guy who already had a hacked PSP to temporarily make a Pandora battery so you could start the process. And even if you didn't know a guy, a Pandora Battery was much cheaper and easier to buy online than a slot 1 DS flashcart.
 
If it’s supposed to be this, the DS was even worse with piracy and it got by just fine. Same goes for the PS2 and Wii. At least UMDs made sure PSP piracy was restricted to small expensive memory sticks instead of burning a CD rack of pirated games.
The PSP piracy situation left 3rd parties utterly incensed, which was a big part of why the vita was a bigger disaster than the wiiu.
 
Yeah, sony's response to 3rd parties concerned about the vita suffering the same fate as the psp was to say "Fuck you, we got ours, they have to buy our 5x or more overpriced proprietary memory cards even if they pirate"
Yeah, that will earn them more 3rd parties. Their thought process is baffling. The 3DS had Pokemon to carry it. What did they expect?
 
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