Sony hate thread

I don't believe they will make a PS5 Pro.

PS4 Pro did not do well and made games cost more to make. The market wasn't there for an even more expensive mid gen upgrade in the best economy in my lifetime; it isn't there in this economy.
The PS4 Pro was advertised as an "upgrade" over the vanilla model even tho it still couldn't even play games at 60FPS without running the game in 1080p and even then the "4K" resolution was upscaled because Sony's console was an overpriced piece of shit that still couldn't even do what it was advertised to do :story:

The only people who bought the PS4 Pro were people who hadn't bought a PS4 yet during the vanilla version's run or they were just a bunch of retarded fanboys that were autistic enough to buy an "upgraded" console that they already owned.
 
No way PS5 Pro wont be least $200 over the price the over the PS5. Tec prices are just fucked right now, the redone PS5 they put out last year was the cost cutting slim model they make every gen, but the margins were so slim they couldn't cut the price like they normal would to help drive sales.

I have to wonder if the Pro model is worth it, the price point will make it super niche, while I doubt Sony will have to sell many of them to break even, I do wonder if it will be worth studios making PS5 Pro patches for games or offering PS5 Pro modes. Guess could see devs just unlocking frame rate on graphic modes and calling it a day, rather than any optimizations

I don't believe they will make a PS5 Pro.

PS4 Pro did not do well and made games cost more to make. The market wasn't there for an even more expensive mid gen upgrade in the best economy in my lifetime; it isn't there in this economy.
As of Jan 2020, PS4 Pro sold over 14 million units. That is pretty good when most the RND was done on the base PS4. However PS4 Pro was helped with VR really needing the extra power it offered and 4k tvs just coming out, PS5 has no issue running VR games and already had 4K support. Only now seeing some games run a lower resolution or lower frame rates that may be a selling point for a more powerful, but right now so few of games like that.
 
The only people who bought the PS4 Pro were people who hadn't bought a PS4 yet during the vanilla version's run or they were just a bunch of retarded fanboys that were autistic enough to buy an "upgraded" console that they already owned.
Hey!
I resent that implication. I am not artistic at all.
 
Who on Earth honestly needs a PS5 Pro? How is the base PS5 already not powerful enough to run just about everything at 60fps through the year 2030?
Bad coding, just throw more shit at it.

And while I, too, agree that we have reached the limits of human game asset creation, its possible that something like AI art generation could come in and flip the table.

Either way, there's no way the PS5 makes it out of 2028 alive. That would be 8 years, a tied record with the recession consoles.
 
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The only people who bought the PS4 Pro were people who hadn't bought a PS4 yet during the vanilla version's run
me

It collects dust. I don't understand how anyone liked to play games on that thing.
As of Jan 2020, PS4 Pro sold over 14 million units. That is pretty good when most the RND was done on the base PS4. However PS4 Pro was helped with VR really needing the extra power it offered and 4k tvs just coming out, PS5 has no issue running VR games and already had 4K support. Only now seeing some games run a lower resolution or lower frame rates that may be a selling point for a more powerful, but right now so few of games like that.
14 million is like Wii U tier.

Consider the opportunity cost for the investment into it and the effect it had on making games more expensive and I doubt any sane bidnessman at Sorny believes it was a success.

VR was an even bigger flop. Arguably they made PS4 Pro as a VR playing model (2x gpu) but had to pivot it into a mid-gen upgrade because they saw the writing on the wall.



Mid gen spec upgrades are a bad idea and the only one that was ever successful was the Game Boy Color which was riding off Pokemania. I saw this quite clearly years ago when people were trying to pretend a Switch Pro was going to happen and correctly called that it wasn't.
 
Mid gen spec upgrades are a bad idea and the only one that was ever successful was the Game Boy Color which was riding off Pokemania. I saw this quite clearly years ago when people were trying to pretend a Switch Pro was going to happen and correctly called that it wasn't.
I didn't believe a Switch Pro was gonna happen, either. They never even price dropped the base model, and its been out for over seven years now.

Though the OLED model did surprise me a little bit.
 
Bad coding, just throw more shit at it.
PS4 games like cyberpunk suffered from this and when the ps5 came out due to the "better load times" they just amped up the bloat shit further on a lot of games it seems. I wouldn't know because I have a ps4, not a ps5. They keep coming out with ps5stuff on ps4 save for few exceptions and none of the ps4 versions seem to be broken or distinctly different to the point I wonder what the actual fuck is going on with the ps5 versions of some games. I think I mentioned earlier in the thread but I got a friend who's had a ps5 since launch and we've played the same games as each other and literally the main/only difference is some games have faster load times on the ps5 and some lighting is different between console releases.

Either way, there's no way the PS5 makes it out of 2028 alive. That would be 8 years, a tied record with the recession consoles
Personally I've been having existential level nightmare feelings over the fact the ps4 is over a decade old now and still the most viable of the available playstation consoles. Retailers swapped out the new game section with the ps5 versions of a lot of games but you can still get the ps4 ones save for their one or 2 ps5 exclusives like spiderman 2. There's still no Ps5s in stock in my area and all the accessories they stock are for both the ps5 and ps4 but they shelfwarm because there's no god damn consoles stocked and people already have the stuff for their ps4.
 
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PS4 games like cyberpunk suffered from this and when the ps5 came out due to the "better load times" they just amped up the bloat shit further on a lot of games it seems.
Solid state drives have come down drastically over the past few years, so now we're seeing PC games that require an installation on an SSD, and still manage to have long loading times. At least so far, it's just total goyslop I have absolutely no interest in, like Starfield and Baldur's Gate 3.

"Super Mario Bros. was only 40kb", I continue to scream as thousands of Hindus worldwide keep shoving uncompressed textures and audio down my throat with fecal-encrusted hands.
 
Solid state drives have come down drastically over the past few years, so now we're seeing PC games that require an installation on an SSD, and still manage to have long loading times. At least so far, it's just total goyslop I have absolutely no interest in, like Starfield and Baldur's Gate 3.
It's not just games, most software ships as a "minimum viable product" -- that is they write the absolute worst software they can get away with shipping. It's not unexpected this would happen with SSD performance, it happened with memory and cpu resources a long time ago. Look at how memory bloated a single fucking tab in Chrome is.
 
It's not just games, most software ships as a "minimum viable product" -- that is they write the absolute worst software they can get away with shipping. It's not unexpected this would happen with SSD performance, it happened with memory and cpu resources a long time ago. Look at how memory bloated a single fucking tab in Chrome is.
Also look at how big and bloated windoze itself has become.
 
Weekly retail sales in Japan have been posted. Unicorn Overlord knocked FF7 Rebirth out of the #1 spot while FF7 Rebirth dropped by 91% in sales.
[NSW] Unicorn Overlord (ATLUS, 03/08/24) – 40,991 (New)
[PS5] Final Fantasy VII Rebirth (Square Enix, 02/29/24) – 24,482 (287,138 )
[PS5] Unicorn Overlord (ATLUS, 03/08/24) – 24,398 (New)
It's worth noting that FF16 sold 336k physical copies in its first week (the 6/19/23-6/25/23 report).
 
Weekly retail sales in Japan have been posted. Unicorn Overlord knocked FF7 Rebirth out of the #1 spot while FF7 Rebirth dropped by 91% in sales.

It's worth noting that FF16 sold 336k physical copies in its first week (the 6/19/23-6/25/23 report).
Worth to mention that there is a massive shortage of retail copies for Unicorn Overlord in Japan.
Atlus doesn't specify which versions are unavailable in the news report, but Switch copies are nowhere to be found (even amongst large chain stores like Yodobashi, first pic below) and have a higher value rate in the second-hand market (second pic is buybacks at the ojamanagai store).

VGxb9pK.jpeg6Ti4ITn.jpeg

One last point, the sell-through of FF7 Rebirth is the same as last week which means both things:
- Stores still have plenty of copies from the initial shipment
- There are >70k retail copies rotting away in the shelves
Discounts should be expected fairly soon.

BC5pfBhaiu.png
 
me

It collects dust. I don't understand how anyone liked to play games on that thing.

14 million is like Wii U tier.

Consider the opportunity cost for the investment into it and the effect it had on making games more expensive and I doubt any sane bidnessman at Sorny believes it was a success.

VR was an even bigger flop. Arguably they made PS4 Pro as a VR playing model (2x gpu) but had to pivot it into a mid-gen upgrade because they saw the writing on the wall.



Mid gen spec upgrades are a bad idea and the only one that was ever successful was the Game Boy Color which was riding off Pokemania. I saw this quite clearly years ago when people were trying to pretend a Switch Pro was going to happen and correctly called that it wasn't.
Wii U was a whole new console, it's RND costs and the such would have been far higher than the PS4 Pro, also got the fact games weren't selling on a the Wii U an issue PS4 Pro wouldn't have. The Pro was very profitable and was also meant to be an extra bit of hardware rather than to replace the base PS4 on shelves. However I doubt it will do nearly as well this time, price is too high and not the market for this time, unless it is somehow much cheaper than everyone is expecting. I expect a PSVR2 flop this time in terms of unit sales.

Game Boy Color is an odd one, but it had it's own games as well rather than just being a upgrade. Pretty sure that was only made quicky after the VB flopped hard, but did end up a replacement for the original Game Boy.
 
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Sony has *always* sold their consoles at a loss. So lol no
PS4 was sold at a profit,
“From a profitability perspective, PS4 is also already contributing profit on a hardware unit basis, establishing a very different business framework from that of previous platform businesses," Hirai said.

PS5 also had a quick turn around when they were making profit per hardware unit sold. I doubt Sony will ever go back to the loss leader strategy.
 
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