Sony hate thread

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Yeah, that's a carryover from a very, very long time ago when computers actually used to cost thousands. The very first time I ever built my own computer, I think it came out to around $600, but that was at a time when the concept of a $600 console, like the PS3, was still laughed at. The PlayStation 2 launched at $300, and the Wii, $250. Prebuilts were still janky, and PCPartPicker didn't exist. Consoles still got the vast majority of exclusives, many on just one platform. There were tons of cases to be made against PC back then. But not anymore. Even for a person starting from scratch, a $400 Steam Deck with an $80 dock, a $20 microSD card, and a $50 Xbox controller is all you need to play just about anything that doesn't require a keyboard & mouse.
When I made the jump to PC gaming, I just bought a regular stock PC and gradually upgraded "Ship of Theseus" style to space out the costs over time. I suspect some of the most diehard console warriors either don't have a stock PC or have some shitty laptop that they got for going to college and can't upgrade it.
 
they could if they wanted to, iirc back then the talk was about cpu cycles and poor consoles already being underpowered can't be stressed more or something.
The wrinkle with that claim is back when CPUs were weak enough that this made a detectable difference in performance, those CPUs were also responsible for handling storage I/O instead of having it offloaded to a dedicated controller. This means even though it may have taken more cycles to decode MP3 than just playing back WAV/AIFF, you could easily regain those cycles by not spending so much time executing disc/flash read calls in the first place. Not to mention system memory is much faster than your storage media and isn't separated by a device data bus.

It's less I/O, less bus bandwidth consumption, and potentially lower memory usage if you can decode MP3 data straight into the DMA (or similar) buffer instead of having to slurp uncompressed audio into main memory before copying it into the buffer or sound device (the hardware might not be able to stream data directly from media into device buffers, and you probably don't want to anyway if you want to have precise control over the sounds/voices you're playing).
 
When I made the jump to PC gaming, I just bought a regular stock PC and gradually upgraded "Ship of Theseus" style to space out the costs over time. I suspect some of the most diehard console warriors either don't have a stock PC or have some shitty laptop that they got for going to college and can't upgrade it.

I built my PC from scratch in the mid 2010s and it's definitely a "ship of theseus" sort of situation where the only original components from the initial build are 2 ram sticks.
 
I built my PC from scratch in the mid 2010s and it's definitely a "ship of theseus" sort of situation where the only original components from the initial build are 2 ram sticks.
I'm still rocking my 1990s issue beige case. Had to make a few internal mods to fill it full of fans but it runs plenty cool.
 
I ran the same mobo/cpu/case/powersupply for 10 years and I intend to do the same with my current system.

Other stuff is upgradable and I made sure to include front panel bays in the case I bought so I'm not locked into the same IO.
 
I'm still rocking my 1990s issue beige case. Had to make a few internal mods to fill it full of fans but it runs plenty cool.
That's really awesome! I want an old NetVista just to mod it with newer components.

I'm rocking my early 2000s HP grayish blue case with all the stickers I put in it though all these years. It barely fitted an RTX 3070 without moding it. And I just got the matching CRT monitor to complete the whole set up.
 
Man looking at the shit they pump out now it's hard to believe that back in the PS2 era they were a JRPG powerhouse.

There's probably more JRPGs on PC these days and PC gaming isn't even popular in Japan.
PS2 was a great system in spite of sony, not because of them. Also, the vast majority of their ps2 output was 3rd party, and they've all but completely stopped paying off japanese devs. With the absolute pennies sony is willing to front, only the most enslaved devs like squeenix or harada still bite, and they'd probably be willing to pay sony to be exclusive.
 
I miss when computer hardware didn't look embarrassingly stupid and overpriced.
I hate my current box, its full of shitty LEDs and blue lights that I need to turn off or cover up every time I turn the computer on. And the worst part? They'll just randomly turn themselves back on on rare occasion and wake me up as my computer suddenly turns into a second sun.
 
Sony quarterly sales are in; 2.1 million consoles sold, down from the same quarter 2023, bringing the total to 61.7 million, tracking behind the PS4.

The soynyggers are coping hard about how GTA6 will totally move 25 million units, how it's "just a dry spell" etc etc. Fuck em. They were bragging about "ackshually launch aligned" and Sony just officially blew that out of the water.

They're trying to cope saying PS MAU is the second highest ever, not realising that the majority those MAU are on the PS4.

Sony have failed this gen by every metric and unless a miracle happens, they will sell fewer units than the PS3.
 
Sony quarterly sales are in; 2.1 million consoles sold, down from the same quarter 2023, bringing the total to 61.7 million, tracking behind the PS4.

The soynyggers are coping hard about how GTA6 will totally move 25 million units, how it's "just a dry spell" etc etc. Fuck em. They were bragging about "ackshually launch aligned" and Sony just officially blew that out of the water.

They're trying to cope saying PS MAU is the second highest ever, not realising that the majority those MAU are on the PS4.

Sony have failed this gen by every metric and unless a miracle happens, they will sell fewer units than the PS3.
They released MAU by console and PS5 was way ahead, wasn't it? Not that it even matters for company health, fortnite babbies don't buy anything outside of Fortnite skins.

And, with the PS3 only having 87.4 million in sales and PS6 probably being 4 or 5 years off there's nothing short of an asteroid strike or nuclear war that can stop PS5 from beating it.
 
They released MAU by console and PS5 was way ahead, wasn't it? Not that it even matters for company health, fortnite babbies don't buy anything outside of Fortnite skins.
The one I saw was a universal "PS users". Like you say, MAU is a pointless metric started by MS and adopted by Sony, like so many cases.
And, with the PS3 only having 87.4 million in sales and PS6 probably being 4 or 5 years off there's nothing short of an asteroid strike or nuclear war that can stop PS5 from beating it.
Maybe you're right, only shifting 26~ million consoles from now until 2026/2027 does sound too few. The Switch 2 could be the asteroid strike and careful what you wish for with the nuclear war...
 
The one I saw was a universal "PS users". Like you say, MAU is a pointless metric started by MS and adopted by Sony, like so many cases.

Maybe you're right, only shifting 26~ million consoles from now until 2026/2027 does sound too few. The Switch 2 could be the asteroid strike and careful what you wish for with the nuclear war...
If PS6 is 4 years out, which seems reasonable enough of a guess to me, then it only needs half a million sales per quarter to beat the PS3. I really do mean a literal asteroid, Switch 2 isn't going to do it.
 
If PS6 is 4 years out, which seems reasonable enough of a guess to me, then it only needs half a million sales per quarter to beat the PS3. I really do mean a literal asteroid, Switch 2 isn't going to do it.
You're probably right. I thought the PS4pro was only on the market for two years before the ps5, but it was four years.

Maybe Sony will hit 100 million. Shame.
 
If PS6 is 4 years out, which seems reasonable enough of a guess to me, then it only needs half a million sales per quarter to beat the PS3. I really do mean a literal asteroid, Switch 2 isn't going to do it.
I highly doubt the PS6 is coming out anytime before 2030. 4 years isn't even enough time to work on a launch title nowadays. Hell, I'm sure the PS4 will still be kick around generating MTX rev from COD and FN.

We still have no idea what Sucker Punch, Naughty Dog, Santa Monica Studios, Bend, Bluepoint, or Guerilla Games are working on. Bluepoint and ND excluded, managing to eke out a remake each lmao, they all have yet to release a true PS5 exclusive.

You can take educated guesses but all we know for sure is a Venom spin off (2025), and a Wolverine game (2026/2027) are confirmed by the Insomniac leak. A studio that already feels like it's been stretched too thin. If you've played Spider-Man 2 you know the steep decline in quality from Spider-Man PS4. There's also Bungie's next game but who gives a fuck.

TL;DR If you think there's no games now, wait till they have to push the graphics to 11 to justify a PS6. Not to mention the general lack technological leaps. Little bit more power, a lot more money. More powerful consoles would end up costing PC prices.
 
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I highly doubt the PS6 is coming out anytime before 2030. 4 years isn't even enough time to work on a launch title nowadays.
What did the PS5 have for launch titles again? Wasn't it just the Demon's Souls remake and the PS5 ports of PS4 Spider-Man and Miles Morales? The PS6 launch titles are probably just going to be a port of TLOU2 and Spider-man 2 as the launch titles. If we're lucky, Bend is going to pop out Days Gone 2.
 
Well, technically that Insomniac leak also leaked Spiderman 3, a Spiderman 3 spinoff, two Wolverine sequels and another Ratchet due out in something like seven or eight years. They have their shit planned out twenty years in advance.

But yes, I too hate over-reliance on graphics/artistic detail in games and think that its advanced to the point where its holding games back instead of dragging them forward. Axing 50 percent of voice acting and 70 percent of mocap like Nintendo does would result in way more games per year with little to no dip in quality.

What did the PS5 have for launch titles again? Wasn't it just the Demon's Souls remake and the PS5 ports of PS4 Spider-Man and Miles Morales? The PS6 launch titles are probably just going to be a port of TLOU2 and Spider-man 2 as the launch titles. If we're lucky, Bend is going to pop out Days Gone 2.
Well, if you are going to discount dual releases then Switch launched with Arms, 1-2 Switch and Snipperclips. And it might beat PS2 with that. I think its really up in the air whether launch title exclusivity really matters compared to having a really good game to build marketing around. Mario 64, Halo, Wii Sports, BotW, they all single-handedly sold their system despite the fact that two of the four weren't even exclusive. Though if I have to guess, Spiderman 3 seems like it might slot into PS6's launch line-up. Or perhaps a Wolverine DLC/side game like Miles.
 
Well, if you are going to discount dual releases then Switch launched with Arms, 1-2 Switch and Snipperclips. And it might beat PS2 with that. I think its really up in the air whether launch title exclusivity really matters compared to having a really good game to build marketing around. Mario 64, Halo, Wii Sports, BotW, they all single-handedly sold their system despite the fact that two of the four weren't even exclusive. Though if I have to guess, Spiderman 3 seems like it might slot into PS6's launch line-up. Or perhaps a Wolverine DLC/side game like Miles.
May I remind people that because of low Wii U sales, any dual release might as well as be a Switch exclusive? It also had a lot of quick-and-easy to make games, many of which were exclusive. It also became the hub for indies while being portable. And it is cheaper too. Not to mention that there are good AAA games that managed to be ported into the system (with a graphical downgrade but still). There was not one thing that made the Switch successful, it was many things. Many might feel the need to say that for the PS6 to be successful this and that might need to happen but I disagree. Many things need to happen for a console to be successful. And the industry as a whole is moving away from them.
 
What did the PS5 have for launch titles again? Wasn't it just the Demon's Souls remake and the PS5 ports of PS4 Spider-Man and Miles Morales? The PS6 launch titles are probably just going to be a port of TLOU2 and Spider-man 2 as the launch titles. If we're lucky, Bend is going to pop out Days Gone 2.
Was Ghost of Tsushima a launch title?
 
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