Sony hate thread

it will make those 2 billions in a week
It's a stretch. There are only 88 million customers (61 million PS5, 27 million Xbox) even if all of those bought the game at $70, it would bring in 6 billion. They have to sell it at full price to 22 million customers. Not impossible but one hell of an ask.

If one bit of bad PR hits before launch, or does anything to force people to hold off, the game is goosed. TBH I think the shills will jizz over it, people will soon get bored of it and R* wil push too hard to get people to play online, which will also kill GTA5:Online, the only cashcow saving them.

There are more variables to easily fuck the game up, than there are certains that it will do well.

Edit: beaten by @Baraka Obama
when the user base is screaming for nothing but games, games, games
Only a small part of the user base is saying that. The other parts are saying "best years ever" and "ooga booga niggerball".
 
Xbox won the 360 generation though, it took until after the gen was finished and Microsoft has stopped counting sales for the PS3 to ‘surpass’ it by a small margin
It's mainly because the PS3 was more expensive and because the 360 launched earlier. It launched like a full year before the PS3, which meant it had a solid catalog of games by the time the PS3 released with nothing. This went on for 1-2 years because games in development were already prepared for a 360 launch while the PS3 launched late in their dev cycle. By the time the PS3 started to get its shit together, the 360 was releasing Halo 3, which was an insane phenomenon.
If Concord isn't already the shot heard around the world, there will a flop so huge that the games industry will come down with it
The only game that will take the industry down with it is GTA6. It is the king of mega budgets and selling gajillion dollars. If it doesn't meet expectations, that will have serious repercussions on the entire industry.
GTA 6's budget is 7.55x the budget of GTA 5, and that game launched right at the end of a very well-established generation, with versions for the next generation a year later.

GTA 6 is launching into a very weak generation, on the third and fourth place gaming platforms. Switch is still ever popular, with whispers about a new generation of Switch ever-lurking, and PC's been growing like wildfire, especially with the whole new paradigm of portable gaming PCs like Steam Deck. It's safe to say there will be a PC release someday, but, it'll be tied into Rockstar's own launcher, and Rockstar has done an exclusivity deal with Epic Games before. So, it'll be late to Steam, and most likely never see a pure Steam release. And of course it'll never come to GOG, lol.

It's gonna be interesting to see how GTA 6 goes. GTA's been such a kingmaker throughout the entire 21st century so far. It'll be a piracy-only game for me due to Rockstar's stupid launcher, unless I happen to win a console with it bundled in a sweepstakes.
Yeah, I've mentioned before how the current console count doesn't compare to the console count when GTA5 launched. There was around ~160 million consoles between the Xbox 360 and PS3 when GTA5 launched and it generated 1 billion dollars after its first 3 days. Even with the $10 price increase from $60 to $70, that's a very tall order to see a similar success. GTA as a franchise has become more ubiquitous since GTA Online but GTA6 needs to either make everyone that owns a current gen console to buy the game or make an ungodly amount of people go out and buy a console just to play GTA6. I expect them to pull a "pay $X more and play the game 1 week early" to really meet their expectations.

Regardless of how woke Rockstar has gotten and how key people at Rockstar have left, I expect the game to make a gajillion dollars again but it won't be enough to match the profits from GTA5's launch week due to the enormous budget.
 
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The insane budget and 6 year average development timeframe is just completely fucked.
I remember people saying James Cameron’s Avatar 2 couldn’t make the 2 billion it needed to be profitable for Disney after 8 years of dev time.

It made 2.3 billion in revenue.

Never underestimate niggercattle.
 
I remember saying the exact same thing and called crazy for it. Nice knowing people are coming around. GTA 5 launched on two very successful console generations when gaming was peak. GTA 6 is launching at the worst generation in a while. It might do well but it might not do well enough for its cost.
Yeah, it's a case of Rockstar playing by the rules of the world that GTA 5 was released into, which is a very different time than today. GTA5 was initially released on a platform released in 2005. Remember this thread? From that goofball, @sW1chyboi? Yeah, he wasn't even born when the Xbox 360 was released, and here he is, making an ass of himself right here on the farms. So much has changed since then, and Rockstar's putting down multiples of billions of dollars on a game for consoles many people simply do not own. It'll be a system seller, no doubt, but during a time of a very, very weak world economy, I would suggest that they expedite that PC version. The cheapest way to play GTA 5 would be with an Xbox Series S, but that's still nearly $400 for a console that doesn't do much else.

I remember people saying James Cameron’s Avatar 2 couldn’t make the 2 billion it needed to be profitable for Disney after 8 years of dev time.

It made 2.3 billion in revenue.

Never underestimate niggercattle.
I'll give them the benefit of the doubt for Avatar 2, since it was released post-COVID, at a time when there's very little to watch in theaters, it was released around Christmas time, and I don't think it had any kind of woke agenda attached to it. Even with ticket prices at $20, that's only like sixty bucks for a couple of people to have a night out with some popcorn.

GTA6 has quite an expensive barrier to entry. Maybe India will buy the hell out of it, who knows.
 
I remember people saying James Cameron’s Avatar 2 couldn’t make the 2 billion it needed to be profitable for Disney after 8 years of dev time.

It made 2.3 billion in revenue.

Never underestimate niggercattle.
GTA6 will definitely hit that $2 billion mark but the question is how will its profitability be compared to its previous installment? GTA5 made $1 billion in revenue in 3 days but it cost $265 million to make. If GTA6 is $2 billion, it's going to need to make $2.7 billion in 3 days. It's launching on a gen that has half the console count and probably a few million of those PS5 consoles are overlapping with Xbox consoles because they're Xbox users that jumped over. That's like 38 million copies sold in 3 days (granted it will be much less if they do shit like "pay extra to play it a week early"). Black Myth Wukong launched on Steam and had the entirety of China behind it but it only sold 10 million copies after 3 days.
 
I don't think GTA VI can possibly top the sales of GTA V at launch, but I also think they are more worried about the next iteration of Online and microtransactions through that than hitting a single sales figure at this point.

So it's a weird situation I think where the big two are relying on it to sell consoles where as Rockstar itself is more worried about just hooking whoever the fuck buys the game for the long game.
 
The people who buy GTA6 day one, are most probably the ones playing GTA online non-stop. If one of those stops playing gta online and starts playing GTA6, how long until their move from 5 to 6 becomes a net negative to the coffers of R*?

sony fans believe GTA6 will sell consoles, but who is going to pay £500 for four year old console or £800 for a PS5PRO just to play GTA6?

Not releasing GTA6 on PC day one is going to kick R* in the arse.
 
I could see this working out if it was releasing on everything at once but not if they're just going to keep it on a console for a limited release window.

Edit: Also what if it doesn't run well on the regular PS5 and then it only runs fine on the PS5 pro how's that going to look for people
 
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You guys really underestimate normie gamers if you don't think GTA6 is going to sell absolute gangbusters.

Your average gamer buys their favorite Shootan' game, Sportsball Game, and when GTA comes around they'll grab that solely on rep. Throw in whatever AAA goyslop they saw some ads for and that is their main 3-4.

On top of that, the online is going to monetized to all hell since GTA5 online was their golden goose. We can only imagine the actual billions those sharkcards made them. The zoomers who only know gettings screwed from games eat this trash up. The good old days of $60 getting you a whole game are long gone and never coming back.

tl;dr- Sheeple will eat it up, it will be mid at best. Pirate it if you want to try it.
 
You guys really underestimate normie gamers if you don't think GTA6 is going to sell absolute gangbusters.

Your average gamer buys their favorite Shootan' game, Sportsball Game, and when GTA comes around they'll grab that solely on rep. Throw in whatever AAA goyslop they saw some ads for and that is their main 3-4.

On top of that, the online is going to monetized to all hell since GTA5 online was their golden goose. We can only imagine the actual billions those sharkcards made them. The zoomers who only know gettings screwed from games eat this trash up. The good old days of $60 getting you a whole game are long gone and never coming back.

tl;dr- Sheeple will eat it up, it will be mid at best. Pirate it if you want to try it.
A HUGE part of GTA5 being the 2nd best selling game of all time is people buying additional copies whenever it goes on sale because the shark cards that come with them are more valuable than you can buy in the cash shop for the equivalent price. NEVER underestimate the retardation of normalfags.
 
The only game that will take the industry down with it is GTA6.
It would be hilarious if GTA6 out of all games turns into the catalyst that leads to a second video game crash. I know, i know, slim chance but let a man dream.
A HUGE part of GTA5 being the 2nd best selling game of all time is people buying additional copies whenever it goes on sale because the shark cards that come with them are more valuable than you can buy in the cash shop for the equivalent price. NEVER underestimate the retardation of normalfags.
I did not know that. Kill normies, behead normies etc.
 
but I also think they are more worried about the next iteration of Online and microtransactions through that than hitting a single sales figure at this point.
I think this games profitability (relative to its budget) will live and die by shark cards. If the multiplayer is like RDR2's, and players dislike it at launch, Rockstar is in for a rude awakening.

I imagine those clickbait headlines that "GTA 6 will cost $160 for the base edition" may actually come to fruition (probably not $160 but something over $70).
 
As a former Playstation fan modern Sony is just unrecognizable, the good old days from the PS1 all the way to the Vita seem like a distant memory now, post 2018 Playstation is a joke, censoring Japanese games, woke crap infesting all first party games, wasting so much money and resources making garbage live service games etc.

I only bought a PS5 for the Demon Souls Remake and even that game disappointed me, from Black Washing the Crestfallen Warrior to the game's art style not being faithful at all to the from soft classic, sold that garbage after only owning it for about three months and frankly i don't regret it one bit.

Here's a video that perfectly explains why the Demon Souls Remake sucks ass.

 
Here's a video that perfectly explains why the Demon Souls Remake sucks ass.

and heres a photo of why it sucks ass
RDT_20231220_1522065526284302118849091.png
 
tl;dr- Sheeple will eat it up, it will be mid at best. Pirate it if you want to try it.
People will buy it in droves, no doubt about it and I don't think anyone is retarded to say otherwise. The issue for GTA6 is:

  • GTA 6 only has a possible audience of 88 million, not the 120+ million of GTA 5
  • GTA 5 was sold during a time of peak gaming, does GTA 6 still hold cultural relevance?
  • Every sale of GTA 6 is pulling a cashcow - the only people still playing GTA5 online, away from that revenue.
  • GTA 6 online will not transfer over anything from GTA5 online. Will people be willing to ditch everything in a functional mode they love, just to start out with nothing?
  • The assumption that GTA 6 will sell consoles, to normiefags, who generally buy the consoles mid-gen at a reduced price. The PS5 is more expensive now than at launch.
  • Will said normiefags drop £500+£70 to play a new online mode with nothing, vs spending that money on shark cards?
Then in the aftermath, R* will need to increase revenue as quick as possible:

  • Forcibly move GTA5 online players to GTA 6
  • Price reduction in the game/shark card bundles to entice the swap over
  • Reliance on MS and Sony selling consoles at a continued rate; very optimistic
  • PC players buying and being able to run, GTA 6.
  • Launch GTA 6 on Switch 2, hoping it will sell as well as Switch 1
Obstacles preventing GTA 6 from being a success:

  • GTA 6 has to look better, play better and be more than GTA 5.
  • Base, nothing, day one launch GTA6 needs more content than GTA5 (impossible)
  • The humour has changed and one group IS going to be offended; either those who claim the game is racist or those who claim the game is woke
  • 88 million possible customers, realistically only 20 million sales
  • GTA 6 being a wasteland because people prefer the living world of GTA 5
  • Trannyfag coders been able to do a competent job of making the game work and run
  • GTA5 mods making the game better than base GTA 6
  • Day one patches, server issues preventing downloads/long queue times.
  • Normiefags not buying an over-priced machine for 1 game.
Remember the OG reveal trailer for this game was running on a PS4. R* absolutely wanted to launch this thing for last gen and push double-dipping just like GTA5. Both Microsoft and Sony blocked that, as they both needed a flagship title to sell their consoles. R* held off in the expectation that both console would sell as well as previous gens combined, they haven't.

GTA 6 will sell a lot of copies, will it sell consoles? Will it be enough to bring people over from a PS4 with GTA5 with an online mode full of missions, guns and DLC built up over years? Wil it be a financial success and not just a commercial success? History of franchises say "not a fucking chance"
 
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Trails in the Sky remake.jpg
Website for Trails in the Sky Remake went up and it appears to be a Nintendo Switch exclusive.
It might get a PC port at a later date, but it's funny how Nihon Falcom was first skipping Nintendo consoles entirely and now a mainline entry skips Playstation.
I recall our resident Sony fanboy used to fellate over this franchise (and the game company as a whole) simply for being on Playstation, not for its own merits.
 
Remember the OG reveal trailer for this game was running on a PS4. R* absolutely wanted to launch this thing for last gen and push double-dipping just like GTA5. Both Microsoft and Sony blocked that, as they both needed a flagship title to sell their consoles. R* held off in the expectation that both console would sell as well as previous gens combined, they haven't.
This really highlights the oppositional motives Rockstar have with Sony, Rockstar needs game sales so they need to sell on PS4 too, Sony needs console sales so they need not to sell the game on PS4. Considering recently it was reported that half of Playstation players still are yet to buy PS5s, it seems like Rockstar is in a precarious situation. Remember that GTAV launched at a very opportune time, in the last year of PS3, allowing them to sell two editions of the game to the same customers.

Something I think people don't recognize is that Rockstar's reputation has degraded over the last decade. There's been a string of issues with Rockstar that is going to make players hesitant, such as the "Definitive Editions" of GTA 3, VC and San Andreas. If this game launches in a poor state, as it very well may on base PS5 and Xbox Series S, it's going to discourage a lot of fans.

Will it be enough to bring people over from a PS4 with GTA5 with an online mode full of missions, guns and DLC built up over years?
I think the hardcore fans of GTAV will buy GTAVI in a heartbeat, however I do think there's a chance, if GTAVI's multiplayer is not as enjoyable as V's for them, that players will return to GTAV's multiplayer. In this case it may have been a mis-step for them to re-release GTAV on PS5, since they'll now be competing with themselves on the same platform.
 
Considering recently it was reported that half of Playstation players still are yet to buy PS5s
In this case it may have been a mis-step for them to re-release GTAV on PS5, since they'll now be competing with themselves on the same platform.
That's an interesting point that I had never considered.

PSN tracker - only tracks users who signed up Seems to say that 1/5th of PS5+ PSN owners (60 million*) play GTAV+PSN and 1/5th of PS4 users (Also 60 million*) So according to the very difficult to find numbers, half of the PS4 player base have PSN and 1/5th (3 million of them) play GTA5 monthly. Yet, according to Sony, every single PS5 has PSN and 3 million of them play GTAv on PS5. Even if those bullshit figures were true, it means half of the base still prefer to game on PS4.

R*, according to reddit, will wipe your progress in GTA5 if you upgrade from PS4>PS5.

Live daily/monthly player figures. It paints an interesting picture. The game stagnated until this year where they added 10 million extra monthly players.

I sense there's a massive number-fudging rabbit hole here. If only 50% of PS4 users play on PSN, how can 100% of PS5 users play PSN? Unless I'm being retarded, which is almost certain, the numbers don't add up. Is PSN compulsory for the PS5?

Will PS5 users buy GTA6 if they've lost all of their progress from upgrading? Yes. But those who haven't bought the upgrade, will they jump to new console and GTA6?

Edit: When transferring from previous gen to this gen (enhanced edition) you can only do so on the same platform family in order to keep transactions you paid for with real money and you can only migrate ONCE.

Finally, note that while you can migrate your profile to different console platforms entirely – PS4 to Xbox Series X, for example – any GTA Online money you’ve paid for with real money as a microtransaction will not be transferred by doing this. If you want GTA Online money you’ve paid for to be transferred too, you must migrate to the new-gen console within the same family
 
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