- Joined
- Feb 3, 2013
One can only wait until the devs implement more quest. Really, most of them were fetch quest, save for one where I actually had to get a ticket via playing an arcade game. Not as annoying as travelling to a random planet and hoping it had an Avian tomb with a golden ducky or a USMC prison with a sign I need. The main quest sort of missions pretty much consist of either a boss fight or fighting a bunch of enemies before reaching said boss fight.I was sooo hype for this game like two years ago and then the beta came out and I played the shit out of it and I dont know if I can even get back into it.
Indeed, it does feel different. They revamped the bosses, changing Dreadwing and Fatal Circuit while removing the bone dragon, the sectors are gone and replaced with different planet systems. The asteroid fields are devoid of monsters and ore, left to be made into a sort of base for the player to make. It really felt like a different experience for me when I tried to get back in. I mean, to leave the first planet, you have to go into the core of the starter planet. Not to mention, they also removed one of the hairstyles I usually pick for the human I play as.Since the upbeat giraffe beta phase started it's an almost entirely different game.