- Joined
- Dec 1, 2017
Brain damaged kiwi manlet, Quin69, refunds Starfield after streaming it for 25 hours, because it's not released yet so steam allows full refunds until the release date.
Todd is seething.
I'll always say that I care more about artstyle than looking as realistic as possible, and Starfield wants to look realistic but the artstyle and quality is shit.
Todd is seething.
Probably. My monitors are old and I doubt they support above 1080.I assume you are at 1080p? I'm at 1440p on a 3070ti and got around 40fps on high settings, 60 when inside. DLSS is Nvidia's ai upscaler that runs the game at a lower resolution and then upscales it to your desired resolution as a thing to give you better framerates. FSR is the open source version made by AMD, as Nvidia locked DLSS to their hardware and it requires their tensor cores to run. All the upscalers do is just make the game look blurrier, but you can never see it on youtube because of compression but people will literally have flame wars over how much they want to ruin their image quality and how one vaseline smear is better than another vaseline smear, all instead of just turning the settings down to improve framerates instead. It has also made people deathly afraid of any sort of shimmer or aliasing in the image, as they both use previous frames to blur out all fine detail that would result in shimmering. Its like TAA on steroids.
I'll always say that I care more about artstyle than looking as realistic as possible, and Starfield wants to look realistic but the artstyle and quality is shit.