Starfield - Bethesda's new space IP: will probably be full of fun and easily trackable bugs

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How do you think Starfield will turn out?


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Todd is going to be horrified when he finds out that if anyone's going to fix Starfield it's going to have to be Bethesda. "Mods will fix it!" is not a crutch they can rely on anymore.
They will hire modders in secret and then astroturf the mods on social media as if they were organically created by the community. Wouldn't be the first time a company has done this either. Just like how tons of gaming companies will purchase "Let's Play" videos from big streamers but do it through a third party or some other exchange to hide the fact that it was sponsored.
 
They will hire modders in secret and then astroturf the mods on social media as if they were organically created by the community.
This would be dumb, honestly.

Mostly because they'd be giving up the goodwill of fixing their game which gave No Man's Sky and Cyberpunk a big boost down the line.

And it isn't like they haven't already admitted to hiring modders to work on their games at this point. They could market it as an even bigger point of their "modders stepping stone into game development" that Todd kinda mentioned in the Lex Friedman interview.
 

Youtubers lied, people died.


...not really but they were suckered.

Oh and apparently someone in the server got mad I posted that.

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The "Starfield Together" mod will no longer be made by the person who made Skyrim together. View attachment 5551478

Its pretty symbolic of the state of Starfield when even the Skyrim loyalist are jumping ship.

All they can do now is kind of dread how TES 6 will come out now. Doesnt help that many key members of Bethesda have moved to other companies or retired since Skyrim so it really feels very few OGs are left (not even Jeremey Soule will return and his music never lost its quality.)
lol, "Mods will fix it!" Yeah, only if people actually want to play the game. By the time the creation kit for Starfield is released next year no one will be playing it. I've noticed FudgeMuppet and other Bethesda lore channels have stopped making Starfield videos which is telling because they'll do videos about the different grasses of Tamriel and get almost 100k views but can't get more than 50k views on their Starfield videos now.

Thats because Fallout and TES have far more fascinating and engaging lore at their worst than Starfield has those at its best.

Its shocking how bland it all is. We could have had the next M.E tier space opera game but no...
Like nobody said "Well, okay Todd. That's fine. Let's put some real meat into the game first before we just throw in 980 empty planets to explore, though. As you said, there's a template, so it shouldn't be hard to just do that after we're done with the important stuff, right?"

Then cue Todd pushing you out of a window, with you landing, getting up and then falling dead.
 
And it isn't like they haven't already admitted to hiring modders to work on their games at this point.
I know the Frostfall guy works for them now. He was one of the quest designers for Starfield.
His name is Kris Takahashi. I agree that modders being able to see that "stepping stone", benefits them more than astroturfing the modding scene.
Besides, there's no way corrupt as fuck Nexus doesn't do everything they they can to encourage their community to mod Starfield.

If anyone's curious, here's the credits for the game.
 
I dont need i fucking sperg to tell me thegame was bad for 8 hours. I played this shit for 10 and never pick up. Compare it with fucking saints row 2, balls to the wall fun and action in the first fuckin minute.
Fuck
 
I dont need i fucking sperg to tell me thegame was bad for 8 hours. I played this shit for 10 and never pick up. Compare it with fucking saints row 2, balls to the wall fun and action in the first fuckin minute.
Fuck
I did quit Shadow of the Tomb Raider after 20 minutes by questioning my life decisions and why I liked the franchise in the first place. No other game did such a thing to me, and that did.
 
You're the only guy who seems to keep bringing it up.

Outer Worlds was mediocre at best, bro. I don't think I'd classify either game as being better than the other because they were both such disappointments.
Making you submit to the reality that Outer Worlds is glorious will be so much fun, chud. The characters are amusing and heckin' valid!!!
 
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I wonder when we'll be able to say "This thread has more replies/pages than Starfield has players". It was already dipping well below 12k a few days back.
 
same with diablo 4, couldnt even stomach the beta
Mass Effect Andromeda was also one of them, but even I played it more than SotTR, specifically I played Andromeda for 47 minutes and had given up. Just most of AAA modern gaming is soulless garbage
 
Mass Effect Andromeda was also one of them, but even I played it more than SotTR, specifically I played Andromeda for 47 minutes and had given up. Just most of AAA modern gaming is soulless garbage
Please don’t remind me of that dumpster fire - I forced myself through that one, I still hate myself for doing so.

The only upside was that it was the game that made me fully give up on Bioware.
View attachment 5553377
I wonder when we'll be able to say "This thread has more replies/pages than Starfield has players". It was already dipping well below 12k a few days back.
Given that even people who mod other Bethesda games are saying it’s a shitheap, and how mods are basically what keeps Bethesda games alive? I give it a year, solely because there isn’t much else in the niche.
 
I wonder how things could get this bad for Bethesda.

And I think an aspect of it was, well, us. Its our fault. No, not us in this very thread but I mean the gamers that allowed Bethesda to get away with this basic bitch game design for over 20 years, since the days of Morrowind. The same game you played in Morrowind, you are playing in Starfield. The difference is that Morrowind felt good for the technical standards for the time. If anything, their gameplay became more restrictive as possibilities and roleplaying capacity kept diminishing. I mean look at the spells in Morrowind and then Skyrim, clearly there was a huge change there as RPGs were forced to become more accessable to the mainstream audience because in traditional RPGs, magic tended to be like wielding a loaded gun that could alter reality itself and if you had little to no experience with using it, you would hurt yourself. But today its just elemental pew pew, because, again, its easier for a mainstream audience to understand that. The Fallout equivalent of this was the loss of many perks and skills in Fallout 3 and their near total extinction by the time Fallout 4 came about. Starfield brought the background choices back but did so in such a lackluster way they feels like flavor text at best. They say when you try to appeal to eveyone, you appeal to no one.

I also think that Bethesda bought into their own hype that they could do no wrong and thus saw no need to improve anymore.

oh and unrelated for the most part but to anyone that thought that being bought out by Microsoft would improve things at Bethesda, well, dont you feel stupid now? They were bought for the IPs, nothing more or less.

Please don’t remind me of that dumpster fire - I forced myself through that one, I still hate myself for doing so.

The only upside was that it was the game that made me fully give up on Bioware.

There is a reason why their next M.E game after that one was a remaster of the OG trilogy, as if to say, "remember when you guys used to like us?

Im keeping expectations extremely low for the new one, especially since it seems there isnt any major OG trilogy devs in this
 
I wonder how things could get this bad for Bethesda.
It's not only Bethesda really. There's so many games from popular game series that are shit onto into oblivion on steam. Mostly because they're creatively bankrupt snoozefests that don't even work right.

I wonder if it even matters for the studios though. I'm sure the money is in the early sales and gamers have proven that they'll gladly get fucked over again and again and will still pay gladly and early as long as the hype is good. TES6 will be a bestseller. It doesn't even matter what that game will be. If it looks vaguely like an improved Skyrim in the screenshots and previews that'll be good enough for most.
 
I wanna know one thing - what percentage of Saarfield's environment is procgen. That one video of a dude walking through an empty desert and encountering two identical sets of props really stuck with me.
 
I wanna know one thing - what percentage of Saarfield's environment is procgen. That one video of a dude walking through an empty desert and encountering two identical sets of props really stuck with me.
It's (Edit: got to be) upper 90's.

As someone who actually took the time to do non story Constellation quests, it becomes really annoying when you need to find a specific environmental anomaly on a planet with biomes that have multiple because you just happen to land in an area that has nothing but the same type in the area, but you won't know that until you travel on foot to them all.

And sure, I could just level up whatever fucking skill it is that lets you scan for them from orbit, but then what is the point of exploring the planet at all?
 
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Lol, sucks to be you, Todd. Maybe you should have made an actual game.
 
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