Starfield - Bethesda's new space IP: will probably be full of fun and easily trackable bugs

How do you think Starfield will turn out?


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actual space is basically impossible to make interesting, all of the games that attempt to actually be space games are either filled with boring empty content (elite dangerous, NMS, starfield) or are just total scams (star citizen)
any "space" game that is actually good, is effectively either a strategy game, or a space *themed* game
Freelancer solved it 20 years ago and I don't know why more games haven't copied it.
 
Even if MS forces it to be in their rotation, we'll all be dead and cold in the ground before Bethesda gets to Starfield 2: Emil Strikes Back. At this output rate, what are we looking at? 2040 at the earliest?

Bethesda, at least in theory, likes to play the long game. They like make others think they are hard at work crafting something special and that may have been true once upon a time but modern Bethesda might as be an adult daycare because I doubt a lot of meaningful work is done daily.

The good faith argument is that they kept going back to the drawing board due to a mix of elements, some out of their control. Starfield took longer than Fallout 4 took to come out and the latter at its worst is still better than the former at its best, so it all begs the question what in Hell is going on in that company because there are smaller companies that produced 2-3 games in the near decade it took to make Starfield.

Where did the money and time went? Because clearly it didnt go to the game.

To go back to the original point, I sort of sense a level of growing cynicism within the company, or at least it has gotten to the point where they cant keep it private anymore. Bethesda wanted this game to be huge and the fact is, it wasnt. I can imagine that they will quietly ditch Starfield and hope its not brought up again, or at least it's sequel will take longer than HL3 to come out, with Bethesda saying a Chris Chan's "Im waorking oan iti!" when its very few fans bright it up.

They are really needing a hit right now to stop the descent of their popularity that keeps growing faster by the fuck up but I can see them betting their chips on TES 6 and the Fallout TV series bailing them out.

Oh but believe me, Bethesda is very much pissed at the community for not eating their slope with a thankful smile, Emil's twitter rant was rather enlightening at the possible state of the company's morale after this game's failure to meet any sort of expectations, be them critical or financial. They will continue to be all PR smiles but if there is something social media is good for, is allowing these people to show who they really are for a brief moment.
 
Where did the money and time went? Because clearly it didnt go to the game.
2 places, the first couple of years after fallout 4 were squandered by the main studio being lumped with fallout 76, this would have significantly delayed work on starfield, on top of starfield presenting huge technical challenges to Bethesda that required large parts of the engine to basically be pulled out and rewritten.
I would estimate all of the actual ingame content (quests, weapons, systems) probably only took around 3 years of actual dev time, because they would have been finished by 2022 when the game was delayed.
 
2 places, the first couple of years after fallout 4 were squandered by the main studio being lumped with fallout 76, this would have significantly delayed work on starfield, on top of starfield presenting huge technical challenges to Bethesda that required large parts of the engine to basically be pulled out and rewritten.
I would estimate all of the actual ingame content (quests, weapons, systems) probably only took around 3 years of actual dev time, because they would have been finished by 2022 when the game was delayed.
The coof probably ate into development more than 76 did. They had a whole lawsuit over a Fallout MMO in 2012 or 2013 and I'd imagine that 76 was put into the pipeline the day after they received the rights and got a ton of resources thrown at it once FO4 was confirmed a money printer. IIRC, Starfield was trademarked before it even received the go ahead from Zenimax. There's a video of Todd talking about that crap floating around, assuming he's to be trusted.

Whatever the heck they were doing wasn't working. The game was delayed what, three times and they were doing everything they could to weasel out of showing more than 10 seconds of footage. I absolutely believe them when they talked about the game not really coming together until the last year.
 
Whatever the heck they were doing wasn't working. The game was delayed what, three times and they were doing everything they could to weasel out of showing more than 10 seconds of footage. I absolutely believe them when they talked about the game not really coming together until the last year.
it’s also clear that a lot of stuff was stripped out of the game relatively shortly before release, fuel and more survival mechanics is one of the things mentioned that I bet would have gone a long way to making some of the systems like outposts and mining feel like they had a lot more place in the game than what we got, where those mechanics feel very pointless and there’s no real incentive to engage with them.
 
They spent so much effort trying to make a game you could play "forever'", they forgot to make it fun first! They really thought people would really want to grind out the same bland dungeons and tedious temples all on the same character. They think mods are gonna save it but adding and removing mods on an existing save is a really bad idea, doesn't Bugthesda understand that limitation of their engine?
 
Even if MS forces it to be in their rotation, we'll all be dead and cold in the ground before Bethesda gets to Starfield 2: Emil Strikes Back. At this output rate, what are we looking at? 2040 at the earliest?
generally agree, I actually like Starfield, but it doesn't need a sequel, the games scope is bigger then ES or Fallout overall and it would take 20+ years for it to come out anyway, what Bethesda needs to focus on right now is TESVI then Fallout 5, those are the money makers and everyone at Bethesda from Todd to your basic programmer knows that.
 
Starfield 2 anytime soon. This wont really be their "trinity", their "Big 3
I don't even know where you would take Starfield 2. The setting is so incredibly shallow, and it's a fucking multiverse, it's not like there is anything interesting you can do with a sequel.
Whatever the heck they were doing wasn't working. The game was delayed what, three times and they were doing everything they could to weasel out of showing more than 10 seconds of footage
Todd himself admitted that the game just wasn't fun. Their internal testing probably came back very grim over and over until they just gave up in the last few months.
 
I don't even know where you would take Starfield 2. The setting is so incredibly shallow, and it's a fucking multiverse, it's not like there is anything interesting you can do with a sequel.
I don't think Starfield as a franchise has a future unless they rewrite the story.
Zaric made a pretty good video about it:
 
actual space is basically impossible to make interesting, all of the games that attempt to actually be space games are either filled with boring empty content (elite dangerous, NMS, starfield) or are just total scams (star citizen)
any "space" game that is actually good, is effectively either a strategy game, or a space *themed* game
Where do you think starsector falls in the spectrum?
 
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Kicking him upstairs means moving him into a management position, where theoretically he does less damage.
It was a joke.
But then Todd couldn't put his foot down and overrule Emil's retardation that otherwise wouldn't make the cut, like Fallout 4's protag being a Radborn, complete with Rad Shout and Rad Sprint.
Sounds rad though.
 
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