Starfield - Bethesda's new space IP: will probably be full of fun and easily trackable bugs

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How do you think Starfield will turn out?


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A few Kiwis have played it and said its not quite as bad as everyone was fearing. On the other hand the consensus around Starfield is that its even worse than what we were dreading.
I played Starfield for probably 50 hours.
It's the most boring game I've ever played
and I played Fallout 76 and Cyberpunk 2077.
At least the launch version of Cyberpunk is enjoyable to play.
 
I played Starfield for probably 50 hours.
It's the most boring game I've ever played
and I played Fallout 76 and Cyberpunk 2077.
At least the launch version of Cyberpunk is enjoyable to play.
That's the horrifying thing, isn't it? Launch Cyberpunk had more to do in it and ran better than Starfield.
 
CP2077 was fixed after 2 years...

players of starfield...do you think in 2 years DLC/updates will make Starfield good?
 
players of starfield...do you think in 2 years DLC/updates will make Starfield good?
I won't say absolutely not, because that's what I said about both Cyberpunk and Fallout 76 and now they're suddenly considered not just "fixed" by most people, but actually good and/or "classics" by some on the Farms now.

But I'm personally not holding my breath. The regular patches for Starfield so far have left a lot to be desired, and with them having both a new Skyrim mod market on their hands plus a Fallout 4 next gen update that is supposed to come out, IDK where the time or workforce will be to properly add things to fix Starfield. Let alone have the know how or knowledge on what even to add to the game.

It sounds like they're going to focus on their dumb Starborn/NG+ shit which nobody gives a fuck about instead of giving us real bounty hunting, smuggling or trader factions which I think more people would be interested in personally.
 
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CP2077 was fixed after 2 years...

players of starfield...do you think in 2 years DLC/updates will make Starfield good?

Cyberpunk wasn't fixed. CDPR cleaned up most of the technical problems and rebalanced some things, but it's still fundamentally the same game. It's why I find it bizarre that the game suddenly had its image rehabilitated here and elsewhere, even though I've been an apologist for it from the start.

Similarly, the only way to fix the problems the people have with Starfield is for Bethesda to pull a FF14 after throwing Emil off a very tall rooftop.
 
TES6 will be a bestseller. It doesn't even matter what that game will be. If it looks vaguely like an improved Skyrim in the screenshots and previews that'll be good enough for most.
If something like Star Wars is any indicator then "franchise fatigue" is literally impossible with some people. They just cannot stop consuming anything related to the brand. Lunchboxes, pinball machines, refrigerators, movies, doesn't matter. It has "BRAND" logo right on it. If the Elder Scrolls 6 was a fighting game or a shoot-em-up you would have armies of rabid retards defending it no matter what because it has the 'brand' in its name.
Cyberpunk wasn't fixed. CDPR cleaned up most of the technical problems and rebalanced some things, but it's still fundamentally the same game. It's why I find it bizarre that the game suddenly had its image rehabilitated here and elsewhere.
If the soyfaced faggots that made No Man's Sky can find a community of losers to astroturf their game on social media and defend it nonstop then any game company can do the same. Every time a big new game comes out you have social media groups locked down like futuristic prisons. Stopping leaks, criticism, bug and glitch videos, negative reviews or Crowbcat/TeraJK style videos, and so on. Those game companies just purchased Metacritic and trashed the entire platform as well losing us all yet another resource for user reviews.
 
So, I just watched that 8 hour PatricianTV video. I heavily recommend everyone do the same, I think this is the end-all video on the game that best explains not only why the game is bad, but what lead to this point so that it got made the way it did to begin with. The dude shows evidence as to what he's talking about, goes over interviews and early previews, even some community drama to give the whole picture of the game and where it was before and after it came out. As you might expect from the length, he also 100% the game and leaves no stone unturned, with 100% in this came meaning a whopping 10 playthrus with 40 hours each on average, each one being dedicated to a certain aspect of his video.

I've seen many people here ask "hurr durr why should I spend 80 hours watching some guy telling me that game bad when I KNOW the game is bad!"
Here is the thing, I doubt you actually know WHY the game is bad, or rather you wouldn't be able to articulate it properly when asked to write how in detail. Truth is that the rot that led to Starfield started years ago and you need all the context for that and the previous games to explain why many of it's parts work(or don't) the way they do, this is arguably just as much of a video on Bethesda(and Emil, boy does he have some choice words for him) as much as it is about the game itself. I haven't watched all his videos, but I did watch his Fallout 76 one and I recommend that one as well, unlike the others I saw that one actually goes over the game's entire history and lifecycle to paint a clear picture of that whole mess.

BTW I recommend watching the video in chunks unless you're some weirdo like me who needs to put something in the background at all times, within and outside of his home. 8 hours seems intimidating until you realize he paces the video very well and you can easily watch the video in small sessions as you see fit. Three 20 minute video breaks a day and you will finish it in just over a week, with the chapters ending and starting at just the right time so that it feels you're watching it in episodes rather than just one very long presentation, with his whole journey outlined as he goes along so that you don't just have "chapters" but rather a story with some tangents when they present themselves to make it easier to follow.


If you want a TL;DW as you don't plan ever seeing the video, let me spoil the very last sentence of it for you: "This is the game you(Bethesda fans) deserve", and he is absolutely right about that. Everyone knows the game is shit, we've known this for how many pages in this thread now? But it's one thing to laugh at the game from the sidelines and actively going over every inch of it to check just how bad things have gotten there, it's horrifying to think that Fallout 76 has it beat in more than one area and the fanbase cheered on them or at least enabled Bethesda every step of the way there. I think it's important not just to laugh at Bethesda, but to learn why this game failed, learn their lessons and then move on and forget this game exists. This is why I think this video is an important resource for people to understand and study this dumpster fire for years to come, rather than just another shitty video essay.
Looking forward to that 20 hour Skyrim one, I think this is an epilogue to that video in a sense in more ways than one.
 
I've seen many people here ask "hurr durr why should I spend 80 hours watching some guy telling me that game bad when I KNOW the game is bad!"
You don't even need to watch the whole video, just the first 30 minutes or so where he goes through the development part.
Spoiler: the big issue is that apparently Bethesda doesn't make a design documents for their games and therefore it ends up being an unfocused fucking mess.
The second half of the video is a huge waste of time, it just Pat summarizing the plot of each quest line for hours while saying nothing of value other than "story and lore bad".
 
You don't even need to watch the whole video, just the first 30 minutes or so where he goes through the development part.
Spoiler: the big issue is that apparently Bethesda doesn't make a design documents for their games and therefore it ends up being an unfocused fucking mess.
The second half of the video is a huge waste of time, it just Pat summarizing the plot of each quest line for hours while saying nothing of value other than "story and lore bad".
It gets worse than bad, you are quite underselling it. One claim is that the whole reason that Akila city is a frontier town full of cowboy larpers was due to Red Dead Redemption 2 and nothing else since their original concept art was entirely different, for example. If this was any other studio I would have doubts, but this was a game without a single design document with Emil at the helm. You really need to appreciate all the bad decisions and lack of planning that goes along without a proper design document and this video shows why you need to have one, period.
Even if the video was just shitting on every single plot and story element of the game and nothing else, the fact that it's 8 hours long would still be amazing in itself. What a fucking disaster, I am going to bully Bethesda cultists for years over this game and this video has given me SO MUCH ammunition to do so
 
Here's the thing, why the fuck would I watch 8 hours of "game bad" if I already consider it bad based on the numerous snippets of it I've been exposed to? I can do literally anything else and it'd be a better use of my time. You can't make me not want it more.
Not that it would even work in reverse. If a video pops up in my recommended and its title is something along the lines of "Game X is Ackshuyally Very Bad, And Here's Why", I'll happily click "Don't recommend channel", because I'm not interested in some random, nasally sounding, lisping faggot's opinion. I liked the game, end of story. Your 20 hour long drivel session isn't going to change that.
 
You don't even need to watch the whole video, just the first 30 minutes or so where he goes through the development part.
Spoiler: the big issue is that apparently Bethesda doesn't make a design documents for their games and therefore it ends up being an unfocused fucking mess.
The "research" streams from before the launch were more informative than the actual video. The game is so fucking bad that the snippets of what we know about its development are way more interesting than anything in game.
 
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