Starfield - Bethesda's new space IP: will probably be full of fun and easily trackable bugs

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How do you think Starfield will turn out?


  • Total voters
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Here's the thing, why the fuck would I watch 8 hours of "game bad" if I already consider it bad based on the numerous snippets of it I've been exposed to? I can do literally anything else and it'd be a better use of my time. You can't make me not want it more.
STOP ENJOYING THING I DON'T ENJOY!
 
CP2077 was fixed after 2 years...

players of starfield...do you think in 2 years DLC/updates will make Starfield good?
There are things they could do to improve Starfield.

1. Get rid of fast travel in space or limit it. Make it so the sectors are linked by Ring Gates/Mass Relays ala X4 or Mass Effect that way ships actually have to fly through space at some point.

2. Make it so in order to land on civilized planets you have to fly to a designated Space Station where you can either defraud the port authority through bribery or forgery if you're a criminal, or land normally

3. Make a point you have to fly to in order to prompt landing anywhere on the surface for every other planet.

Immediately space travel becomes more important as does your ship. You actually have to interact with space and being a pirate or wanted matters a lot more. Additionally it pads out the time before loading screens.

There's basically nothing you can do about how busted the loading screen issue in Starfield is. You can add more stuff over time to get procedurally placed on planets, you can add mods to make the characters better looking, you can add mods to add more variety to ships etc. You can't reliably fix the load screen issues, and so the best thing you can do there is find immersive ways to pad it out (like actually needing to traverse space).

That's such a basic and obvious change in my opinion I'm surprised pros like Bethesda didn't think of it. Plus its not even an original idea, every other space game does this.
 
STOP ENJOYING THING I DON'T ENJOY!
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I never said you're not allowed to enjoy shit I dislike. I said you're not going to convince me to like something if I already hate it and vice versa. Retarded faggot.
 
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I never said you're not allowed to enjoy shit I dislike. I said you're not going to convince me to like something if I already hate it and vice versa. Retarded faggot.
No one's trying to convince you, freshmeat. No one cares whether you hate it or not. Just don't watch it and fuck off. No need to announce it to the world.
 
CP2077 was fixed after 2 years...

players of starfield...do you think in 2 years DLC/updates will make Starfield good?
Big difference between Shitfield and CP2077 is that in CP2077, you saw the potential and the groundwork for it being a good game.
Starfield? it is the same shit that we have played for years!
 
Big difference between Shitfield and CP2077 is that in CP2077, you saw the potential and the groundwork for it being a good game.
Starfield? it is the same shit that we have played for years!
CP2077 was a solid base that just needed major bugfixing but they went and basically added an entire second game of work onto it anyway, they went out of their way to earn a redemption arc and make it arguably one of the best RPGs released in the past 10 years.
Meanwhile Starfield is basically Filmation for video games except now it's the late 80s instead of the early 70s and the open market is approaching to kick their shit in, everything is ancient assets and mods glued together to get a game done with all patching being months late with an UGH FINE response.
 
Woah, watch out, we got a registration date flexer over here.
>2019
How about your flex your life registration date at me instead, faggot?
Not a oldfag, but neither newfag.
Man, i know your hardtryness of nuclear bait but that doesn't work for me.

To do not derail with this shit, i'm gonna still waiting for Starfield getting all the DLC's to buy the ultimate edition or whatever Godd Goward gonna name.
 
To do not derail with this shit, i'm gonna still waiting for Starfield getting all the DLC's to buy the ultimate edition or whatever Godd Goward gonna name.
I honestly think is it wasn’t for Game Pass that Bethesda would be fucked right now. It’s doing shit on Steam but did big numbers on Game Pass at the start so that’s what Bethesda management can point to to save their jobs when daddy Microsoft comes knocking.

Ironically the like of this, Redfall, the upcoming Fable IV are tarnishing the brand as “a Game Pass game” is often a derogatory term for a new game that’s “meh” these days.
 
Not a oldfag, but neither newfag.
Man, i know your hardtryness of nuclear bait but that doesn't work for me.
>everything I disagree with is bait
>a oldfag
>neither a newfag
Figured that a babby would think and act like a babby. Whatever helps you sleep at night, champ. Have fun waiting for Toddler's glorious DLC and patches. I'll enjoy watching it crash and burn even further as its Steam numbers dip below fucking Skyrim LE, currently sitting at around 3k players.
 
There are things they could do to improve Starfield.

1. Get rid of fast travel in space or limit it. Make it so the sectors are linked by Ring Gates/Mass Relays ala X4 or Mass Effect that way ships actually have to fly through space at some point.

2. Make it so in order to land on civilized planets you have to fly to a designated Space Station where you can either defraud the port authority through bribery or forgery if you're a criminal, or land normally

3. Make a point you have to fly to in order to prompt landing anywhere on the surface for every other planet.

Immediately space travel becomes more important as does your ship. You actually have to interact with space and being a pirate or wanted matters a lot more. Additionally it pads out the time before loading screens.

There's basically nothing you can do about how busted the loading screen issue in Starfield is. You can add more stuff over time to get procedurally placed on planets, you can add mods to make the characters better looking, you can add mods to add more variety to ships etc. You can't reliably fix the load screen issues, and so the best thing you can do there is find immersive ways to pad it out (like actually needing to traverse space).

That's such a basic and obvious change in my opinion I'm surprised pros like Bethesda didn't think of it. Plus its not even an original idea, every other space game does this.


Even Call Of Duty Infinite did a better job of stealing a few little ideas from Mass Effect and with space dog fighting sim.

There's no fixing the huge emptiness, tedium and boredom of Starfield it seems like modders aren't even going to try since Bethesda will just try to paywall and monetize their work. Maybe some autist works for 5 years on a fresh take Bethesda doesn't approve of and gets DMCA/threatened/sued like that Doom4 dude.

Not a popular take but you could see a glimpse of this sterile blandness in Fallout 4 vs. F3 and NV. Every gametard I knew was disapointed by F4 at launch but today its some high watermark almost 8 years later.
 
>everything I disagree with is bait
>a oldfag
>neither a newfag
Figured that a babby would think and act like a babby. Whatever helps you sleep at night, champ. Have fun waiting for Toddler's glorious DLC and patches. I'll enjoy watching it crash and burn even further as its Steam numbers dip below fucking Skyrim LE, currently sitting at around 3k players.
You don't know for sure. Are you sure you are an oldfag? If so, what was your old account here?
 
Grain of salt but a couple different gaming sites are reporting that Microsoft supposedly demanded Bethesda use offshore labor for coding and QA rather than in house staff.

I believe it. I work in tech and the jank and shoddy oversight absolutely reeks of curry.
 
Grain of salt but a couple different gaming sites are reporting that Microsoft supposedly demanded Bethesda use offshore labor for coding and QA rather than in house staff.

I believe it. I work in tech and the jank and shoddy oversight absolutely reeks of curry.
What's the excuse for everything else?
 
Grain of salt but a couple different gaming sites are reporting that Microsoft supposedly demanded Bethesda use offshore labor for coding and QA rather than in house staff.

I believe it. I work in tech and the jank and shoddy oversight absolutely reeks of curry.
...have you not seen the credits?
 

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