With over 6 months down the line and still nothing, I think we can officially declare Outer Worlds a winner. Not only did it ship as feature complete and mostly bug free(a rarity for Obsidian), it's also an actual RPG and it's moment to moment gameplay is much smoother and enjoyable. The only thing Starfield has over it is the ship combat and building mechanics, if you enjoy that sort of thing. Everything else, from combat to exploration to dialogue to quest design to "wokeness factor" is worse, sometimes much worse. First DLC pack for Outer Worlds released 11 months after the base game, so we will see if Bethesda can catch up to Obsidian at least there.
The only real feature that OW does not have is the modding tools. Neither does Starfield at the moment, but people still made a few decent mods even without it. If there is a dedicated community that can create the same kind of wonders we've seen from older Bethesda titles, Starfield might still come out ahead, but that's what, years after release? I don't have any hope for that and I doubt many of you do either. Strictly on vanilla game bases, OW wins, period.
The TV Show that released is the current trainwreck, but I am going to enjoy rubbing this in the face of Bethesda autists in the coming months. Not like there will be any other game that will replace Starfield for years to come, so I can continuously bully the few actual Starfield fans for years, potentially.
I would like to thank every content creator who made a "Starfield is shit" video and the rest of you who documented the game and made it abundantly clear it is not worth my time. I am currently looking into my backlog to dig out some titles I want to play. In fact, I bumped up the Dead Rising thread recently to scout out a particular achievement I want. As of
@Drain Todger 's explanation as to how that artifact quest works, any intention I might have still had to play that game is gone and I would rather play decade old titles instead. Lack of RPG options in games that masquerade as such really turns me off, and I heard that Starfield has a surprising depth in it's pacifist builds. I guess that was a lie if you can't even talk down someone in a non-confrontational main quest.