I've let my curiosity get the best of me, and I got a copy of this game. I installed it on my old shitpostin' rig, which is a dual CPU Xeon X99 with an RX590, and a SATA SSD and I'm honestly impressed with how well it runs. It doesn't run flawlessly, mind you. There's a fair amount of hitches here and there, and the graphics look like an oil painting sometimes, and I've had 2 CTD's in the ~20 hours I've been playing, but I'm honestly surprised that the Imagineers were able to massage this spaghetti code of cum and popsicle sticks to run on nearly decade old hardware. It's not the smoothest, but it's playable, and I'm a little embarrassed to admit, I've been having fun so far...
Now, I am deliberately ignoring the main quest; I don't care about the Starfart powers and this little skull and bones club of wood-paneled bougie fruitcakes so I've been playing this game like I play all Bugthe$da games: as a Hoarding / Interior Decorator simulator. You know how Sandwich Lady's thing was taking all the sandwiches? I've been taking every tape measure I find, because IRL when I'm doing handyman stuff around the house, or tinkering in the garage I can never remember where I left my tape measure so I'm gonna fill my house with them! I'm also taking all the succulents I find, because in Fallout 76 they want something stupid like 450 atoms for them while here I can get all I want!
I have some grievances with this game, and they're things that I've never seen anyone else mention in the dozens of hours of trash-talking reviews I've watched and I'm sure that's why you all are reading this, so let's air them:
- The film grain. God, Bugthe$da sure love their shitty visual filters, don't they? At first I thought my video card was takin' a shit but it was intentional. If I wanted to watch a VHS copy of some old shitty B sci-fi movie I would've gone to Lowtax's estate sale!
- The "Vice Grips". It's one of the clutter items you find. First off, it's "Vise Grips", not "Vice Grips". A vise is a clamping tool, a vice is a dirty habit. And they're not even Vise Grips, they're slip-joint pliers! I know the devs are a bunch of soy-filled east coast elitist cunts who would never soil their dainty hands with honest work but it's just one of the things that trigger my tool autism. At least they got the calipers right, unlike Oblivion.
- The books. Remember in Skyrim where you'd pick up a book and you'd get a nice skeuomorph of picking up a book and you could flip the pages and learn lore about the world? Now you get a shitty pop up window with a couple paragraph quote from a public domain book, or it's an in world book that doesn't tell you anything. I found a book called "Gangs of Neon" but it didn't give me any lore info on the gangs of Neon. Lazy! And why the fuck do you find slates everywhere? Doesn't anyone write notes anymore? There's plenty of pens and markers and notepads but no notes. Lame!
- The settlement building system is fucked. I picked the Dream Home trait, and remember how in Fallout 4 you had a workbench you could dump all your materials in and build? That's gone now. Now you have to build storage containers, and they all have finite storage, and they don't link! So you have to have the materials in you inventory to build. Fuck you Emil. And why can't you just buy furniture? Or take the furniture from the multitude of abandoned structures that dot the universe? Why isn't there a Space Ikea? Why are you saying "No" to the player, Todd!?!
- I had my first game-breaking bug yesterday. I was doing the quest where you have to save Freestar and UC people from a bunch of spacers in Lab, and the DEI doctor gave me his keycard and it didn't open the door! I had to no clip. Also the dialogue was badly written. Everyone was talking and your choices implied that the war only ended a couple years ago, not 20., which actually would be the more interesting choice. I guess that what happens when you don't know how time works and you don't have a central design document that tells you these things.
Also, I've been looking thru the mods on Nexus, and the pickings are pretty slim, which is understandable. I was also looking at some "how-to videos" and the majority I found were 2 years old. This game is deader than Disco! But have you all heard the rumors about the big "2.0" update? What are the odds that it'll completely kill the game, like the Anniversary creation pack for F4?
I've been rambling enough, so I sum up my review: This game is bad, but it isn't "Daikatana" bad, it's more "Duke Nukem Forever" bad.