Stop Killing Games (EU edition) - Moldman vs. Publishers

Official new announcement from Stop Killing Games:

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x.com
 
He did have what seemed like a valid concern, since once big guys like Pewdiepie started promoting it there was a sudden balloon of support, but most people probably assumed it was just 'the normies finally woke up'.
 
holy shit, 97%?!
i was expecting like 70
i was expecting 50%, i'm that fucking doompilled.
also thanks for the arts during the campaign.
<CHUDS MASSIVE FUCKING W>
to be honest moldman is right to play safe when it's regarding politiks, especially corrupt lobby shit where money is what make dictate how politics should work.
 
have fun with your pirated online-only game that doesnt fucking work
People suck. Offline and online.

There are hundreds of thousands of good single player games that can be pirated for free. Enough to last a lifetime for anyone even if no new games were ever made.

If the game industry wants to play games with us they can fuck themselves.
 
Truly a glorious occasion. We didn't need to black pill after all. I think a toast is in order to everyone's dedication and hard work to spite a massive faggot.
 
People suck. Offline and online.

There are hundreds of thousands of good single player games that can be pirated for free. Enough to last a lifetime for anyone even if no new games were ever made.

If the game industry wants to play games with us they can fuck themselves.
You're technically correct that there are many games available. However, if you prefer niche genres, such as high-quality stealth games, the number of options often drops to single digits.
If a good stealth game were created but made unpiratable by hosting much of its content server-side, its eventual destruction would be devastating for fans of the genre.
 
Posting here because it's relevant enough, but some madlads have done it:

They saved The Crew.

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I don't know much about how you get to actually play it yet [never had the original after all] but I will say everyone who wants to stick it to Ubisoft should grab it.
 
Posting here because it's relevant enough, but some madlads have done it:

They saved The Crew.

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I don't know much about how you get to actually play it yet [never had the original after all] but I will say everyone who wants to stick it to Ubisoft should grab it.
Another reason to grab it is that it's the kind of project that might just get killed by a lawsuit at any moment.
 
"Yes guys we must show how hard it is to keep those games operating and please ignore the guys who run WoW private servers"

I mean I am not an expert but what would you actually need? The software obviously and a server that can manage many connections right? Or is the software + add-ons so bloated it needs a nuclear power plant to run?
 
He is trying to say that reverse engineering networking logic is a gargantuan task that no human except the developers of said game are capable of, therefore you shouldn't even try to because it's extremely hard you won't ever get anywhere!!!
"if people reverse engineered a WoW server then anything is possible" but anything IS possible since you can code it yourself. With enough time and effort you can reverse engineer whatever. If a human did it, then another human can do it too.
Nevermind the fact that many discontinued games have private servers (sometimes with their own additions too!) now. Be it various WoW expansions, battlefield 2, planetside, tarkov (I guess SPT counts as it emulates a server), the myriad of korean MMOs...

Hardware wise, of course depends on the game. Running a BF2 server is definitely easier on the hardware than running an entire WoW world with 1000 players, but these projects rarely have enough users that makes hardware an actual issue. A modern computer will do in 99% of cases.
 
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