Super Smash Bros.

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I've decided I'll try and get good with Samus.

The bad one, not the Zero Suit one.

I tried her and she's rough, her forward smash feels like it has less range than previous games, but the flame burst makes it feel like it should hit further. The couple times I've played her I've probably hit a player with that flame animation but not actually connecting several dozen times.

Has anyone changed the controls at all? I’ve seen some people arguing about what to use the right stick for and if you should have stick jump turned on.

I loathe stick jump, always turn that shit off, also I switch roll to L, grab to R, and rotate the buttons 90 degrees clockwise so B-A-Jump are quasi in a line in that order.

If I don't select my control profile in character selection is a disaster.
 
  • Agree
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Maybe its been like this with every iteration (because in 2001 I'm sure there were many who never heard of Ice Climbers) but my God has Smash become an awareness outlet for many different games.

I've never heard of Shulk, Bayonetta, Corrin, Lucina, Isabelle and even Richter, which I'm only just cementing is in this. Who is Richter? I've never heard of him! I know Simon from all the way in Captain N when Simon Belmont was this blond doofus.
 
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One day, Metroid will not be the red-headed step child of the major Nintendo franchises.

I don't know what the fuck it is with Nintendo and their “B” team. It's not that the games are bad, and they seem fairly popular, but a lot of times when they give a character that isn't Mario/Zelda/Pokemon/Kirby character a shot they bomb. The Metroid 2 remake was fantastic, I've been dying for more Metroid Metroidvania, especially since Castlevania stopped making them too. (Prime is alright, but I'm not a huge fan.) The company wanted originally to remake Fusion, and probably would of had 2 been a success. The same goes for Star Fox.

Maybe its been like this with every iteration (because in 2001 I'm sure there were many who never heard of Ice Climbers) but my God has Smash become an awareness outlet for many different games.

I've never heard of Shulk, Bayonetta, Corrin, Lucina, Isabelle and even Richter, which I'm only just cementing is in this. Who is Richter? I've never heard of him! I know Simon from all the way in Captain N when Simon Belmont was this blond doofus.

I kinda think it was a big deal for Fire Emblem in the West. Until Awakening what made it over here, the franchise was hit or miss, then Awakening did gang busters (and it got it's third character with Chrom).

I can see the exposure being a selling point, though they've had their flops(Lucas and Mother 3, Kid Icarus and Uprising) I think Bayonetta got a big boost.
 
To be fair I'm not buying any of the recent Metroid games because I have no interest in the systems they're on so I'm part of the problem.

Maybe its been like this with every iteration (because in 2001 I'm sure there were many who never heard of Ice Climbers) but my God has Smash become an awareness outlet for many different games.

I've never heard of Shulk, Bayonetta, Corrin, Lucina, Isabelle and even Richter, which I'm only just cementing is in this. Who is Richter? I've never heard of him! I know Simon from all the way in Captain N when Simon Belmont was this blond doofus.
Richter was the Belmont in Castlevania III: Dracula's Curse and (more famously, even if it was just a glorified cameo) the one in Symphony of the Night.
 
As far as Mother 3 is concerned people have gotten hyped up every year since 2004 about a possible E3 announcement and western release since it really is a great game, but its target demographic is laser-focused on people who played Earthbound when they were kids/teenagers and are now adults. It's really cynical and depressing in ways that directly oppose Nintendo's happy-go-lucky mindset though so it'll probably never happen.

I kind of wonder if there's some weird thing going on between Itoi/APE and Nintendo though given there are many, many M3 spirits but every single one of them is just an upscaled sprite as opposed to a clay maquette or drawing.

I swear the ladders in 75m being climbable is explicitly to troll people who use stick-up to jump.
 
Maybe its been like this with every iteration (because in 2001 I'm sure there were many who never heard of Ice Climbers) but my God has Smash become an awareness outlet for many different games.

I've never heard of Shulk, Bayonetta, Corrin, Lucina, Isabelle and even Richter, which I'm only just cementing is in this. Who is Richter? I've never heard of him! I know Simon from all the way in Captain N when Simon Belmont was this blond doofus.


Ice Climber was a pretty subpar to bad game IMO. It felt really slippery and clunky to control. Kid Icaurs was an okay game on the NES. Gameboy title I heard was a bit better.

Captain N Simon was the best Simon ever.

People who know Cloud were not even born around when the PS1 was around were only saw his flanderised self in Advent Children.
 
In all seriousness I want this, a want among many. I only missed out on the last game because I never had a Wii U.
You weren't missing much with the Wii U version... It wasn't Brawl levels of bleh, but it was the most average entry in the series. Lackluster game modes, defensive gameplay, and an irritating single player mode. The most redeeming quality is the roster, but with Ultimate now topping it, it doesn't really have that anymore. It's the middle, redheaded stepchild of the series. And before you ask, Brawl was the stepchild on heroine who flunked out of high school that we don't talk about anymore.

Although one thing 4 had over the others in the series was an extremely intricate stage builder system which was more flexible than Brawl's and is entirely absent in Ultimate. Other than that, though, I don't suggest picking up a Wii U for Smash 4 specifically, more so for its other exclusives which are admittedly really good.
 
I've been playing with a GC controller but I decided to try out a Pro controller as I bought one for other games (because the left stick on my switch decides to randomly veer left sometimes for no reason and kill me in games).

It'll take awhile for my brain to adjust to buttons being different, but it's actually a really good controller so I figure I'll stick with it.

I can't reliably shorthop no matter which one I use.
 
I've been playing with a GC controller but I decided to try out a Pro controller as I bought one for other games (because the left stick on my switch decides to randomly veer left sometimes for no reason and kill me in games).

It'll take awhile for my brain to adjust to buttons being different, but it's actually a really good controller so I figure I'll stick with it.

I can't reliably shorthop no matter which one I use.
You push both attack and jump at the same time. It's been more consistent that the normal technique in earlier games for me.
 
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