SYRSA
kiwifarms.net
- Joined
- Jan 28, 2015
Welp, here's my verification: http://syrsa.deviantart.com/art/Gentleman-with-a-sign-510256352
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Welp, here's my verification: http://syrsa.deviantart.com/art/Gentleman-with-a-sign-510256352
That's actually a pretty cool way to do it, haha. Points for that one. I'd never have thought of it.Welp, here's my verification: http://syrsa.deviantart.com/art/Gentleman-with-a-sign-510256352
@SYRSA
What was the reasoning for focusing on boob jiggle physics over say, more polished flight controls or story related content? I love space games and I don't even mind explicit content in them but you're really going about this process in a backwards way. A game needs a strong foundation to rest on before you start adding random bells and whistles to it. Your game is directionless and it shows, that's why people aren't taking to it very well. I hope you eventually decide to add meaningful content instead of your fetishes, the space game genre needs more games but not ones like this.
TBH, the game sort of reminded me of space@SYRSA
What was the reasoning for focusing on boob jiggle physics . over say, more polished flight controls or story related content? I love space games and I don't even mind explicit content in them but you're really going about this process in a backwards way. A game needs a strong foundation to rest on before you start adding random bells and whistles to it. Your game is directionless and it shows, that's why people aren't taking to it very well. I hope you eventually decide to add meaningful content instead of your fetishes, the space game genre needs more games but not ones like this.
How would skeletons have tits? Would they be BONE titties? Or made of bone marrow/cartilage? Where would they connect? So many questions.
Like this skelmington on the right: https://pbs.twimg.com/media/BucropxIYAAd77p.jpg:largeHow would skeletons have tits? Would they be BONE titties? Or made of bone marrow/cartilage? Where would they connect? So many questions.
I can't stress it enough, even though that some of my art looks extremely porny, I'll never give up coming up with fascinating facts to explain even the most bizarre things. The lore is there, so long as you can look past Piri's physique. I just keep seeing posts here relating to it and nothing else. There are robotic and vegitative NPCs to find in the desert, but they are promptly ignored. The wooden maze is full of interesting items and creatures, but no one spoke of it. The amount of vehicles alone isn't anything to sneeze at. The mining features are one particular feature that I have gone in depth with especially, but people haven't so much as thought about it. My artwork is distracting, I get it, but I worked very hard on these features, and it's disheartening to see them put on the backburner like this.
I agree, those are awesome features, which I think everyone will be excited to see added. The thing is, unfortunately these features were not prominent or very noticeable in the stream because of the timing, placement, and effort put into the characters' appearances. We saw none of these things because the sexualization was prominent and it was very distracting from the space scape or any worlds you did. As far as the Robot NPC's, I'm curious. When Vinny was shooting at that thing in the Vinesaucer in the desert world, should he have spoken to it instead? Did it have a dialog that he missed? If so, these are things that need to be shown/addressed and would earn the attention of anyone playing your game.So, if I try to explain my lore, will anyone take me seriously? Because having to verify myself seems like a step towards reasoning.
So. The point of Zerahypt is to simulate this fictional universe I've worked on for about 10 years. A universe which I like to put explanations to every day problems I face. Such as when I started drawing my fetishes. Like there must be some underlaying cause to my fascination of some of the things I've portrayed through my art. Like, I want to make some logical sense out of it rather than simply treat it as a sexualized, pornographic matter.
It's not just about the kinky things you seem to notice first, like Pirizuka's jiggling boobs. Her culture is proud over baby feeding mammaries, so why should they not be allowed to invent clothing which enhances their physics? Sure, it would be a problem for Pirizuka, but it's not as different as in some earth cultures where people put some intense piercings through their bodies, or perhaps a peacocks cripplingly large tail.
And since Zerahypt is still under development by only me, creating the 3D models, coding it, adding my own sounds and all of that. I have added lore elements such as the landscapes, buildings, vehicles and the flying island that you start off from which is called a Zerzek. I keep all of this in my head and I seldom write it down because It's easier to manage something which is within my mind rather than a Wiki page that I have to update every now and then, such as: http://terrahypt.wikia.com/wiki/Terrahypt_Wiki
And I will definetly add a library-like feature inside Pirizuka's Zerzek where you can find all kinds of information about the lore.
I can't stress it enough, even though that some of my art looks extremely porny, I'll never give up coming up with fascinating facts to explain even the most bizarre things. The lore is there, so long as you can look past Piri's physique. I just keep seeing posts here relating to it and nothing else. There are robotic and vegitative NPCs to find in the desert, but they are promptly ignored. The wooden maze is full of interesting items and creatures, but no one spoke of it. The amount of vehicles alone isn't anything to sneeze at. The mining features are one particular feature that I have gone in depth with especially, but people haven't so much as thought about it. My artwork is distracting, I get it, but I worked very hard on these features, and it's disheartening to see them put on the backburner like this.
Also I stand corrected. EXCUSE ME. I'm ashamed of my ignorance. Those are some magnificent bone tiddys.Like this skelmington on the right: https://pbs.twimg.com/media/BucropxIYAAd77p.jpg:large
Edit: darn it, meothkip, you beat me to it!
I can't stress it enough, even though that some of my art looks extremely porny, I'll never give up coming up with fascinating facts to explain even the most bizarre things. The lore is there, so long as you can look past Piri's physique. I just keep seeing posts here relating to it and nothing else. There are robotic and vegitative NPCs to find in the desert, but they are promptly ignored. The wooden maze is full of interesting items and creatures, but no one spoke of it. The amount of vehicles alone isn't anything to sneeze at. The mining features are one particular feature that I have gone in depth with especially, but people haven't so much as thought about it. My artwork is distracting, I get it, but I worked very hard on these features, and it's disheartening to see them put on the backburner like this.
I agree, those are awesome features, which I think everyone will be excited to see added. The thing is, unfortunately these features were not prominent or very noticeable in the stream because of the timing, placement, and effort put into the characters' appearances. We saw none of these things because the sexualization was prominent and it was very distracting from the space scape or any worlds you did. As far as the Robot NPC's, I'm curious. When Vinny was shooting at that thing in the Vinesaucer in the desert world, should he have spoken to it instead? Did it have a dialog that he missed? If so, these are things that need to be shown/addressed and would earn the attention of anyone playing your game.