Inactive SYRSA - Tit Milking Fetishist/Game Developer

The robot he was shooting at is called an "Agrian Helirotor", they patrol the deserts as a kind of prison guard because the deserts of Terrahypt are exile areas for outlaws, thugs and pirates. This doesn't prevent travellers and any person to pass through these areas with protection, like personal tanks. So if you fire towards one of those helirotors, it will give you a warning in the form of an angry siren, and if you shoot in its vicinity again, it will fire 3 shots at you and stop until you chose to shoot again.

If they're basically prison guards shouldn't they be more threatening toward outsiders? Or are they programmed to only attack the exiles if they try to leave? Wouldn't it be prudent to attack anyone on sight who couldn't state their business, since they could be trying to rescue the exiles?
 
People are going to focus on the giant breasts because you clearly spent more time programming the jiggling than anything else. The flight is glitchy and fucked up, yet the jiggle works properly. If you make a game where the main characters boobs bob around all the time, people are going to zero in on it.

The bosom jiggle is a simple animation of like 4 keyframes in Blender. The flight models rely on real aerodynamics, physics, programmed gyros and thrusters. It takes some practice getting used to. There's a plane that even have missile launchers and a machine gun.
 
The bosom jiggle is a simple animation of like 4 keyframes in Blender. The flight models rely on real aerodynamics, physics, programmed gyros and thrusters. It takes some practice getting used to. There's a plane that even have missile launchers and a machine gun.

It's still way more unnecessary than getting the flight controls to work.

Also put skeleton on wolf titty.
 
If they're basically prison guards shouldn't they be more threatening toward outsiders? Or are they programmed to only attack the exiles if they try to leave? Wouldn't it be prudent to attack anyone on sight who couldn't state their business, since they could be trying to rescue the exiles?

Furthermore, why would they only fire 3 shots until you shoot again? Besides being an easily abusable mechanic, that makes no logical sense. If it's firing warning shots that's one thing, but a serious prison guard wouldn't just temporarily use lethal force and then wait to be attacked again.
 
Well, you clearly have some priorities to think about now. I think the robots should be more clear as I had no idea we were at a prison. Maybe put some dropped soap in the background?
 
If they're basically prison guards shouldn't they be more threatening toward outsiders? Or are they programmed to only attack the exiles if they try to leave? Wouldn't it be prudent to attack anyone on sight who couldn't state their business, since they could be trying to rescue the exiles?

The Helirotors attack anyone who have a record of causing trouble, like the Akbars and the Abberants. Piri however is an overseer with privilages, so the Helirotor gives her a warning not to mess around with any dangerous objects close to it. Other travelers won't get a warning though, because Helirotors are notorious machines, and no one simply messes with them.

Well, you clearly have some priorities to think about now. I think the robots should be more clear as I had no idea we were at a prison. Maybe put some dropped soap in the background?
Well. When you click the marker of the desert in the map computer on the Zerzek and then click the title, you can see information about that it's a prison for outlaws. And you can see information about other areas aswell by clicking the markers and then on the title.
 
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The bosom jiggle is a simple animation of like 4 keyframes in Blender. The flight models rely on real aerodynamics, physics, programmed gyros and thrusters. It takes some practice getting used to. There's a plane that even have missile launchers and a machine gun.

But wouldn't it make more sense to make sure the game is playable first, and then add in the fetish fuel?
 
Well. When you click the marker of the desert in the map computer on the Zerzek and then click the title, you can see information about that it's a prison for outlaws. And you can see information about other areas aswell by clicking the markers and then on the title.
I'm Not trying to attack you, friend. It's all good, just relax. All I'm saying is that in your next edit or whatever it is that you do to add more stuff, there should be some obvious in-game sign that we are, indeed, at a prison. And hopefully a WHY. It's just something to think about.
 
But wouldn't it make more sense to make sure the game is playable first, and then add in the fetish fuel?
Right, let us cut to the chase then. What is it exactly that needs improving? Have you playtested Zerahypt to know what could be improved?
 
I'm Not trying to attack you, friend. It's all good, just relax. All I'm saying is that in your next edit or whatever it is that you do to add more stuff, there should be some obvious in-game sign that we are, indeed, at a prison. And hopefully a WHY. It's just something to think about.

He didn't seem to be implying that he felt attacked, he just made a pretty straight forward statement.
 
Right, let us cut to the chase then. What is it exactly that needs improving? Have you playtested Zerahypt to know what could be improved?

Give us a place to playtest it.

Aside from that, just looking at the Vinesauce video it's pretty obviously riddled with glitches, especially during flight. Focus less on sexualization and more on gameplay.
 
He didn't seem to be implying that he felt attacked, he just made a pretty straight forward statement.
Kay, it was a bit hard to tell through the text. I just get that this is probably overwhelming and didn't want him to think I was ganging up on him.
 
Kay, it was a bit hard to tell through the text. I just get that this is probably overwhelming and didn't want him to think I was ganging up on him.

He's fine, though from what I can see, the sexualization issue is non-negotiable, so I think anyone trying to help him should focus more on other issues. I want to see Zerahypt wallowing in awkward success as much as he does.
 
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Favorited the video and I'll playtest it later, promise. For now here are my observations:

- Main character needs a run cycle. Her current "run cycle" just looks to be a sped up walk cycle.
- A blink animation would be nice. It'd help to cut back on the vacant stare she's got going on.
- Whatever is happening with those screaming, shooting guys in that video is absolutely perfect and should never be changed.
- My last observation was a joke. They are, however, hilarious.
- There's something weird going on with the front of the main character's pants. I think they're clipping? Are her clothes separate entities?
- If possible you should try to make your game compatible with a gamepad, if it isn't already.
 
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