Tactical Indie RPGs - The sucessors of X-COM, Fire Emblem, Final Fantasy Tactics and Heroes of Might and Magic.

The more I look at GFL2, the more I am personally disgusted at it. It wears the skin of XCOM 2 but plays like a more simplified version of Warhammer 40000: Mechanicus but without the chance of your characters dying and removing that sense of risk you would normally see in other Turn-Based Tactics games such as the Fog-of-War and un-targetable angles. In addition, there is no additional actions (like covering fire, overwatch or hunker down) and their is no management of equipment for your characters, the only thing that resembles customization is the weapon workshop and basically has the colored-tier hell that both Destiny and Genshin Impact are notorious for.

Overall, fucking disgusting.
 
Is Geneforge more tactics or more RPG? I'm hoping it's the former because it looks awesome.
If my memory serves Geneforges are more on RPG side with combat system being original Fallout-tier ie. functional, but not anything to get excited about. Still I found the setting to be interesting enough.

edit.
No idea if the re-makes changes things.
 
Some of those look pretty good. Seems like a healthy genre.

I liked Steamworld Heist but I'm not sure about the sequel. First one had a lot if flaws, it felt like you had to take damage too much, making fights devolve into wars of attrition. Anybody know if the sequel is better balanced?
 
Warside is unfinished. I finished it today, and the game just feels like a huge wet fart. The game is clearly still in EA.
It released in a buggy state where you don't get any income at all, devs were quick to fix this.
Multiplayer lobbies are absent.
You can create maps in the map editor... but you can't actually play them.
The fuel and ammo function does not work.
Enemy COs have powers, but they don't use them at all.
The campaign has one Fog of War mission, and the AI does not abide by FOW rules, they can see your "hidden" units.
The game's ending is... not there. You complete the game's final mission, and the game just boots you out to the world map.
 
Warside is unfinished. I finished it today, and the game just feels like a huge wet fart. The game is clearly still in EA.
It released in a buggy state where you don't get any income at all, devs were quick to fix this.
Multiplayer lobbies are absent.
You can create maps in the map editor... but you can't actually play them.
The fuel and ammo function does not work.
Enemy COs have powers, but they don't use them at all.
The campaign has one Fog of War mission, and the AI does not abide by FOW rules, they can see your "hidden" units.
The game's ending is... not there. You complete the game's final mission, and the game just boots you out to the world map.

I was going to talk about warside, apparently there isnt even sound when units move and can't play custom maps which you'd think would be one of the first things they'd make sure works. The AI allegeldy simply suicides at you and most mission are rout maps.

It seems advance-wars is doomed and there are no good inspired games out there (tiny metal was not like AW and i admit i didnt play wargroove).

I started dark deity 2 without playing 1 and man, i can always tell when a strategy rpg is written by indie devs cause 1 person asks something and the entire casts gives their opinion in a row. I have no fucking clue what the plot is. We are a special group of something protecting this bçacl guy who is guiding us to this ruin to get this magic artifact or something, but then we find out black guy is an "adept" and we triggered a trap and there are bears and lions and the place is falling apart and it's a escape mission while also dodging traps.

Then the second mission we have to reach the goal but also save 5 villages and there are 2 different ally factions and i have no idea what is going on. I messed up positioning and my mage got twoshotted in turn 1 (lol).

The game has turn limit by default and says it's the intended experience and i don't like it how strict it feels this early. I hate how FE fandom is obcessed with LTC and shit to the point i can't even enjoy romhacks, let me turtle and farm supports reee.

I didn't enjoy but maybe a more hardcore fire emblem fan can, it's basically FE GBA with strong passives and mana bars to use skills.
 
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