The Callisto Protocol - From the developers of Dead Space

Will this game be good?

  • Yes

    Votes: 3 2.9%
  • No

    Votes: 27 26.2%
  • I hope so/Maybe

    Votes: 34 33.0%
  • Can't be worse than Dead Space 3

    Votes: 39 37.9%

  • Total voters
    103
I bought it yesterday only fiddled with the graphics settings the benchmark told me 55fps and i should use the FRS2 performance mode (you wot mate)
Today a patch uploaded and nothing changed it got even worse imho. Played it, after 40 minutes the game crashed. I stick with it though maybe I just need to fiddle with the settings more (yeah i am sometimes an optimist)
 
  • Optimistic
Reactions: Mr.Miyagi
So while the game definitely looks good and the art direction is quite solid, UE4 once again has proven to be crap and ruined the launch.


It has the same shader compilation issues other UE4 games have shown previously.

1670097868282.png

Also, I read a lot of Nvidia babbys whinging about it because the game is AMD sponsored, it doesn't have DLSS so for them, "it just runs like shit" is all they need to bash it.
 
It has the same shader compilation issues other UE4 games have shown previously.

View attachment 3991857
If that's the solution it sounds like it's got a developer issue, not an engine issue. If the option is there to compile the shaders for the users GPU and they don't know about it I can't blame Sweeney.
 
If that's the solution it sounds like it's got a developer issue, not an engine issue. If the option is there to compile the shaders for the users GPU and they don't know about it I can't blame Sweeney.
True, but at the same time, we've seen time and time again how not a single developer has "mastered" UE4 to the point where it doesn't cause issues one way or the other.

So yea, if that setting is truly all it takes, then definitely I'd pin it on the devs, but UE4 has a history of being a pain in the ass to configure and run--judging by all the UE4-powered games out there that have ran into similar problems.

I can only hope UE5 is more dev-friendly, or at least, start considering some other game engine instead.
 
True, but at the same time, we've seen time and time again how not a single developer has "mastered" UE4 to the point where it doesn't cause issues one way or the other.

So yea, if that setting is truly all it takes, then definitely I'd pin it on the devs, but UE4 has a history of being a pain in the ass to configure and run--judging by all the UE4-powered games out there that have ran into similar problems.

I can only hope UE5 is more dev-friendly, or at least, start considering some other game engine instead.
But you have also seen how they churn out shit titles. Remember, you have Unity-level devs using Unreal. Not that the difference really matters now that Unreal Engine is free and people jump from Unity. Remember that a lot of mysterious trash tier performance problems used to be a Unity feature but now those programmers have moved on to bigger things without learning anything.

edit: Seriously, people thought this would be a masterpiece just because EA wasn't involved. Instead it looks like a disaster. People might not be as capable as you think.
 
Last edited:
If that's the solution it sounds like it's got a developer issue, not an engine issue. If the option is there to compile the shaders for the users GPU and they don't know about it I can't blame Sweeney.
Indeed. I was watching Synthetic Man's stream the game yesterday and even the controls on PC are shit. That's what happens when they outsource the PC version.
 
But you have also seen how they churn out shit titles. Remember, you have Unity-level devs using Unreal. Not that the difference really matters now that Unreal Engine is free and people jump from Unity. Remember that a lot of mysterious trash tier performance problems used to be a Unity feature but now those programmers have moved on to bigger things without learning anything.
I remember similar things happening with the "Batman: Arkham Knight" release. The game is the best in the Arkham series, but it ran like absolute trash (partly because Rocksteady pushed UE3 to its limits for the game but also because they outsourced the PC port to a third-party studio), it was only after a few years of patches that they got it running silky smooth, even for the 4K whores (IMO we're not quite ready for 4K gaming just yet).


Also, daily reminder that Arkham Knight came out in 2018 and it runs on UE3... it still looks really damn good.
 
Last edited:
  • Like
Reactions: Kane Lives
I remember similar things happening with the "Batman: Arkham Knight" release. The game is the best in the Arkham series, but it ran like absolute trash (partly because Rocksteady pushed UE3 to its limits for the game but also because they outsourced the PC port to a third-party studio), it was only after a few years of patches that they got it running silky smooth, even for the 4K whores (IMO we're not quite ready for 4K gaming just yet).


Also, daily reminder that Arkham Knight came out in 2018 and it runs on UE3... it still looks really damn good.
It was fine on consoles IIRC, they just pushed the PC version out to the studio that also bungled the PC port of Mortal Kombat 11 - that also used Unreal.
 
  • Agree
Reactions: Ahriman
Watching people try to get this game running smoothly is like watching someone install NOS on their shit beater. Unless they can patch in a less generic story or functional combat, you're pissing up ropes.

This is some EA levels of bullshit.

"Please don't break our broken, unoptimized game! Please don't play our game in a way we didn't specifically design!"

1670104821712.png
 
Last edited:
Delaying the game doesn't do anything. If a game is poorly managed as this one is, as Cyberpunk was, as No Man Sky was. "more time" will not help. Making games isn't like building a house brick by brick in a linear fashion. If a game dev is badly managed and makes shit because of that. They will continue to make shit. And no delays will fix that.

Well, No Man's Sky is the one exception to the rule. With time, they were able to really make it into a good game. No one else has managed to do that. It could also be argued that given the amount of time it took them to make the game good was fucking ridiculous.

...even for the 4K whores (IMO we're not quite ready for 4K gaming just yet).

I completely agree. At least one more generation of new hardware will be necessary.
 
Last edited:
  • Disagree
Reactions: Steinercard
I hope this game is a fucking wake up call to people that "From the makers of..." is a meaningless fucking term.
You mean like "from the makers of L4D" that back for blood pulled. When only 7 out of 100+ people who worked on L4D, worked on Back for blood?


This does bring up the question how many of the people that did work on DS worked on CP?
 
Well, No Man's Sky is the one exception to the rule. With time, they were able to really make it into a good game. No one else has managed to do that. It could also be argued that given the amount of time it took them to make the game good was fucking ridiculous.
I have a theory that anyone who says this hasn't actually played No Man's Sky recently. It's still the same shitty and shallow game. They just added unconnected and shallow grind islands to artificially inflate the game's content. So idiots online can parrot that the game is good now. When it isn't. It's still just as shitty. But with more shit.
 
I have a theory that anyone who says this hasn't actually played No Man's Sky recently. It's still the same shitty and shallow game. They just added unconnected and shallow grind islands to artificially inflate the game's content. So idiots online can parrot that the game is good now. When it isn't. It's still just as shitty. But with more shit.
Pretty sure 99% of the people saying it are just taking the word of Internet Historian.

Also reading the game's plot, it sounds like a failed Resident Evil idea.
 
I have a theory that anyone who says this hasn't actually played No Man's Sky recently. It's still the same shitty and shallow game. They just added unconnected and shallow grind islands to artificially inflate the game's content. So idiots online can parrot that the game is good now. When it isn't. It's still just as shitty. But with more shit.
i feel the same when people say that cp77 is good now. i fired it up last month and is still the same buggy, barren piece of shit
 
Back