The Elder Scrolls

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After thinking more I think you're right, it is vague, but I think it is satisfying in that it's left unknown and there's much to interpret and there's enough there to make many plausibly theories, so that makes the inner puzzle solver in me satisfied, but I can see how that's not for everyone.
That’s the weird thing about Bethesda in general. They can clearly write good stories and explore storytellling narratives but they never really show it after morrowind. Oblivion’s main quest might look more interesting if you look at Mehrunes Dagons backstory but if you don’t (which I didn’t) you might not finish the main quest ( which I didn’t). Same thing with Skyrim and their fallout games. They have an eye for detail and could reasonably put together a really good plot probably halfway approaching Obsidian but they default to playing dumb like an wannabe bimbo.
 
That’s the weird thing about Bethesda in general. They can clearly write good stories and explore storytellling narratives but they never really show it after morrowind. Oblivion’s main quest might look more interesting if you look at Mehrunes Dagons backstory but if you don’t (which I didn’t) you might not finish the main quest ( which I didn’t). Same thing with Skyrim and their fallout games. They have an eye for detail and could reasonably put together a really good plot probably halfway approaching Obsidian but they default to playing dumb like an wannabe bimbo.
I think that with kirkbride having left and made a contractor they went in another direction with the narrative, keep in mind that to my knowledge Kirkbride was the driving force behind the narrative and lore for morrow wind, iirc he still gets contracted for lore on the elder scrolls and they use some of his "non cannon" lore and make it cannon looking at you CHIM
 
I think that with kirkbride having left and made a contractor they went in another direction with the narrative, keep in mind that to my knowledge Kirkbride was the driving force behind the narrative and lore for morrow wind, iirc he still gets contracted for lore on the elder scrolls and they use some of his "non cannon" lore and make it cannon looking at you CHIM
Kirkbride is great and awesome and based and all the other buzzwords.
Seriously, if it weren't for HIM we wouldn't have CHIM.
 
I think that with kirkbride having left and made a contractor they went in another direction with the narrative, keep in mind that to my knowledge Kirkbride was the driving force behind the narrative and lore for morrow wind, iirc he still gets contracted for lore on the elder scrolls and they use some of his "non cannon" lore and make it cannon looking at you CHIM

You're right that Kirkbride did some contract work for Oblivion, and he was a consultant for Skyrim. But as shown by those two, and especially Skyrim, if a game doesn't support the narrative mechanically it turns out to be a mess on both fronts. Ken Rolston doesn't get enough appreciation for how well he managed to build the scaffolding that allowed Kirkbride's writing to be more than text on a screen.
 
That's what I find most disappointing about how Elder Scrolls has been going. Morrowind was really philosophical, and on the nose with it too, with the game asking whether you really are the Nereverine or just a random dude who just happens to fill the requirements. For Oblivion, the whole main plot flips on its head if you realize Mehrunes Dagon isn't just the Daedric Prince of destruction, but also revolution. For Skyrim, you're the Dragonborn because you can absorb dragon souls, and you can do that because you're the Dragonborn. There's nothing to discuss because there's no questions to ask.
I think the most satisfying part of that question is being able to answer, "I've walked his path to the letter. Who cares if I was or was not, I have become the Nerevarrine." I have a soft spot for a good narrative where, rather than being The Chosen One, a character chooses to become The One.

Uriel: "Jauffre, how is the boy doing?"

Jauffre: "He's joined up with Sanguines cult and is porking Bosmer bussy by the cartload."

Uriel: "By the nine!"
"Jauffre... were there any khajiit?"
"Just the one, sir, some summers ago. He spent the week after complaining about hairballs and post-fellatio rashes before swearing them off entirely."
"Then there is still hope."
 
I've never played a PUNCHCAT build before, so I started one. Did not think this through at all. You never realize how much you rely on your weapons for experience until you use your claws for everything.

Anyone else played this build?
 
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I think the most satisfying part of that question is being able to answer, "I've walked his path to the letter. Who cares if I was or was not, I have become the Nerevarrine." I have a soft spot for a good narrative where, rather than being The Chosen One, a character chooses to become The One.

Walk like them until they walk like you.
 
I've never played a PUNCHCAT build before, so I started one. Did not think this through at all. You never realize how much you rely on your weapons for experience until you use your claws for everything.

Anyone else played this build?
Had a roommate give it a whirl once or twice a while back. If Skyrim, consider supplementing with magic (bound armor and go full anime transforming hero for fun if you don't use it for ranged) and abuse the fuck out of shouts to stunlock, slap fast, and/or Zoidberg the fuck away as necessary.
So, mostly like normal.
 
I've never played a PUNCHCAT build before, so I started one. Did not think this through at all. You never realize how much you rely on your weapons for experience until you use your claws for everything.

Anyone else played this build?
I tried that in Oblivion, but ended up using a sword at the end of it. Didn't feel like it scaled well at all.

I guess that's one of my hopes for TES VI, make unarmed builds viable like in the Fallout games.
 
VHG Divayth Fyr got to CHIM in that every night, it's not fair. :'(:'(:'(
You mention Tamriel Rebuilt Dres without even posting the concept art of their Matriarchs? Shame on you.

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Reminds me of what Altmer clothes should be, just with more garish colors, crystals, and asymmetry.
 
You mention Tamriel Rebuilt Dres without even posting the concept art of their Matriarchs? Shame on you.

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Reminds me of what Altmer clothes should be, just with more garish colors, crystals, and asymmetry.
I'm still not sure how I feel about the whole "matriarch" thing they came up with, but at least it's being set up to look really fucking cool.
 
Assuming Starfield isn't delayed, how long after should TES6 be expected? 2024 at the absolute earliest, I assume. I can, unfortunately, see it even ending up as a launch title for next gen in like 6-7 years.
 
Assuming Starfield isn't delayed, how long after should TES6 be expected? 2024 at the absolute earliest, I assume. I can, unfortunately, see it even ending up as a launch title for next gen in like 6-7 years.

Honestly, I think it depends on how much Microsoft wants/needs it out.

We know the game has been in some type of development since at least 2019 because they were adding that Skyrim grandma into the game then. I'd assume it's probably been in development even longer than that. So it isn't like there isn't already a decent chunk done even with Starfield.
 
Honestly, I think it depends on how much Microsoft wants/needs it out.

We know the game has been in some type of development since at least 2019 because they were adding that Skyrim grandma into the game then. I'd assume it's probably been in development even longer than that. So it isn't like there isn't already a decent chunk done even with Starfield.
Idk, is there any evidence of active development? Seems like it's all the planning/concept phase still. At least they'll have everything mapped out and possibly hit the floor running with this much planning.
 
Idk, is there any evidence of active development? Seems like it's all the planning/concept phase still. At least they'll have everything mapped out and possibly hit the floor running with this much planning.

We not only saw them actually working on it during the 25th anniversary showcase, we saw snippets of the game on their workstations IIRC.

It is in active development, even if Starfield is the main focus.
 
Assuming Starfield isn't delayed, how long after should TES6 be expected? 2024 at the absolute earliest, I assume. I can, unfortunately, see it even ending up as a launch title for next gen in like 6-7 years.
2024 would be the earliest, depending on how much manpower they've dedicated to it so far and the amount of Microsoft cash that'll be injected into its development. A large part of Starfield's development was spent on upgrading & retooling Creation, so in theory a lot of that work won't be necessary for TES VI (underlying systems anyway, don't know how many sci-fi assets can get used for a fantasy game).

I'm not sure if Microsoft would be happy if Fallout 5 got pushed out to the 2030s, so they might get other developers like Obsidian or inXile to assist with it or even "encourage" Bethesda to work faster on TES VI (or inject more manpower into it, depends on how nice they're feeling). Regardless, I'm not sure if they can maintain their current development cycles when they're now juggling three IPs.
 
We know the game has been in some type of development since at least 2019 because they were adding that Skyrim grandma into the game then. I'd assume it's probably been in development even longer than that. So it isn't like there isn't already a decent chunk done even with Starfield.
I'm pretty sure it was E3 2018 that they first announced the game (with just a landscape shot and a logo that said "The Elder Scrolls VI"). So, at least since 2018.
 
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