The Elder Scrolls

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Watching Starfield shit the bed doesn't give me any hopes for Elder Scrolls VI. The devs who made Skyrim great for what it was left long ago. There's literally nothing left to get excited over anymore.
 
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I'm not gonna lie, it's weird seeing this said so much lately even if it's in regards to Starfield.
The 2024 standards are simply different. The industry went down the shitter hard and the bar was lowered so much it's basically resting at the bottom of the Mariana Trench. 2011 mediocrity (Bulletstorm, Skyrim, Serious Sam 3) would probably garner universal acclaim today, and bad games (Duke Nukem Forever) would gain the status of underrated gems.
 
The devs who made Skyrim great for what it was left long ago.
I think introducing the shout mechanic and following close Oblivion's entire scheme of things (well, except plot) made Skyrim a pretty good experience at first.
Man, i'm still playing it at this day: gameplay's mods to enhance near anything is gorgeous.
Cutting heads, highlander-style is my favorite.
 
So Bethesda is actually selling an NPC house and stable for Morthal on creation club for 2 dollars?

This has to be like a mod that could be made in two hours, right? And I'm including downloading and learning how to use creation engine in that time frame.

Its enough to make me consider learning creation engine shit just to make a free version out of spite.
 
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a great video on the historical inspirations for Morrowind.
I find it refreshing to look at the events of Morrowind from a historical lens, the ending of the words is ALMSIVI.
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a great video on the historical inspirations for Morrowind.
I find it refreshing to look at the events of Morrowind from a historical lens, the ending of the words is ALMSIVI.
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Hope you're enjoying Fort Buckmoth, outlander.

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The best part about drinking goya is knowing that n'wahs don't know how to. And it's important to drink goya so that you can remind outlanders that they aren't allowed to have anything good in life. They're allowed to have Cyrodillic Brandy and Ungorth. And Colovian cheese. And that's, you know, pretty much it. Hey, that's a pretty good Kwama egg - not that an outlander would know!
 
Watching Starfield shit the bed doesn't give me any hopes for Elder Scrolls VI. The devs who made Skyrim great for what it was left long ago. There's literally nothing left to get excited over anymore.
I have zero hopes for TES6, they can't even blame the b-team this time. MAYBE this absolute blunder will shake things up at Bethesda, but I am not holding my breath. Fallout 76 was a dumpsterfire too and even that fuck up didn't compel them to try any harder. They really need some competition that can deliver decent first person open-world sci-fi/fantasy RPGs.

Morrowind had 3 houses
Is this how you honor the 6th House?
 
Nah, Skyrim was always great.

People are just gay.
Replaying Skyrim recently, it's first few hours of game play are amazing and it falls off quick, due to the leveled everything design and randomly generated loot. Difficulty by health sponge has always been complete shit and half the enemies on the game instakilling you from half health because of finishing moves is probably one of the worst game designs I've ever seen.
 
half the enemies on the game instakilling you from half health because of finishing moves is probably one of the worst game designs I've ever seen.
Literal skill issue in a game that doesn't require skill. How in the fuck could this happen often enough for it to be an issue? I think in all my hours of skyrim I've gotten hit with a kill move like, 10 times. And that's only when playing with mods that made combat far more punishing/challenging.
 
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Its enough to make me consider learning creation engine shit just to make a free version out of spite.
Double post, whatever.

Guaranteed there's already free versions of whatever is on the CC, probably even made by the same person with even more effort than what they put into the paid one. Which makes no sense to me, but whatever. And honestly house mods are like the easiest thing in the world to do. You could probably learn how to make your own in a few hours.
There are finishing moves?
Yeah. Once you or the enemies health hits a certain percentage there's a chance of triggering a kill move. There's a montage of all the melee ones on youtube and there's actually a decent amount of them. Plus there's also the perk for triggering decapitations with power moves once the enemy health is at like 25% or something.

Some of them are shared across each weapon, but there's a lot of weapon specific ones too. As well as kill moves for specific enemy types like dragon's, giants, animals etc.
 
Yeah. Once you or the enemies health hits a certain percentage there's a chance of triggering a kill move. There's a montage of all the melee ones on youtube and there's actually a decent amount of them. Plus there's also the perk for triggering decapitations with power moves once the enemy health is at like 25% or something.

Some of them are shared across each weapon, but there's a lot of weapon specific ones too. As well as kill moves for specific enemy types like dragon's, giants, animals etc.
My niggers in Christ I have over 2000 hours in Skyrim, I've done every branch of every quest multiple times, reset skills to grind to level 255 to max out all perks, I've done deprived playthroughs, I've done pacifist playthroughs, I've played Wyrmstooth, Falskaar, Frostfall... I have done everything there is to do in Skyrim, and to this day I did not know NPCs could trigger kill animations on the player. I thought that was a dragon-specific thing.

How fucking bad at the game are you?
 
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