The Elder Scrolls

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Mark and recall doesn't reduce the time I have to shuffle items around in order to sell them at full price. That's the problem, I'm also not gonna waste my mark on Creeper.
True. It's better to mark near the Merchant Mudcrab.

To add something, i like any TES main game (even Arena has charm, albeit more tedious than Daggerfall).
Morrowind is peak story (followed by Daggerfall so far). Arena is too simple, Oblivion is solid but lacks a lot the quality of Morrowind, and Skyrim is at par with Arena in story terms but falls off quick, and lands in a worse state than it.
Arena gameplay is basically Ultima Underworld and pretty linear (only game with exp-based system as a curiosity).
Daggerfall gameplay starts with the skill system, which rewards you not grinding mobs but abilities. More diverse but lacks the linear concept which i like more.
Morrowind gameplay is Daggerfall but with more goodies. Not fast traveling like earlier break a lot of balls but learning how to teleport, using interventions and mark/recall becomes easy. Movement speed in earlier levels is much worse than the earlier games, and i'm sure was a oversight by migrating a game engine.
Oblivion gameplay is much more simple than Morrowind, albeit keeping the attributes. I liked the different move styles you learn but game progress is horrible without mods.
Skyrim gameplay is a mix between the best of Oblivion & Morrowind but like i said earlier, quickly falls off in the monotony. Without mods, magic becomes irrelevant late game.

Well, that's it.
 
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True. It's better to mark near the Merchant Mudcrab.

To add something, i like any TES main game (even Arena has charm, albeit more tedious than Daggerfall).
Morrowind is peak story (followed by Daggerfall so far). Arena is too simple, Oblivion is solid but lacks a lot the quality of Morrowind, and Skyrim is at par with Arena in story terms but falls off quick, and lands in a worse state than it.
Arena gameplay is basically Ultima Underworld and pretty linear (only game with exp-based system as a curiosity).
Daggerfall gameplay starts with the skill system, which rewards you not grinding mobs but abilities. More diverse but lacks the linear concept which i like more.
Morrowind gameplay is Daggerfall but with more goodies. Not fast traveling like earlier break a lot of balls but learning how to teleport, using interventions and mark/recall becomes easy. Movement speed in earlier levels is much worse than the earlier games, and i'm sure was a oversight by migrating a game engine.
Oblivion gameplay is much more simple than Morrowind, albeit keeping the attributes. I liked the different move styles you learn but game progress is horrible without mods.
Skyrim gameplay is a mix between the best of Oblivion & Morrowind but like i said earlier, quickly falls off in the monotony. Without mods, magic becomes irrelevant late game.

Well, that's it.
They should have committed to making adventure games in between main releases. Redguard might have awkward combat but it was dripping with SOVL.
 
Increase your endurance and get better with the skill and you'll land hits consistently. Lmfao dumbasses
As someone here (I think) said, all the memes about how hard Morrowind is gaslit people into thinking it was actually harder than it really is. Most of the time it's just people suck at building proper characters or use the wrong weapons for their character's skills. If you're missing a rat or Shalk or whatever, that's your fault. Same with ES every game before it.
They should have committed to making adventure games in between main releases. Redguard might have awkward combat but it was dripping with SOVL.
Abso-fucking-lutely. I remember that game more fondly than Skyrim that's for fucking sure. And I haven't played Redguard in years!
Oh and in other news, the majority of people who watched and are waiting for the next episode of THLMR are still clueless as to him quitting making it, his "last episode" still under 1k views.
 
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>You're an SOS kind of guy aren't you
I would've said "but you like 'New Gentlemen,' don't you?" I also hope the "ball exploding idle dialogue" is real and not just a hotkey or edit he did. Some of these lines are pure Reddit faggotry but there's some genuinely funny ones in there. Also Dagoth (the mod author) fell for the Nordic Puzzle meme.
 
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Have booted up my Oblivion game again, thankfully there's been little in updated or new mods so very little that has to be done before I start playing
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I played waaay too much Morrowind. Goofy game, beautiful sometimes, clunky at times, tremendous amount of reading. I don't know, if you didn't have that gigantic guide book would it be that much fun or in depth. But with it, it was incredible.

I was so powerful that I could easily go into the Mages Guild and fuck them up, all of them easily. Same goes for cities with the guards and whatnot.
But I could never beat, I think it was those 5 Mournhold guards or something and there were these other fuckers with their poisonous darts, that weren't so easy. That game(game of the year edition) was incredibly layered. More than just the Wraithguard, Keening, Sunder, Dagoth Ur deal.
Loved it. Think about it sometimes.
I remember this one time going into this ogres house and basically murdering him and then looking through his stuff and seeing he was childlike and just trying to learn basic language. Pretty sad. But you always got the save function
 
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Redguard was so dogshit mechanically. But god did I love it.
They nailed the feel of adventure, shame about everything mechanically.
1:1 Redguard port to Morrowind is an idea that is slept on.
In other news, how many fucking years did it take for someone to make this plugin?
 
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>You're an SOS kind of guy aren't you
I would've said "but you like 'New Gentlemen,' don't you?" I also hope the "ball exploding idle dialogue" is real and not just a hotkey or edit he did. Some of these lines are pure Reddit faggotry but there's some genuinely funny ones in there. Also Dagoth (the mod author) fell for the Nordic Puzzle meme.
SOS was a mess. The creator was a closeted furry orc-bara loving faggot, who then blew up the mod and deleted it from loverslab cause of literal squabble between modders one way or the other. Fun reference though.
Redguard was so dogshit mechanically. But god did I love it.
They nailed the feel of adventure, shame about everything mechanically.
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Redguards. What a great concept done to shit cause they're just immigrants in every TES game.
 
As someone here (I think) said, all the memes about how hard Morrowind is gaslit people into thinking it was actually harder than it really is.
Morrowind isn't really hard so much as it's open ended and unforgiving. You don't even have to build a character especially well to get by because the combat is so simplistic. Literally just use the weapon type you are most skilled in, which is something I think even the most branded mongoloid can figure out.

I think what filters most people is the overall lack of handholding direction. Skyrim very pointedly directs you from the opening and leads you around the nose to the major settlements you will need to go to to progress cleanly.
Abso-fucking-lutely. I remember that game more fondly than Skyrim that's for fucking sure
Psychotic but also kind of true.
Redguards. What a great concept done to shit cause they're just immigrants in every TES game.
Just wait until we are in Hammerfell next game and they become the only hope of humanity against the Thalmor hordes, now joined by Nords because nords hate black people now for some reason.
 
The creator was a closeted furry orc-bara loving faggot, who then blew up the mod and deleted it from loverslab cause of literal squabble between modders one way or the other.
I never used it so this is news to me. I am not at all surprised though, degens are usually incredibly autisitc. :story:
 
I recently played the new Tamriel Rebuilt content that added an “epilogue” to the Morrowind main quest + the Tribunal DLC. I enjoyed it but near the end there’s a segment where your character apparently has a vision and you can then relay through a bunch of dialogue options what the supposed truth of the Tribunal and how Nerevar died is. In the literal first option you can say something like “they were, uh… more than friends” meaning that Nerevar was fucking all three of them (not just his canon wife Almalexia). Or that they were in a polycule. Or something gross along those lines. I laughed my ass off at it due to how utterly out of left field that idea/interpretation was. Fortunately it’s a completely optional choice but Jesus fucking Christ. Who came up with that shit?
 
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