The Elder Scrolls

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Sorry if late but the pics I'm seeing I can't help but post to laugh at

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Edit: Are these designs how ESO looks or something?
 
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Someone on TrueSTL said their eyes are too small and mouths are too big and I can't unsee it now.

Edit: Someone is claiming they tried to make Sheo actually look like Wes Johnson this time. I'm not sure though I haven't seen that dudes face in a while so someone else can confirm similarities.
 
Hey guys, I made a mod to fuel the culture war and test itch.io. Grummz immediately retweeted me.
It replaces Oblivion's Type 1 and Type 2 with Female and Male, a pretty simple locres edit. You can find it at https://tulpatownw.itch.io/oblivion-remastered-malefemale-body-type

I created an account with DEG mods because I kinda wanna support that guy, but I have to host the file somewhere. I don't know about catbox - does that let me host a file there indefinitely? Ill post it here too
Thank you
 
There's a game called Tainted Grail: The Fall of Avalon that's gonna be coming out of early access soon. The UI and setting are kind of generic but based on what I've seen it looks like if Skyrim was fun. I'm interested in it at any rate.
Oh shit the computerization is coming out of early access? I've got the board game at home. Haven't played very much of it though.
 
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Reactions: Drip irrigation
So wait, instead of having attributes specific for female and male characters, you now choose an "origin"?

Fucking gay. Especially because it looks like Colovians are given women attributes.

Edit: Also
I don't mind that change too much since it means I can be a male argonian mage with the better female stats. Making males and females equal would have been enough instead of removing them altogether, although at the end of the day the moment you load up a new game as "type 1" (female) or "type 2" (male), you're greeted with gender specific dialogue from Valen Dreth, which is why the change was stupid to begin with.
 
Amazing how they've even muted the colors in the Shivering Isles, is the engine allergic to saturated colors?
Its the same in all modern game engines. Why?

PBR (Physically Based Rendering)

Long story short, its easier to make realistic light, problem is now its all realistic and its not easy to make things look good when the time of day is changing all the time. Old games had to model all of this and design around it. Now, Ranjeep Pupoopruat from administered slum 32 can just place the sun, some lights and terrain into Unreal and get a decent looking product.
 
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