The Elder Scrolls

As someone who played the Xbox version of the original Oblivion, I like most of the changes, except the shaders removing some Oblivion color. However, I feel like some people have too much of a rose-tinted glasses on to see that most of the faults of the remaster comes from the fact that it is a remaster of oblivion and not because it is new.
Edit: I forgot to mention that there seems to be bitching about the health regen change. I'm personally okay with this change because health management has never been an actual challenge in these games, and in fact in the old Oblivion can be tedious. This goes into the whole dumbing down vs. streamlining debate, which I feel makes people trapped in mindsets that make having discussion about the real issues of the Elder Scrolls as a series, not just the last two games, challenging.
 
Last edited:
1. Re-implementing a placeholder line of dialogue for the first dragon you kill that sounds awful.
It's funnier and more stupid than that. The line exists in the subtitles for other languages, but not English, so instead of removing the clearly leftover development line from the other languages they decided to record a brand new line in English.
 
So who wants to make a dedicated thread for posting screenshots of all of these massive retards who can't figure out Oblivion's easy as fuck lockpicking system as if it's the GAME that's stupid? Seriously it's a timing based minigame that uses 3 inputs. You legitimately have to be a mongoloid to need it explained to you when it literally takes all of 10 seconds to get the gist of.
 
Nothing really, but like you said hosting it on Nexus to be a non-starter. That would be thanks to the overall autism and ego of the Bethesda modding community compared to others I imagine instead of Nexus policy. (Edit: Arthmoor also has a precedent of DMCA'ing and trying to get mods counter to this or in any way made in opposition to this taken down.)

Bethesda modders would likely rally behind Arthmoor despite his reputation; if forks became normalised it might dilute their overall 'fame' in the modding community if people provide better alternatives to existing mods based on the framework of older ones. The Bethesda modding community is the only community which is like this, either because the mods require more 'effort' or because they hold themselves to a higher regard since they're acknowledged by the developers.
So let me get this straight. You have game that you like but there are some features that you dislike or some features that wish were there but aren't. You therefore, using the tools and code provided to you by the developers, mod community and of course your own work, make the changes you want/a number of players want. You have no power over the very real copyright of the company and you haven't given any direct monetary value apart from indirect publicity to the devs or modders. You credit other modder's work. This is okay and in fact, praise worthy


You have a mod that you like but there are some features that you dislike or some features that you wish were there but aren't. You therefore, using the tools and code provided to you by the developers, mod community and of course your own work, make the changes you want/a number of players want. You have no power over the copyright of the mod because it doesn't fucking exist and you haven't given any direct monetary value apart from indirect publicity to the devs or modders . You credit other modder's work. This is unacceptable and you should be lynched, flayed or broken upon a wheel.
 
Last edited:
It's fixable.
It's been almost 20 years, and nobody really has a mod that really fixes the core mechanical problems, particularly the scaling. There are some mods that make some things less bad. What you're suggesting isn't fixing existing systems, it's ripping them out completely and replacing them.
 
  • Like
Reactions: TheGuntinator
This is unacceptable and you should be lynched, flayed or broken upon a wheel.
It took a decade after release for someone to finally release a mod that reverted some nonsense changes. This was because Arthmoor's stranglehold over Nexus and the modding scene was so absolute due to how many mods made his dependent, that any other mod he didn't like (based on the grounds it was derivative or hostile to his own mods) he could easily get it taken down, and even dogged other websites to have them taken down also.

According to Bethesda's EULA, you have a moral right to your mod, but if you're credited that moral right has been adhered to in the eyes of most courts. Guy's just a petty faggot with a massive ego. I'd love to see someone fork his shit, credit him, and then just ignore him thereafter. There's nothing he can do.

Another mod author who has showcased some faggotry is the guy behind Frost and Cold but that's a different rabbit hole.
 
Another mod author who has showcased some faggotry is the guy behind Frost and Cold but that's a different rabbit hole.
Chesko, the dude who put an in-game pop up ad for the paid version of his mod in the free version, right? There's also Tarshana who stole textures and shit and rebranded it as hers then took MxR to court over his review of her mod. She's still around with a different name. Then there was the guy that took down his mods when Trump won because he didn't want Nazis downloading his mods.

Bethesda modding is full of the most autistic faggots imaginable. Sim City4 modding was so chill and cool. I miss those days.
 
It's been almost 20 years, and nobody really has a mod that really fixes the core mechanical problems, particularly the scaling. There are some mods that make some things less bad. What you're suggesting isn't fixing existing systems, it's ripping them out completely and replacing them.
skyrim does it better desu, it has level ranges within certain areas, same thing for dungeons, it's why you can see bandits having nordic steel equipment but good luck finding one with stalhrim.
 
It took a decade after release for someone to finally release a mod that reverted some nonsense changes. This was because Arthmoor's stranglehold over Nexus and the modding scene was so absolute due to how many mods made his dependent, that any other mod he didn't like (based on the grounds it was derivative or hostile to his own mods) he could easily get it taken down, and even dogged other websites to have them taken down also.

According to Bethesda's EULA, you have a moral right to your mod, but if you're credited that moral right has been adhered to in the eyes of most courts. Guy's just a petty faggot with a massive ego. I'd love to see someone fork his shit, credit him, and then just ignore him thereafter. There's nothing he can do.

Another mod author who has showcased some faggotry is the guy behind Frost and Cold but that's a different rabbit hole.
Honestly despite playing and modding TES games for over 16 years I had no idea about any of the mod community spergry. I knew drama went down and I would hear "big mod creator has done x vague thing" or "modder has taken his toys and gone home due to Nexus policy change" but I guess I never looked into it. I have to say it's really interesting.
 
Last edited:
Honestly despite playing and modding TES games for over 16 years I had no idea about any of the mod community spergry. I new drama went down and I would hear "big mod creator has done x vague thing" or "modder has taken his toys and gone home due to Nexus policy change" but I guess I never looked into it. I have to say it's really interesting.
Maybe if this all occurred nowadays it might've got a dedicated thread similar to the HOI4 and other GSG mod communities thread. Arthmoor deleted all his socials so there's no sperging to capture, and a lot of the biggest spergs were doing their thing in the mid 2010s and I can't really point to anything else significant otherwise. Recording general sentiments to the American Krogan's Fallout 4 mod would probably be the last thing of note really. Maybe when the next Elder Scrolls comes out, the whole thing will start anew and a thread might be worth making.
 
Maybe if this all occurred nowadays it might've got a dedicated thread similar to the HOI4 and other GSG mod communities thread. Arthmoor deleted all his socials so there's no sperging to capture, and a lot of the biggest spergs were doing their thing in the mid 2010s and I can't really point to anything else significant otherwise. Recording general sentiments to the American Krogan's Fallout 4 mod would probably be the last thing of note really. Maybe when the next Elder Scrolls comes out, the whole thing will start anew and a thread might be worth making.
I guess the only Bethesda game mod shit show that I witnessed and paid attention to was the Fallout: Frontier fiasco.
 
skyrim does it better desu, it has level ranges within certain areas, same thing for dungeons, it's why you can see bandits having nordic steel equipment but good luck finding one with stalhrim.
There are many RPGs, including Skyrim, that are much more mechanically sound than Oblivion. That doesn't mean you can fix Oblivion by copying things from them. Too many interlocking pieces of the game...you'd have to totally remake it.
 
Last edited:
  • Deviant
Reactions: oh no its pipkun
Screenshot (27).webpScreenshot (30).webp

The troons at Nexus removed the Trump guard mod before I could download it how this site still exist now that the UK has told them that they will never be a woman is beyond me.
 
Last edited:
Emil should have been a writer for fable, not the Elder Scrolls
To be fair to him, his claim to fame is the DB questline in Oblivion. I wonder if he is just better working at a smaller scale with tighter restrictions or he just got lucky. I know he has said some really braindead things but it might just be he just got promoted past his ideal station
 
Back