- Joined
- Aug 6, 2024
Oh it’s not that bad bro*Elicit
And FF13 will never be remade or put center stage again because it fucking sucked, lmao
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Oh it’s not that bad bro*Elicit
And FF13 will never be remade or put center stage again because it fucking sucked, lmao
They could remake it to make the gameplay better and the story understandable. To improve it.*Elicit
And FF13 will never be remade or put center stage again because it fucking sucked, lmao
I'm not gonna get all hysterical and say it's the worst game ever made or something, but it's probably the worst mainline Final Fantasy game. The battle system is just micromanaging combat instructions via pre-determined roles so your characters can play themselves, The Hallway is insulting, the story is nonsensical to begin with and it was told in such a way as to minimize any chance of understanding what the fuck is going on without spending hours reading log entries. Lightning is also one of, if not the, least interesting FF protagonists.Oh it’s not that bad bro
I genuinely can't imagine something that would fix the issues of FF13 that wouldn't involve fundamentally changing both the mechanics and story of the game, but I'd be interested to hear people's theories.They could remake it to make the gameplay better and the story understandable. To improve it.
I don't think it's the worst mainline entry. I was actually interested enough in 13 to bother finishing it, which can't be said of both 15 and 16.worst mainline Final Fantasy game.
:^(*Elicit
And FF13 will never be remade or put center stage again because it fucking sucked, lmao
The linear as fuck level design until you're about 45 hours into the game is probably one of its biggest sins yeah, especially with how great the art direction music and graphics are, only a few areas actually have interesting design until the game lets you explore space Australia on your own, but by that point the story has taken a back seat to farming and doing missions.I'm not gonna get all hysterical and say it's the worst game ever made or something, but it's probably the worst mainline Final Fantasy game. The battle system is just micromanaging combat instructions via pre-determined roles so your characters can play themselves, The Hallway is insulting, the story is nonsensical to begin with and it was told in such a way as to minimize any chance of understanding what the fuck is going on without spending hours reading log entries. Lightning is also one of, if not the, least interesting FF protagonists.
Motomu Toriyama got 3 games to try and sell people on 13 and the height of his work was mediocre at best. FF13 deserves everything it got.
I genuinely can't imagine something that would fix the issues of FF13 that wouldn't involve fundamentally changing both the mechanics and story of the game, but I'd be interested to hear people's theories.
13 is very 10 esque, but 10 had side characters, and minigames, and lots of fun charming elements. 13 just has staggering monsters and nice music.XIII was made by almost the exact same team that made X, and I think that shows in that XIII still mostly "feels" like a Final Fantasy, just a sub-par one because they flubbed the development in trying to switch to HD. XV is a huge mess because it restarted development like 3 times and swapped out most of its dev team by the end, with its final director being a guy who only directed handheld spin-offs before and comes off like a corporate suit who's never actually played video games himself. And XVI just doesn't even feel much like a Final Fantasy game, and everything I've read of what game Yoshida likes makes it sound he doesn't even really like RPGs much.
XIII is genuinely probably my 4th favorite FF game. I love the music, visuals, sound design, areas, and the combat. I actually feel that XIII-2 ruined the combat because they slowed it down and changed the focus. The only objectively bad parts are the characters, pacing, and level design. I hate how gamers shit all over a game when it screws some things up, because I'd rather play a shitty but interesting game over a bunch of boring slop. It's because gamers whine when games like XIII or Dark Souls II take risks and fail in some ways that the industry now is filled with boring slop. You people only have yourselves to blame.I don't think it's the worst mainline entry. I was actually interested enough in 13 to bother finishing it, which can't be said of both 15 and 16.
Well besides all that we have gold! Phew.The only objectively bad parts are the characters, pacing, and level design.
Unironically yes. Great music, beautiful visuals, great combat, great world design, good lore. People only shat on XIII so hard because it was the era of peak dudebro and Japanese games had become uncool. Quintessential NPC hivemind behaviorWell besides all that we have gold! Phew.
There's something inherently repulsive to the average consumer when a series or brand reneges on something that was previously a strength of theirs in the name of "innovation" and fucks it up in the process. Gamers tend to be much more forgiving of "innovating" in tone, writing, design, graphics, and similar than "innovating" in mechanics or gameplay elements that worked well and were enjoyed.I hate how gamers shit all over a game when it screws some things up, because I'd rather play a shitty but interesting game over a bunch of boring slop.
Lol, the people that primarily shat on FF13 were longtime Final Fantasy and JRPG fans, not the Call of Duty crowd. They shat on it because it sucks. Looking like a Chinese peasant smoking all this copium.People only shat on XIII so hard because it was the era of peak dudebro and Japanese games had become uncool.
So FF XIII?All that is to say that Final Fantasy should stay turn-based, stay roughly fantasy or science-fantasy, and should end by fighting some crazy god-like entity. It ain't broke; don't fix it
I'm just saying, XIII already exists. You can shit on it for not matching some kind of standard for Final Fantasy that exists in your head, or you can see what the game is going for and try to appreciate that. Final Fantasy has always been switching shit up and this discussion has been had countless times, and so called "FF fans" get filtered by every new game in the franchise because it doesn't match a game they played on the SNES in 1994. If you can't stand change you're playing the wrong series, check out Dragon Quest.Gamers tend to be much more forgiving of "innovating" in tone, writing, design, graphics, and similar than "innovating" in mechanics or gameplay elements that worked well and were enjoyed.
You will never be a real turn-based game. You have no rounds, you have no turn queue, you have no strategy. You are an ATB system twisted by real-time combat into a crude mockery of JRPG perfection.So FF XIII?
Nope. But my complaints with 13 are not really combat-focused anyway (besides punishing you for developing characters outside of their specialty). It’s fine to say an evolution failed where prior ones didn’t.Do you guys also complain about ATB or XII's combat? Just curious.
I really wanna give 12 a shot but I've heard the combat has problems. Like most summons and magic becomes redundant because just wailing on enemies works fine, stuff like that. Although 7 had that problem too.Nope. But my complaints with 13 are not really combat-focused anyway (besides punishing you for developing characters outside of their specialty). It’s fine to say an evolution failed where prior ones didn’t.
Likewise, what I liked about 12 was not really the combat system. And I can admit they hold off on giving you gambits for too long. But it’s far from the disaster many claimed it was.
I do. I like the story for how different it is and it has ideas that should be in fantasy more. But the criticisms of the combat and choice of MC are quite correct.I really wanna give 12 a shot but I've heard the combat has problems. Like most summons and magic becomes redundant because just wailing on enemies works fine, stuff like that. Although 7 had that problem too.
(Also yiazmat)
Do you recommend it?