Retarded Weeb
kiwifarms.net
- Joined
- Dec 17, 2022
The way XII plays feels less like the previous ATB games and more like RTwP games like Baldur's Gate 1 & 2, and it has the same issue (arguably, since fans of RTwP WRPGs tend to argue it isn't necessarily one) that when fighting trash mobs you're generally best off just having your guys automatically beat them to death then getting fancy. Or you might throw out an AoE spell or something at the start then beat them to death. Really, I would prefer the gameplay of FFXII over many other RTwP games. It's snappy and easy to tell what's going on (a problem I have with a lot of top-down games), the AI programming for your party members is flexible and super easy to use, and bosses are generally tough enough that you need to pay attention and direct your guys instead of letting the game play itself (if you can beat them automatically, it's because you spent a lot of effort beforehand getting your party's AI scripts and equipment loadouts just right).I really wanna give 12 a shot but I've heard the combat has problems. Like most summons and magic becomes redundant because just wailing on enemies works fine, stuff like that. Although 7 had that problem too.
(Also yiazmat)
Do you recommend it?
I think in the grand scheme of things, XII gets more flak for its gameplay than it deserves because it's not the type of gameplay that JRPG players were accustomed to or expecting.