- Joined
- Dec 18, 2019
Its interesting you bring that up. I finally finished the demo and I actually love how they changed it all up.It's not actually common in media, but rabid shippers love it which is why they try to turn every instance like this one into it.
It's that along with the fact that 1) the remake gave him this gay little sashay whenever he walks, 2) made him give this small, almost playful smile when he's about to walk into them, and 3) got rid of the scary, menacing, eerily glowing, death glare the previous incarnations had, and toned down the one cool, and creepy thing the last part actually expanded upon, his cold, dead, blank, crazy lizard-eyes
And no, it's not a result of the lighting because the previous part proves otherwise.
Before I really get into it I just want to say I adore the presentation and work they put into everything. The music is S tier good. Even better sound design and mixing then Remake. The combat feels a lot better and faster in performance mode and the synergy moves feel as smooth as butter. I was really worried they wouldn't be able to pull the combo attacks but they actually did a great job with that. The open environments are a breath of fresh air that really makes the combat shine. You can hop over waist high obstacles and fences that would stop you dead in Remake (and most modern games for that matter) There's a surprising level of destructibility with the crates and miscellaneous items next to them. There's a moment early on where your in what feels like a locked guided tour with tifa but when you first start combat you can actually go back and explore the environment you ran though which felt amazing. There's only like one thing you can pick up but it was so cool to admire the environment and explore. I honestly felt something playing it that I hadn't felt in a long time. Wonder
I just thought it was pretty incredible how they did the progression of arriving at nibelheim and walking to the reactor. the town is an actual settlement with what looks like a 100 or so people milling about and there's a huge sense of scale when walking through the reactor and mountains, without making it feel like remake filler. Not to mention a fully playable and EXTEMELY customizable Piano minigame. (There's like 6 different tones to switch for each individual key. Im not a piano guy but I know it was crazy detailed) I really loved how they added more characters and detail without having them hog the spotlight.
The worst I can say about is pretty minor, There's a moment where cloud is limping and it felt pretty ridiculous but I understood completely what they were going for. Everybody is currently bitching about the spray paint climbing but htat's petty. There's some high Melanin individuals in Nibelheim that got a chuckle out of me but Square actually pulled it off and managed to make the town feel diverse without feeling woke which was nice. They cut out Tifa's panties but left in the ability to break into her shit which was hilarious.
Now as for the story.
They did a stand up job with the way cloud is presented and telling the tale. You'll know exactly where cloud ends and zack begins if you know the twist, but they play it all completely straight and dont make it glaringly obvious. Everything from crisis core is shown and greatly expanded upon up until right before Genesis is supposed to show up. The cool thing though is that when cloud gets up to the reactor I started to question the narrative and wonder how much of it was actually happening the way he said it.
The implication from all the context and buildup (if cloud can be trusted) is that sephiroth isn't really in control. He's losing the sanity yes, but up until he loses his shit at cloud in the mansion he seems "relatively" there even displaying anger, then he just straight up changes. When they show him killing several villagers right in front of you he's going about it with the due diligence of someone mowing the lawn. The way his eyes look in rebirth (dimly cat like but not as obvious as AC) feels like a man being puppeted by a monster.
I think there's an above average chance they'll lean into the possession angle. Personally It's what I always thought when I played the original. Then again this is assuming everything Cloud "saw" really happened that way. It could be the classic portrayal is correct and Cloud is just being misled into thinking otherwise
The implication from all the context and buildup (if cloud can be trusted) is that sephiroth isn't really in control. He's losing the sanity yes, but up until he loses his shit at cloud in the mansion he seems "relatively" there even displaying anger, then he just straight up changes. When they show him killing several villagers right in front of you he's going about it with the due diligence of someone mowing the lawn. The way his eyes look in rebirth (dimly cat like but not as obvious as AC) feels like a man being puppeted by a monster.
I think there's an above average chance they'll lean into the possession angle. Personally It's what I always thought when I played the original. Then again this is assuming everything Cloud "saw" really happened that way. It could be the classic portrayal is correct and Cloud is just being misled into thinking otherwise
It can be well done in anime when it's an actual straight man-chick relationship. I haven't really seen it done that great in the west.Okay, ignoring the fact that they completely missed/disregarded the context of the entire situation, can the trope "enemies-to-lovers" just fucking die? Because it's so fucking gross, and cringey, and not even applicable to what's happening here.