The Final Fantasy Thread

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The classes are unbalanced, too. Fighter just crushes everything, then you have Black Wizard who can't target elemental weaknesses (which don't exist), and has a worse selection of weapons than f**king White Mage.

The anniversary version worked overtime to fix all of that.

IIRC the wizards can use magical weapons as Items to cast Flare and Curaga and such.
I give the Black Wizard a katana because it's cool
 
Aerith was supposed to be this Japanese strong and pure woman in the original. Every translation took liberties, she's really forward about liking Cloud in the English original, I vaguely recall. ("I bet you'd like seeing me and Tifa in swimsuits!") It's meant to be a side effect of her innocence and sheltered upbringing. As well as the whole not quite human deal she's got going on. They went for the innocent angle on the remake, like when she's super hyped for cross dressing Cloud. They also play a lot with how the rough bartending brawler who does ecoterrorism as a side gig is the bashful one who treats Cloud with kiddy gloves, and the modestly dressed florist is pretty much willing to jump him in any dark alley.

She falls for him almost instantly because he reminds her of Zack. Aerith being an Ancient, there's this whole probably supernatural element to her love for Zack and then Cloud. My take on it is that it's supposed to be a love so deep it transcends even death and instantly recognizes Zack in Cloud... But really does come across as just horny pretty often.

In the end, all of the love triangle is just there for misdirection, I feel. It all plays into how Tifa was treating Cloud carefully because he came back with Zack's personality. She's even flabbergasted if you have Cloud flirt with her in the original. Aerith is super into him because she feels Zack in there. And then Aerith dies, Cloud un-Zackifies himself and his true personality comes out and Tifa starts getting a lot closer to him.

Even if it hangs out over a big part of the game, in the end it holds very little importance.

As for 7R going to be a Golden Ending, well yeah. Looking at past FFs, X was a fucking camp trip to Miseryville, and X-2 was a rainbow colored HOLY FUCK RIKKU IS ALL GROWN UP pew pew let's watch Brother kill things by ramming into them ass first Charlie's Angels ripoff. With great music and a shitty completion system. That rewarded you with a golden ending. Even that had some emotional impact, since it was really hard to do and you got to bring Tidus back. Bringing back a game that ended on a bittersweet note 20 years ago and not giving it a super happy ending would feel out of character for Squeenix. Even more so with how long it's gonna take them to do the whole thing.

That said, when Zack gets to eat Sephiroth sword or when Gackt lethally snipes him with a mako-infused apple or whatever, it'll still hold some emotional weight. Of course, this Cloud seems a little bit more Cloud than Zacloud, so he might just be alive and well. Aerith biting it seems incredibly unlikely purely on the grounds of it being a long, grindy game and losing that sort of progress is gonna prompt some strongly worded letters arriving at Squeenix. People probably don't remember, but the last game that pulled this was Metal Gear Solid V and the backlash over Quiet's death was so crazy strong, they ended up patching in a way to get her back, canon be fucked. At most, they'd have someone inherit her stats.
What did I just read?

What if Aeris still dies but she only dies because it turns out she's the final boss and you have to kill her to undo the time fuckery?

They can pull a fake out with saving her and in the end turns out to be the worst decision.
Ironically enough, I could see this happening (probably won't but still). I think I mentioned it before, but I guess it's worth mentioning it again. I could see Aeris, with her apparent newfound powers (not going to rant and rave about that here), naively deciding to screw the timeline(s) over just to get another shot at life to be with her friends. An amusing, sympathetic idea sure, but not one I think that is honestly worth remaking the game for.

The other problem with this though is what's the point of Sephiroth and Jenova then? Are they in on Aeris heel turn or what? If they're not, what's the point of them? Also as @Berrakh asked, what would be the point of having Sephiroth (or whomever) kill her since he's (and probably her too) presumably still alive? I mean...the whole thing is absurd in the end of the day, but if they're going to honestly go this route, then they might as well go all the way and make Aeris a really tragic villain and that's something I don't think they have the balls to do.
 
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The other problem with this though is what's the point of Sephiroth and Jenova then? Are they in on Aeris heel turn or what? If they're not, what's the point of them? Also as @Berrakh asked, what would be the point of having Sephiroth (or whomever) kill her since he's (and probably her too) presumably still alive? The whole thing is absurd.
Sephiroth becomes the needed evil that has to exist to restore the balance once the timeline goes all haywire.
 
"You were supposed to the Chosen One! You were supposed to balance the Lifestream, not destroy it!"
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I've just completed FF9 for the first time, and really enjoyed. it. 7 was a massive deal when it first game out, not just for how advanced it looked but that it was the first in the series released over here in what was a very niche genre, I remember a lot of hype around 8, but this one somewhat passed me by. The more medieval art style is really nice and whilst filling traditional tropes, I found myself quite invested in the core quartet of Zidane, Dagger, Vivi and Steiner, having them as my party for most of the game. It's also nice to have a fully contained story where everyone gets a definitive ending, without spinoffs and prequels that just contradict the original source material. Although that said, it's kindof a shame that the characters from this game seem somewhat forgotten compared to other entries.

It also feels like the last game where they were still constrained by the limitations of the technology, the lack of voice acting meaning they had to give the characters personalities and emotions through their actions as much as their words. Whilst they were pushing the PS1 to its limits, today it feels constrained in a good way, no visual clutter or 30 minute long cut scenes. The lore and world building was largely limited to what was shown in game as well, so you didn't have to do extra curricular reading to work out what the hell is going on (yes I'm talking to you FF13).

Admittedly, it's not perfect. The card game makes no sense, the skipping rope game is the worst thing invented by mankind since anthrax, and it has a number of those classic beginner's traps where you can be completely unprepared for a fight. (although it's the type of game I have no problem using a guide for.) Whilst I've not played every game in the series, this has definitely been one of my favourites.

I should play 8 again seeing as it's on Game Pass, but despite enjoying it at the time I've never felt any real desire to reply it. I think it's the idea of Squall's moping and the central love story is putting me off.
 
I've just completed FF9 for the first time, and really enjoyed. it. 7 was a massive deal when it first game out, not just for how advanced it looked but that it was the first in the series released over here in what was a very niche genre, I remember a lot of hype around 8, but this one somewhat passed me by. The more medieval art style is really nice and whilst filling traditional tropes, I found myself quite invested in the core quartet of Zidane, Dagger, Vivi and Steiner, having them as my party for most of the game. It's also nice to have a fully contained story where everyone gets a definitive ending, without spinoffs and prequels that just contradict the original source material. Although that said, it's kindof a shame that the characters from this game seem somewhat forgotten compared to other entries.

It also feels like the last game where they were still constrained by the limitations of the technology, the lack of voice acting meaning they had to give the characters personalities and emotions through their actions as much as their words. Whilst they were pushing the PS1 to its limits, today it feels constrained in a good way, no visual clutter or 30 minute long cut scenes. The lore and world building was largely limited to what was shown in game as well, so you didn't have to do extra curricular reading to work out what the hell is going on (yes I'm talking to you FF13).

Admittedly, it's not perfect. The card game makes no sense, the skipping rope game is the worst thing invented by mankind since anthrax, and it has a number of those classic beginner's traps where you can be completely unprepared for a fight. (although it's the type of game I have no problem using a guide for.) Whilst I've not played every game in the series, this has definitely been one of my favourites.

I should play 8 again seeing as it's on Game Pass, but despite enjoying it at the time I've never felt any real desire to reply it. I think it's the idea of Squall's moping and the central love story is putting me off.
Glad you enjoyed IX. Amazing game.

Supposedly, Squall in the Japanese version was much more socially awkward than mopey. His catchphrase "Whatever..." was more along the lines of "Sorry..." in Japanese.

Guess they changed him up to be a bit more "cool" I suppose.

Funny you mention using a guide for IX as the official strategy guide for it was an absolute abomination.

"Want help beating this boss? Go to PlayOnline and look it up yourself despite paying $15 for this guide!"
 
Supposedly, Squall in the Japanese version was much more socially awkward than mopey. His catchphrase "Whatever..." was more along the lines of "Sorry..." in Japanese.

Guess they changed him up to be a bit more "cool" I suppose.
After I learnt this fact, it makes Squall's English characterization pretty bipolar since the stand-offish rudeness jarrs with most of his melancholic moments where he is pretty nice and considerate in an friendly autistic way.
 
It looks like they added on a five minute ending scene to the Intergrade release. Again, I’m probably an easy lay when it comes to this cast, but it’s fun watching them interact with each other. And it ends with a cliffhanger that hints with how they might approach this new timeline. Who knows if they’ll actually stick the landing on this.
 
It looks like they added on a five minute ending scene to the Intergrade release. Again, I’m probably an easy lay when it comes to this cast, but it’s fun watching them interact with each other. And it ends with a cliffhanger that hints with how they might approach this new timeline. Who knows if they’ll actually stick the landing on this.
Yuffie is apparently good at doing adult stuff.
 
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