- Joined
- Aug 2, 2021
Let's all agree that the Switch controller is the worst.
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The Switch's Hori pro controller is kind of generic but solid.Let's all agree that the Switch controller is the worst.
I didn't hate the N64 controller, but it is not a well designed controller virtue of the fact that half of it is inoperable depending on which configuration the game uses.This has become a zoomer meme lately but there's nothing wrong with the n64 controller if you understand it as a product of its time.
Yeah a third of it turned out to be decorative, but it functioned great as a controller (except for all the ones manufactured for the US market that they forgot to lubricate, lol eat shit), and they were hedging their bets with both the market and developers at a time when the stick could have easily scared people off. Instead of playing that conservatively they really leaned into it and made both the controller and the console look like some alien shit to help frame the jump to the "64-bit" era as a big deal. I still have a marketing VHS they sent out when you preordered that's like 70% just talking about the controller and rumble pak.
People were sometimes confused by it or made three-hand jokes back in the day but it's telling that outright shitting on it is a phenomenon that only really started up with the modern fad of retro hype and collectible scamming.
well, it's 1/3rd and that's basically still true of modern controllers whenever a game doesn't the d-pad at all. they just put it on a goofy prong with an extra alternate index finger button.I didn't hate the N64 controller, but it is not a well designed controller virtue of the fact that half of it is inoperable depending on which configuration the game uses.
What games are you playing that don't utilize the d-pad? Literally every game uses it to some capacity.still true of modern controllers whenever a game doesn't the d-pad at all.
Plenty of platformers, racing games, fighting games? actually basically every genre outside fps/third person games have titles that don't need it at all. Or let you pick one or the other (also a somewhat common use case on the n64).What games are you playing that don't utilize the d-pad? Literally every game uses it to some capacity.
A game doesn't need to use it primarily to get use out of it. The more buttons on a controller the better.Plenty of platformers, racing games, fighting games? actually basically every genre outside fps/third person games have titles that don't need it at all. Or let you pick one or the other (also a somewhat common use case on the n64).
Great, we agree that the n64 controller ruled then.A game doesn't need to use it primarily to get use out of it. The more buttons on a controller the better. You can hand-wave it as just useless shortcuts but it goes a long way to stop a game from being bogged down in unnecessary menus.
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An Xbox controller has:Great, we agree that the n64 controller ruled then.
alright well instead of comparing it to a console that released 5 years later, let's compare it to the other console at the time which had an analogue/digital toggle button to turn the sticks on with its optional analogue controller and count how many games used the stick and d-pad at the same time.An Xbox controller has:
2 analog sticks, 2 analog buttons, 2 triggers, 2 bumpers, 1 d-pad, 4 face buttons, 1 back button, and 1 start button; available to use at all times without doing gymnastics.
Depending on game configuration a N64 controller has either:
1 analog stick, 6 face buttons, 1 bumper, 1 trigger, and 1 start button
1 d-pad, 6 face buttons, 2 bumpers, and 1 start button
It's wasted inputs and less buttons. No, we don't agree.
You're not understanding the point. Being a "product of its era" is irrelevant. The fact is that inputs are lost depending on configuration which makes it a very flawed controller.alright well instead of comparing it to a console that released 5 years later, let's compare it to the other console at the time which had an analogue/digital toggle button to turn the sticks on with its optional analogue controller and count how many games used the stick and d-pad at the same time.
if you're now gonna say it all comes down the the psx's one extra shoulder button you're really gonna be stretching that "half of it" statement huh
since my whole argument is that it's a product of its era i'd feel pretty dumb if we did agree
oh okay i thought the point was about real estate but sure we can pretend it was this all alongYou're not understanding the point. Being a "product of its era" is irrelevant. The fact is that inputs are lost depending on configuration which makes it a very flawed controller.
Games didn't utilize them BECAUSE of the controller. If the controller was forward thinking you would have seen games utilize buttons properly.inputs are lost? it doesn't provide extra buttons for games to use for all the zero games at the time (of the generation, not even that one console) that would have used them?
So, literally yes to the touchpad thing. I see.Games didn't utilize them BECAUSE of the controller. If the controller was forward thinking you would have seen games utilize buttons properly.
The only true way to play a Souls game.
Literally nothing wrong with it aside from the left stick and D-pad being swapped.Let's all agree that the Switch controller is the worst.