The Windows OS Thread - Formerly THE OS for gamers and normies, now sadly ruined by Pajeets

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A Windows Insider user discovers an undocumented ‘Shared audio’ feature in the latest build — quick setting allows you to play audio through multiple outputs
At the moment, Windows does not support a native way of outputting audio to multiple different devices. A workaround involving the built-in Stereo Mix feature often does not work and can result in unwanted audio feedback. There are some third-party apps you can download, like OBS, Voicemeeter, or Audio Router, but they can get complicated and a bit too difficult for most people who simply want to share their audio experience.
 
So I switched to Win11 IOT Enterprise from Win11 Pro with massgrave script and I still seem to be getting cumulative updates is this normal for IOT?
 
Out of curiosity, is there any advantage of using Win11 over Win10 on a gaming laptop? I used Win11 a couple years ago and jumped ship ASAP back to Win10
 
Out of curiosity, is there any advantage of using Win11 over Win10 on a gaming laptop? I used Win11 a couple years ago and jumped ship ASAP back to Win10
Eventually newer games will require libraries and features the last update of Windows 10 doesn't have. Also looks like to me it simply isn't possible to enable DirectStorage BypassIO (direct transfering of data from a NVMe drive to GPU memory) on Win10 or the last Win10-based LTSC/Server editions even though some of the latest games using DirectStorage APIs do at least run.
 
It's usually about 2 years past EOL that we see new software coming out that requires new operating system features, so you can probably keep running Win 10 until 2027 or thereabouts.
 
It's usually about 2 years past EOL that we see new software coming out that requires new operating system features, so you can probably keep running Win 10 until 2027 or thereabouts.
At the same time I doubt that Win10's deprecation will be the same as Win 7/8.1's. When Windows 7 was properly discontinued in 2020, Windows 10 was a completely different beast under the hood. Same with 8.1 when it was discontinued in 2023. By comparison, Windows 11 is barely different from Windows 10 under the hood, so if we are to assume the software deprecation for 10 will go as it did for 7, it will either have to be:
a) Windows 11 will get major under-the-hood rewrites that won't be backwards compatible (unlikely as Satya fired just about all people that did actual work on Windows)
b) Software will start arbitrarily enforcing version restrictions even if their software is still 100% compatible with Windows 10 (more likely scenario)

Even now, 4 years after the release of Windows 11, I don't think there's a single piece of software around that depends on a feature that only exists in 11 but not in 10, and I doubt this'll change anytime soon. 10 and 11's codebases are much closer to each other than 7's to 10's. Hell, there's been barely any crucial changes between Win10 21H2 and 22H2 so the LTSC versions of 10 are bound to be fine for more than 2 years past Win10's official EOL, as long as companies won't decide to arbitrarily cut support for it even when there's no need to.
 
Wasn't M$ first goal was exactly that? To stay on Win10 and roll incremental updates until the company goes under, or the heat death of the universe?

Bunch o' jeety liars, that's what they are now.
Windows 10 was supposed to be the last version of Windows, until some major change on technology forces a major rewrite (such as AR kicking off or something).

Turns out that wasn't profitable.
 
By comparison, Windows 11 is barely different from Windows 10 under the hood
I'm not sure this is really true. There are some new syscalls, but more importantly there are new APIs that don't exist in Windows 10 and haven't been community backported (yet?), plus the TPM & memory integrity enforcement might mean some software just stops working with some new security focused update if you don't have hardware support for that.

They have also been willing to make bigger changes per 6 month release, a new one could come out that adds more new stuff.

Windows 11 could've been a service pack
The point seemed to be to enforce a hardware minimum spec. If it had been a service pack it would have been more annoying and confusing than continuing to support Windows 10 for 4+ years and branching off with new features.
 
a) Windows 11 will get major under-the-hood rewrites that won't be backwards compatible (unlikely as Satya fired just about all people that did actual work on Windows)
b) Software will start arbitrarily enforcing version restrictions even if their software is still 100% compatible with Windows 10 (more likely scenario)
All it takes is introducing new function signatures in driver updates that developers actually use. New versions of DirectX are the biggest mover of this in games. For example, Microsoft has been working on its own ML-based upscaler, and from what we've seen of DLSS, XeSS, and FSR4, the differences between one ML upscaler and the next are marginal. So suppose, MS actually releases this to all Windows 11 machines. First dev who says "fuck it, I'm not wasting time with vendor-specific upscalers" and just calls the new DirectX API with no OS version wrappers now requires Win 11, and Win 10 will throw an invalid function exception.

Windows 10 was supposed to be the last version of Windows, until some major change on technology forces a major rewrite (such as AR kicking off or something).

Turns out that wasn't profitable.

Windows 11 is free for Win 10 users, so it might as well be a service pack.
 
All it takes is introducing new function signatures in driver updates that developers actually use. New versions of DirectX are the biggest mover of this in games. For example, Microsoft has been working on its own ML-based upscaler, and from what we've seen of DLSS, XeSS, and FSR4, the differences between one ML upscaler and the next are marginal. So suppose, MS actually releases this to all Windows 11 machines. First dev who says "fuck it, I'm not wasting time with vendor-specific upscalers" and just calls the new DirectX API with no OS version wrappers now requires Win 11, and Win 10 will throw an invalid function exception.
And then shortly after Proton supports it
 
I was planning to use microwin from that chris titus guy on a new build, but I've heard it's a little unstable or could cause problems down the road. Is that just FUD? I don't love the idea of running youtuber scripts but if it's legit I might try it.

Besides that I looked at Rufus and from what I can tell that seems basically 100% stable. But is Rufus even worth trying if I'd have to manually go through and debloat everything anyway? At that point I might just go through the OOBE without internet for a local account. Any insight would be appreciated.

I just want a clean and reasonably private fucking windows install, which I know is kind of an oxy moron. Also no, I'm not interested in spending forever learning linux and wrestling with compatibility all the time.
 
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