- Joined
- Nov 15, 2021
Helldivers II is the greatest game of all time, actually.Anyway, you shouldn't play those games because they're slop.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Helldivers II is the greatest game of all time, actually.Anyway, you shouldn't play those games because they're slop.
At the moment, Windows does not support a native way of outputting audio to multiple different devices. A workaround involving the built-in Stereo Mix feature often does not work and can result in unwanted audio feedback. There are some third-party apps you can download, like OBS, Voicemeeter, or Audio Router, but they can get complicated and a bit too difficult for most people who simply want to share their audio experience.
Yes, it will still be getting cumulative updates since these are security updates.So I switched to Win11 IOT Enterprise from Win11 Pro with massgrave script and I still seem to be getting cumulative updates is this normal for IOT?
Eventually newer games will require libraries and features the last update of Windows 10 doesn't have. Also looks like to me it simply isn't possible to enable DirectStorage BypassIO (direct transfering of data from a NVMe drive to GPU memory) on Win10 or the last Win10-based LTSC/Server editions even though some of the latest games using DirectStorage APIs do at least run.Out of curiosity, is there any advantage of using Win11 over Win10 on a gaming laptop? I used Win11 a couple years ago and jumped ship ASAP back to Win10
At the same time I doubt that Win10's deprecation will be the same as Win 7/8.1's. When Windows 7 was properly discontinued in 2020, Windows 10 was a completely different beast under the hood. Same with 8.1 when it was discontinued in 2023. By comparison, Windows 11 is barely different from Windows 10 under the hood, so if we are to assume the software deprecation for 10 will go as it did for 7, it will either have to be:It's usually about 2 years past EOL that we see new software coming out that requires new operating system features, so you can probably keep running Win 10 until 2027 or thereabouts.
Wasn't M$ first goal was exactly that? To stay on Win10 and roll incremental updates until the company goes under, or the heat death of the universe?Windows 11 could've been a service pack
Windows 10 was supposed to be the last version of Windows, until some major change on technology forces a major rewrite (such as AR kicking off or something).Wasn't M$ first goal was exactly that? To stay on Win10 and roll incremental updates until the company goes under, or the heat death of the universe?
Bunch o' jeety liars, that's what they are now.
I'm not sure this is really true. There are some new syscalls, but more importantly there are new APIs that don't exist in Windows 10 and haven't been community backported (yet?), plus the TPM & memory integrity enforcement might mean some software just stops working with some new security focused update if you don't have hardware support for that.By comparison, Windows 11 is barely different from Windows 10 under the hood
The point seemed to be to enforce a hardware minimum spec. If it had been a service pack it would have been more annoying and confusing than continuing to support Windows 10 for 4+ years and branching off with new features.Windows 11 could've been a service pack
All it takes is introducing new function signatures in driver updates that developers actually use. New versions of DirectX are the biggest mover of this in games. For example, Microsoft has been working on its own ML-based upscaler, and from what we've seen of DLSS, XeSS, and FSR4, the differences between one ML upscaler and the next are marginal. So suppose, MS actually releases this to all Windows 11 machines. First dev who says "fuck it, I'm not wasting time with vendor-specific upscalers" and just calls the new DirectX API with no OS version wrappers now requires Win 11, and Win 10 will throw an invalid function exception.a) Windows 11 will get major under-the-hood rewrites that won't be backwards compatible (unlikely as Satya fired just about all people that did actual work on Windows)
b) Software will start arbitrarily enforcing version restrictions even if their software is still 100% compatible with Windows 10 (more likely scenario)
Windows 10 was supposed to be the last version of Windows, until some major change on technology forces a major rewrite (such as AR kicking off or something).
Turns out that wasn't profitable.
And then shortly after Proton supports itAll it takes is introducing new function signatures in driver updates that developers actually use. New versions of DirectX are the biggest mover of this in games. For example, Microsoft has been working on its own ML-based upscaler, and from what we've seen of DLSS, XeSS, and FSR4, the differences between one ML upscaler and the next are marginal. So suppose, MS actually releases this to all Windows 11 machines. First dev who says "fuck it, I'm not wasting time with vendor-specific upscalers" and just calls the new DirectX API with no OS version wrappers now requires Win 11, and Win 10 will throw an invalid function exception.
Win11 was initially another Win10 feature update until feature creep bloated it to the point where MS said "Fuck it, new Windows version it is."Windows 11 could've been a service pack
...which will require you to update to version of Linux even more recent and less stable than Windows 11.And then shortly after Proton supports it
Just use Linux Mint, it'll be like you're running Windows 7....which will require you to update to version of Linux even more recent and less stable than Windows 11.
I refuse to upgrade from 17.3. I was promised that switching to Linux means I won't be forced to upgrade anymore.Just use Linux Mint, it'll be like you're running Windows 7.