Undertale

This is the shittiest fucking game I've ever played and I can't believe you people enjoy this shit. It had some quirks but all that charm wore off about 30 minutes in. Every single thing that happens after you leave the Goat's house is downhill and it culminates in its own shit right after you stop seeing Papyrus. The lizard was grating as fuck, the boss battle with Undying or whatever was tediously difficult, the King's battle was confusing and then the ending fucking sucked. It was fucking awful. It was so fucking retarded I can't believe anyone is impressed by it. Having the flower be the final boss is kind of funny but having it so over the top crashing my fucking game to break the 4th wall is just irritating and the complete opposite of fun.

There is not one but two gay love interests in the game introduced and discarded in the same area. It's just fucking weird. At that point with the Tsundere planes it became obvious that it had devolved into Tumblr memes and shit I didn't understand. I imagine this is what it's like to be a 60 year old man playing Call of Duty. You're just confused and annoyed. I went with a pacifist approach and I didn't kill anyone or anything the entire game, so when I get to the end with the Flower I give it mercy and then it tells me I got the bad ending for doing so and I should reload. I do and I see the king again and just tap out. Like, no. I'm not doing that again. I'm done. I am absolutely and completely done with this fucking game now.

The first part of the game is extraordinarily misleading and it makes you think that everything you do is going to be of some greater importance, and by not murdering things and struggling through the hard way you'll be rewarded with some emotional closure. Instead, everything becomes messy and confusing and you just want to be done with it by the 4th time you had to reload the executable to continue playing. I do not understand what other people feel from this shit and I'm extremely upset I got swept up in the hype. This review by Dunkey features all the good aspects of the game without having to actually play it and if you're curious I'd suggest just watching this and saving yourself $10.

#triggered
But seriously the fights aren't really that hard unless you're doing Genocide (in which case they're nearly impossible)
The amount of STRONG EMPOWERED LESBIAN WOMYN is annoying, so are the references to tumblr memes, but I think you're overreacting.
 
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#triggered
But seriously the fights aren't really that hard unless you're doing Genocide (in which case they're nearly impossible)
The amount of STRONG EMPOWERED LESBIAN WOMYN is annoying, so are the references to tumblr memes, but I think you're overreacting.
The game became completely joyless after beating Papyrus. Nothing made sense. They dolled out all this noise and then you get up to the ending and it's just trash. I played through the ending a second time after posting and I got the same thing, so I don't know what it's expecting me. I thought maybe not killing the flower was the problem but even on my second turn I didn't even get the chance to kill it, so I assume that that option doesn't even matter and if I had tried to kill it it'd have not let me.

The Flower hints that I need to chat with Undying or something, but I don't know how to go back to town, and I'm sure as fuck not walking from the King's castle back to the town, so I guess Undying can serve hotdogs or kill herself. The ending amounted to this: "Gj not killing anyone but your visit did nothing to help us and now we have no hope ever breaking out of the passage, so you may of well just killed everyone." Maybe if I do talk to Undyn the game gives me a good ending, but even so, why do I care? I'm not involved with the game anymore. It had me by the balls when I got out of the goat's house and by the end I was just irritated so I don't even care to try and get a better ending.
 
If a good ending you desire, a fishfucker you must pursue.
You need to talk to the fish at Papyrus' house, then return to the lizard's lab. After that quest, return to the king for the real final fight. The elevators at the castle work now, and there's a boat guy that will move you from area to area quickly.
Chances are you won't like the true ending much more, though. If you don't care it just won't pull any strings. Although it is a better ending. But since you got that far, I recommend you go for it anyway. Even if just to get the most content out of your cash.
 
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Undertale is a great game for what it is but its getting too hyped up especially with all this awful fan art coming out, like becoming the new FNAF.

I agree, but only a little- it's certainly indie and has ended up with furry fanart.

Only when endless sequels are released in quick succession will it start matching FNAF.

Plus it needs an autistic Game Theory video.
 
People in my Skype list have been going on about Undertale so much recently that I've been threatening to block them just to shut them up. This is kind of a general rant, but the main reason I find myself despising these titles is because I never feel like I'm allowed to enjoy them my way. No, I have to be told exactly how transcendental this game is, how my life is a grey shadow without it, and how anyone who ever said anything bad about this game was obviously raped as a child. Then I have to endure days worth on inane 'HEY, I'M GONNA TALK TO YOU ABOUT SOMETHING YOU DON'T WANT TO HEAR ABOUT BUT I'M GOING TO TALK TO YOU ABOUT IT ANYWAY BECAUSE YOU DIDN'T -EXPLICITLY SAY- THIS ONE ASPECT OF IT WAS SOMETHING I WASN'T ALLOWED TO TALK TO YOU ABOUT' commentary turning up every single time I turn on any form of social media.

Honestly, Undertale is another game that was ruined for me before I ever played it - and I doubt I ever will. I miss the days when you could have decent, practical and restrained discussions about video games.
 
Honestly, Undertale is another game that was ruined for me before I ever played it - and I doubt I ever will. I miss the days when you could have decent, practical and restrained discussions about video games.

I get that, I really do. Problem is, it's a vicious cycle. Games that were initially innovative and genuinely effective and enjoyable (FNAF, Undertale, even Minecraft) get ruined by demographics that get introduced to the games by things like cancerous social media and annoying scream-at-the-camera Let's Players. Then of course, as per the rule of the Internet, everything that touches it instantly goes to shit. FNAF was ruined by furries, Undertale was ruined by...uh...furries, and Minecraft by racist twelve year olds bashing epeens. I feel you when you talk about not being able to discuss games with randoms over the net without the cancer seeping in, but IMO I think that it shouldn't deter us from enjoying the game either. I'm not defending UT in particular, but it is legitimately a good game, and I hope you get to properly enjoy it and other games of its caliber someday. Good luck :heart-full:
 
People in my Skype list have been going on about Undertale so much recently that I've been threatening to block them just to shut them up. This is kind of a general rant, but the main reason I find myself despising these titles is because I never feel like I'm allowed to enjoy them my way. No, I have to be told exactly how transcendental this game is, how my life is a grey shadow without it, and how anyone who ever said anything bad about this game was obviously raped as a child. Then I have to endure days worth on inane 'HEY, I'M GONNA TALK TO YOU ABOUT SOMETHING YOU DON'T WANT TO HEAR ABOUT BUT I'M GOING TO TALK TO YOU ABOUT IT ANYWAY BECAUSE YOU DIDN'T -EXPLICITLY SAY- THIS ONE ASPECT OF IT WAS SOMETHING I WASN'T ALLOWED TO TALK TO YOU ABOUT' commentary turning up every single time I turn on any form of social media.

Honestly, Undertale is another game that was ruined for me before I ever played it - and I doubt I ever will. I miss the days when you could have decent, practical and restrained discussions about video games.

why do you let stupid people influence your opinions on a game
 
I have an inbuilt 'the more people who are mindlessly gushing about something and insisting I have to try it, the more shit it has to be' filter. Thus far it hasn't steered me wrong.

Hasn't steered you wrong because you haven't tried out the game. Then again, if you were to play it you'd do so with the intent to dislike it.
 
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Hasn't steered you wrong because you haven't tried out the game. Then again, if you were to play it you'd do so with the intent to dislike it.

This is my point. When somebody talks to me about a game, it'll taint my opinion of it. If somebody gushes to me about it (something I find intensely irritating), then my attitude towards that game will be tainted even more. It ceases to become an experience that I as an individual may be interested in on the basis of appeal to my own likes and dislikes; it becomes an icon, an artifact, something placed on a pedestal by others. I'm no longer playing or even perceiving it through my own unfettered perceptions, I'm working by their perceptions. Cognitive bias, pure and simple.

This isn't so bad if, for example, one person I like recommends a movie to me, or suggests I try a game because they played it and enjoyed it. However, when people act as if they're selling me the rights to drink at the waters of life, or insist that my identity as a gamer is illegitimate because I just haven't gotten around to playing it yet, I grow hostile towards the concept. Whenever I'm exposed to that game, my first and foremost reaction will always be to dissect it in an attempt to understand what the hype was all about. Then when I learn that it's just an 'okay game', or even potentially a 'great game', there will always be somebody who takes my opinion way too seriously and makes it their personal mission in life to enlighten me as to exactly why I'm wrong in every possible respect.

Let's take something like Mass Effect 3 as an example. I love ME, and I loved ME3. Before I played it, I purposefully insulated myself from any information regarding it so as to have as completely unbiased an opinion as possible. Then I played it and found the ending to be a bit lackluster. Then I went on social media and discovered that apparently the ending I had considered underwhelming was the new Antichrist, and anybody who felt any less was clearly deviant and had to be purged along with Bioware and EA. Had I been exposed to that lunacy before playing the game, that would surely have tainted my enjoyment of it in a very tangible way. The exact same thing applies to Undertale. Except I don't care in the slightest about it, never seek it out, and still get barraged with info claiming it to be the best thing since sliced bread at every turn.
 
Dammit, as much as I think Undertale has a great story, excellent characters, and interesting gameplay, I am realizing that the replay value kind of disappears when you 100% everything. Am I the only one who feels this way?

Yeah. Although the fact that

Flowey discourages you from playing again after the pacifist ending kinda helps in that regard.
 
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