Video Game Chat Thread - Pre-Alpha Experimental Version

Are videogames for children?


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    8
  • Poll closed .
The poll in this thread is odd to me, and the results as well (even though it appears to be closed).

I don't see any reason why videogames are for children.
Granted, I don't play many or at all since a while, but one could enjoy games just the same as you enjoy a movie, or reading a book/comic, or even in some cases, satisfy your creativity. There's a lot of games where the artstyle alone makes it worth playing/checking out (for some people, since beauty is subjective), not to mention the more "physical" aspect of it, like testing your reflexes or coordination if the genre allows it.

Sounds like a basic take, but I don't see how it's inaccurate.
 
Most of this board could desperately stand to just stop talking about video games online and go play video games they enjoy instead.
I try, but the pickings over the last year or so have been slim, at least for me. And sometimes you just want to laugh at fuck-ups like Saint's Row or Forspoken.
 
I try, but the pickings over the last year or so have been slim, at least for me. And sometimes you just want to laugh at fuck-ups like Saint's Row or Forspoken.
Laughing about fuckups is one thing. That's fun. That's nice.

Doomering about fuckups is just stupid. Go play something you like instead of kvetching about how terrible this, that, or the other is.

That's not to say all criticism is bad. But when the majority of what any given individual talks about is how awful everything is, it's probably time to stop paying attention to the internet for a while and go do something more enjoyable with one's time.
 
GoldenEye is out for Xbox and Switch.

Xbox version isn't the leaked XBLA version.
Plays worse than on original hardware.
Xbox has modernized controls. Switch doesn't.
Xbox only has local co-op, Switch has online but no matchmaking.
Can't be bought directly. On Xbox, you'll need a Game Pass sub or own Rare Replay (digital). On Switch, subbing to the NSO + Expansion Pack is your only choice.
 
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GoldenEye is out for Xbox and Switch.

Xbox version isn't the leaked XBLA version.
Plays worse than on original hardware.
Xbox has modernized controls. Switch doesn't.
Xbox only has local co-op, Switch has online but no matchmaking.
Can't be bought directly. On Xbox, you'll need a Game Pass sub or own Rare Replay (digital). On Switch, subbing to the NSO + Expansion Pack is your only choice.
I gave it a try myself, Xbox version:
  • This feels like you're playing it in an emulator. It's a little sluggish, and anything new feels very much like a romhack.
  • All that's new that I've seen so far, apart from multiplayer, is your Xbox gamertag on the file select screen, and ironsights aiming is completely different
  • Ironsights aiming is vastly improved. Hold LT to bring up the reticle, and all of the little gun swaying and auto aim stops, letting you fire exactly in the bullseye of the reticle. The sniper rifle still acts the same, zooming in with a lot of sway.
  • In the original version, you could sort of run by strafing and moving forward at the same time. This was unintended, and happens because (iirc) it simply just adds acceleration values of strafing and moving forward together, rather than just going with whatever's fastest. This made the game a lot faster, and the challenge times way easier. They changed it, so now you can't do that anymore.
  • Lots of little emulation quirks, like geometry showing its lines and assets clipping and conflicting with one another
  • They didn't even clean up the fonts, meaning everything is all upscaled and ugly. Exactly like what you'd see in any emulator.
Yeah, it's not exactly the remaster I was hoping for, but it was free because I bought a game compilation for $7.50 a few years ago. Whatever. I was hoping for something on par with the Perfect Dark remaster from 2010, but then I remembered it's the shitty future, so I'm just glad Natalya wasn't replaced with a green-haired black woman who'd stand there and lecture Bond on how he's a bigot for not being attracted to vaccinated Ukrainian transsexual children with AIDS, or something.

Also, it just shows up in your normal game list, and isn't baked into Rare Replay's launcher. It's pretty lame of them to not include it for physical copy owners. Oh well.
 
enjoying them.
Where do you think we are.jpg

That's not to say all criticism is bad. But when the majority of what any given individual talks about is how awful everything is, it's probably time to stop paying attention to the internet for a while and go do something more enjoyable with one's time.
that's just consoomer retards who haven't taken the indiepill. usually you see that limited to certain games, like the destinyfag complaining about EVERYTHING but still BUYS EVERYTHING, but since AAA in general is pretty shit that became somewhat the norm.

I try, but the pickings over the last year or so have been slim, at least for me. And sometimes you just want to laugh at fuck-ups like Saint's Row or Forspoken.
I just 100% the ascent, shit was dope and made by like 13 swedes or something. unless you depend on the few niches AA and smaller can't produce for there probably is something that's fun.
 
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How many indie games have you played?
90 to 95 percent of all books, music, games etc. is trash. What we usually see and enjoy is the stuff that makes it to the top 5 to 10 percent. If you want to see this theory of mine in action pic related has some indie games that have recently been released on steam. How many of them are you going to play? How many of them have you heard? How many of them do you think are good? Most of us usually see and play the "good" stuff that makes it to the top. You could do the same thing by going to Amazons published books sections and looking at the newly released books and asking yourself the same questions.

Capture.JPG
 
Nah he's got a point. Every Indie recommendation is either a decade old game, Reddit bait or a derivative of a better game. I can only see Hollow Knight used as a point for the quality of indies a limited number of times.
How many indie games have you played?
 
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Tried out Hi-Fi Rush. Game is kino. Feels like something Platinum would have made if they had kept up their creative streak of '09-'13 instead of devolving into a mess that just reskins Bayo and MGR every year or two. Don't agree with people calling the writing cringe but that's pretty much up to personal taste. MC is like Travis Touchdown filtered through a good western cartoon and FLCL in the best way possible if you ask me.
 
90 to 95 percent of all books, music, games etc. is trash.
which means statistically you are more likely to find something enjoyable (which is the keyword here) out of 50 indie games released each month than 5 AAA every quarter.

it's also a brainlet argument. "hurr everything is shit, here let me post the music top 100 or the oscars" - taste and preference doesn't work that way, "good" is relative unless you're a consumer sheep that jerks itself off over metacritic scores or whatever the hot top is among normies this week. following that logic we should all just play fortnite, obviously.

Nah he's got a point. Every Indie recommendation is either a decade old game, Reddit bait or a derivative of a better game. I can only see Hollow Knight used as a point for the quality of indies a limited number of times.
I played more demos and games from the recent next fests I had fun with than AAA in the same timeframe or longer. the ascent came out in 2021.

I really want people to stop trying to turn this sub-forum into a /v/ refugee shelter. A lot of you need to go back.
"noo, stop posting a joke that's over a decade old!". come on, stop being reddit.
 
I played more demos and games from the recent next fests I had fun with than AAA in the same timeframe or longer. the ascent came out in 2021.
The problem is that the entire industry is still shit after peaking in 2010's. It's comparing two deserts and saying one is better due to having few more flowers.

Also the studio that made The Ascent is 11 people which is starting to really push the meaning of Indie. AA exists and is better than the other two god damnit.
 
So if any of you want to play Goldeneye and are disappointed in the Switch & Xbox rerelease, go get 1964GEPD: https://github.com/Graslu/1964GEPD/releases

It's a modified version of an N64 emulator designed around playing Goldeneye and Perfect Dark with mouselook. Sounds like it wouldn't work, but it does, and pretty well, too. Things are nicely upscaled and it looks like a proper rerelease should.

Here are some screenshots of the Frigate:
g1.pngg2.pngg4.png

and here's a video of me beating Facility on 00 Agent and unlocking Invincibility, because mouselook + 60fps really helps this game out so much:
 
The problem is that the entire industry is still shit after peaking in 2010's. It's comparing two deserts and saying one is better due to having few more flowers.
so what's the solution then, stop looking at deserts because they were better in the past? endlessly complain about it on a lolcow forum? find something else that's entertaining?

I mean you do you, I'll just enjoy some videogames in whatever form and size.

Also the studio that made The Ascent is 11 people which is starting to really push the meaning of Indie. AA exists and is better than the other two god damnit.
"indie" by it's meaning is "independently funded and/or published". A-AAA refers to the budget and who it comes from. technically you can blow 100 million to develop a videogame, then self-publish it and you're "indie" and "AAA" at the same time.

you can take "indie" as "everything that's not mass produced slop from the top 5 videogame companies" if it suits you better, but even that doesn't really man anything. unravel was published by EA, bastion was published by WB. rayman and it takes two are technically AA, yet created/published by ubisoft and EA. chink games from the outsourced sweatshops doing their own thing have borderline AAA assets while way less budget and aren't always published by a big company. heck these days all it takes to publish a videogame is pay valve 100 bucks to put it on steam...
 
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