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People say that it's good but to me it looks off putting. I really don't like the art and colors and from what gameplay I've seen I have subconsciously categorized it as "oh, it's one of those". Maybe it's good, I'll never know.It just occurred to me that I have tried to introduce friends and family to Hollow Knight several times and in every case they would not pick it up. That makes me sad because it's super good and and I can't sperg about how good it is on a deeper level to people I know if they won't put the time in to play it - ugh!
Well it's super ultra top 10 good, but I can only sperg in my limited way to those who haven't played it as stated above and can't dog you since we only share a forum. It's funny you paired that with Metroid Dread since it is also in that same genre and in my opinion perhaps the best work that has ever been done within it. If you do never intend to play it and therefore have nothing to lose by getting spoiled on content/surprises then I'd recommend spending 3 minutes watching this boss fight to see the smoothness and challenge of the games biggest highlight (to me at least) it's excellent bosses as well as some amazing music.People say that it's good but to me it looks off putting. I really don't like the art and colors and from what gameplay I've seen I have subconsciously categorized it as "oh, it's one of those". Maybe it's good, I'll never know.
I played some Metroid Dread and to my surprise it's pretty decent. The counter system feels much improved from Samus Returns but that still doesn't mean it was a good addition in the first place. It breaks the flow.
Metroid was not about always clearing out EVERY path you take EVERY time you go through it but now it feels necessary and it wastes my time. The rewards are better for counter killing enemies so it encourages the player to stand still and wait for the enemy to flash yellow then press the button for a quick kill. I HAVE TO STAND THERE AND WAIT FOR A QUICK KILL! What kind of retard came up with this?
If I don't do that the fuckers will launch themselves up my ass as I'm passing or clambering up a ledge and to regain that health... I will have to stand around and wait for a quick kill to get a guaranteed larger health reward.
The robodogs weren't as dumb of an addition as I thought they would be and areas they don't control have some actual color and vibrance instead of looking like 2003. The first (real) one wasn't that good but with the stealth thing it became better, it really cut down on the scooby doo chase sequences.
it unironically is. when I fancy a metroidvania I'll just grab a more casual one from the several dozens that exist (but most people don't know about). however that also means I can not e-peen with it on the internet and show people what a gAmEr I am.Hollow Knight is frankly too hard for most people. That's what it boils down to.
And you know what? That's okay!
I don't mind that too much tho, it's usually more that I'm just too lazy to really get into some game if it wants more than I'm willing to give and spend energy on at that moment. same for games that want a triple-digit playtime, ain't got time for that (anymore). rather finish a few short games than one for weeks.There actually are a surprising amount of decent but not great Metroidvanias.
Deedlit in Wonder Labyrinth is pretty okay for example.
The problem is that a lot of them are made by Westerners and boy howdy does it show in the aesthetics. See Timespinner.
looking forward to it. what could go wrong publicly messing with one of the biggest children/YA IPs on the planet?Man, the launch of Hogwarts Legacy is going to be a shitshow. I wouldn't be surprised if people are banned on Twitch and YouTube just for streaming it because the "YOU SUPPORT TRANSPHOBES" narrative is so strong.
Thanks, trying The Surge out now. How did Surge 2 mess up?The only good Souls-copy I can think of is the Surge.
And not even Surge 2, just Surge 1.
It's really popular though and that is problematic somehow.GTA5 isn't that bad of a game