Video Game Chat Thread - Pre-Alpha Experimental Version

Are videogames for children?


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What a smug cunt.

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hogwarts is probably cheaper, bonus if you like harry potter.
relink otoh is pure kino, but you kinda have to like animu battle shonen because basically what the campaign is. looks great, plays great, great fucking music. no usual AAA bullshit (can be played completely offline with npc companions), but online co-op is available too.
however it goes more in the monhun direction (without being as annoying tho), so after the story is finished it's grinding time. but as said since the presentation is top notch and the systems aren't as bullshit (unless you really want to squeeze out the top 5% which the game doesn't even require) it's still pretty fun.

dunno how long HP is gonna keep you busy, but if relink works for you gonna get a solid 90+ hours out of it if you want (I'm sitting at 176 and still cheevo stuff to do, but I was dicking around a lot).
Thanks for your reply. I love Monster Hunter and wouldn't mind an animu game for once (would be playing Genshin if it wasn't gacha), so I bought it. Looking forward to playing it next weekend.
 
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Just wanted to let people know if you're thinking about taking the plunge for Tekken 8 on my mileage the online community has never been so newbie friendly.

I used to LOVE fighters, but I would only play them by myself or with sibling/cousins. And we all sucked. So I had this inflated ego that I was good in video games because I could beat Normal Arcade mode with a few continues. Fast forward to online and especially TEKKEN 6 I was utterly humiliated. Anyone I connected to would just body me and pull off insane combos.

I still suck at these games, maybe at the start of a match I'll actually have a strategy but at the heat of battle I'll just start mashing buttons. I'm actually winning Ranked Battle sets and I just came off a major high figuring out how to deal with a player using that German Twink Leo and just spamming a launcher (plus basic combo) he couldn't figure out how to react to. The game is beautiful, I LOVE that Namco has included Music from the entire series so I don't have to listen to the same 5 songs over and over again (LOOKING AT YOU STREET FIGHTER 6) and as I play I'm feeling I'm gaining knowledge naturally.

I've got 10 hours in, which is a fraction of a time Fighting Game aficionados do but I'm excited to play it when I get more freetime. It's great to listen to a podcast while playing this game.
 
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That doesn't really bother me.
stalker without cheeki breeki isn't stalker.
might as well call the game stalcyerf or whatever their gimped dialect is.

Thanks for your reply. I love Monster Hunter and wouldn't mind an animu game for once (would be playing Genshin if it wasn't gacha), so I bought it. Looking forward to playing it next weekend.
genshin's gatcha is highly overmeme'd. 98% of the game is literally playable for free, the other 2% are single challenge dungeon you can do with enough time for a measly reward, most people don't even bother with it and just play it as animu BOTW. I'd even go as far and say the reason it makes the mindboggling money it does because people want to roll for new characters, not because they have to (you catch more flies with honey, simple as), because if you don't give a shit about those remaining 2% it doesn't matter what character you play (and the free characters you get are some of the best and have been for 4+ years ironically).
another aspect is that genshin isn't a "main" game. sure you can go HAM at the start and when a new patch drops, but even with the aggressive content cycle it has (big patch every 6 weeks is literally unheard of for most live service games) there's only so much you can do at the end. the idea is to play a bit on the side every day. or even come back every once in a while, which works because there isn't much powercreep. you can extend that timegate with money, but that's just a shitty return of investment only to get stuff maybe a bit faster.

gatcha in the end is just a business model, can be good or bad. cyberpunk was shit game people paid 70+ bucks for, doesn't mean selling standalone games is bad. in the end it matters how it's implemented. ofc doesn't help lot of people are retarded when it comes to money or downright not understand how the gatcha system even works.

anyway, point is if you crave a bit more after relink (what it does is fucking great, but stuff like exploration is limited) might as well check out genshin to get your fix, worst case you wasted some time. just pop over the genshin thread for any questions.
 
Not a popular opinion usually but I fucking love Shadow Warrior. I'm playing through 3 at the minute. I know they do get a lot of shit (rightfully so) however they remind me of a time when gaming was actually fun. You have juvenile humour and generally tomfoolery in them which I love to pieces. If you like NuDoom give them a go, they should be really cheap though I haven't checked the prices admittedly.
I really liked Shadow Warrior 3[edit: meant the first new Shadow Warrior]. The gameplay can be a bit of a slog up until the later parts of the game, enemies can feel a bit bullet spongey. But the story, characters and corny jokes is really good. Lo-Wang has a pretty fun character arc in that game and Hoji is just delightful.
 
I really liked Shadow Warrior 3[edit: meant the first new Shadow Warrior]. The gameplay can be a bit of a slog up until the later parts of the game, enemies can feel a bit bullet spongey. But the story, characters and corny jokes is really good. Lo-Wang has a pretty fun character arc in that game and Hoji is just delightful.
It's been a long time since I've played it however I do know I enjoyed it immensely. The fortune cookies were (mostly) pretty funny which was a nice wee extra. Corny is the whole reason I love the series as it reminds me of cheesy martial art movies which I love. Hoji is definitely a brilliant side character and I'm glad to have him back in SW3.
 
It's been a long time since I've played it however I do know I enjoyed it immensely. The fortune cookies were (mostly) pretty funny which was a nice wee extra. Corny is the whole reason I love the series as it reminds me of cheesy martial art movies which I love. Hoji is definitely a brilliant side character and I'm glad to have him back in SW3.
I really liked how Lo-Wang tried to throw out bad ass quips like an action hero and fucked them up making him sound dumb. But he got better at it over the course of the game as he actually grew into a character that actually says shit like that. That was fun.
 
What are some good "scary" games?
I can recommend a bunch-
I'm not talking about Resident Evil type shit, those are comedy games, not "scary".
-But you've decided to be retarded.

Basically, you have two options for horror games. Atmosphere building, and jumpscares. If you want jump scares, go to famous stuff that zoomers like such as Five Nights At Freddys or Amnesia. If you want games that build up tension, you want old Resident Evil and Silent Hill games. Somewhere in the middle you have games like Dead Space and Alien Isolation. As a general rule, the PS1 and PS2 were the golden age of horror games. Somewhere around 2012 horror devs realised that jumpscares were the way to go.

Anyone have any suggestions for FPS games? Preferably on PS4 or PS5, if possible; been playing some of the Battlefield games, those are pretty solid.
The PS2 and Xbox 360 are a golden age of classic FPS games that are largely forgotten these days. I'd also recommend any of Raven Software's games.
 
If you want games that build up tension, you want old Resident Evil
The only game that can be remotely considered scary in that series is the first one and it wasn't scary. Tension isn't the same thing as scary. I'd go as far and say that RE4 was scarier than any of the games preceding it.
If you want games that are scary and have tension then go for the Fatal Frame games.
 
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-But you've decided to be retarded.

Basically, you have two options for horror games. Atmosphere building, and jumpscares. If you want jump scares, go to famous stuff that zoomers like such as Five Nights At Freddys or Amnesia. If you want games that build up tension, you want old Resident Evil and Silent Hill games. Somewhere in the middle you have games like Dead Space and Alien Isolation. As a general rule, the PS1 and PS2 were the golden age of horror games. Somewhere around 2012 horror devs realised that jumpscares were the way to go.
Yes I'm retarded. You're right, this is terrifying and not hilarious at all.

Even if you disregard you very terrible voice acting and comedy cutscenes, I just don't find juking zombies and solving braindead puzzles very scary. And no, cheap jumpscares is the exact opposite of what I was inquiring.
 
I love Monster Hunter and wouldn't mind an animu game for once.
Kind of a tangent combining two different things you're saying, but I think it's kinda funny:
It wasn't until MHW that I realised Monster Hunters were "anime games". I'd basically only played a few of the handheld games and Monster Hunter Tri on the Wii, which were fairly middling on graphics, so I thought it was more like a weird 'TechnoMagic Cavemen' artstyle than "anime", as if it was like a moonpeople version of Turok. Similar thing with Dragon's Dogma, where I didn't realise how 'anime' it was until I saw what other people were seeing.

I got heaps of shit when I was younger because I avoided the majority of anime and had only really watched stuff that I got repeatedly told "doesn't count cuz it's for fags" like Cowboy Bebop, FLCL, and Samurai Champloo, so I didn't have the stereotypical look lodged in my head of that lazy low-budget goyslop shounen soynime look 99% of anime uses.

Nowadays though after seeing what other people perceive anime as and being exposed to how there basically is only one anime and it just goes under ten thousand different names, I do kinda understand how people see MH as an 'anime game'.
 
Nowadays though after seeing what other people perceive anime as and being exposed to how there basically is only one anime and it just goes under ten thousand different names, I do kinda understand how people see MH as an 'anime game'.
I had a laugh when a friend of a friend turned down trying out MH games because they're "too weeb". Outside of some hub names and designs, I could think of no other way they were overtly Japanese. It's no longer a label on people comically obsessed with a fictional Japan, but a way of life and culture.
 
It's no longer a label on people comically obsessed with a fictional Japan, but a way of life and culture.
I'm glad I still use it in the traditional sense then. I like the Yakuza games, but I treat them as weird fun Japanese games where I get to pick up some shit about Japanese culture, not some second coming of videogame-christ that shows their game design and culture is superior.

Same with Souls games vs Nioh2 - and even funnier because they're both made by japanese companies - I put them in the same bucket and I just pick one or the other to play based on if I want a western fantasy aesthetic or a trad japanese aesthetic while I play. I'm looking forward to Ghost of Tsushima getting a PC port in a couple months for the same reason - because I think trad japan is interesting in the same way I think 1403 Bohemia is interesting in Kingdom Come: Deliverance or the future is interesting (albeit existentially horrifying) in Cyberpunk 2077.

Although at this point I wouldn't even say being a weeb is obsession with 'fictional [perfectionist] Japan' anymore, it seems more like an obsession with japan as the extension of some kind of sexpest shit. I get fucked off for being dismissed as "spergy" because I like Hideous Destructor and STALKER, when the same couple people telling me that are playing this weird anime-gore-fetish shooter called The Citadel because they get to jerk off to the main character, and read the developer posting incest fanfiction about her on his twitter account.

It's just so weird and foreign to me to base what media you like on whether or not you have yellow fever. Literally can't imagine it.
 
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People who claim video games are for children, are either A.) Living in a boring, resentful, sexless marriage; B.) Retards; or C.) Depressed, and want to project their misery onto others.
Or they're just idiot boomers. Somehow there can be film, music, and literature for adults and children but not video games. Meanwhile they play darts, crossword puzzles, and Chess, plus watch football without a hint irony. It's amusing imo.

Yes I'm retarded. You're right, this is terrifying and not hilarious at all.
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Even if you disregard you very terrible voice acting and comedy cutscenes, I just don't find juking zombies and solving braindead puzzles very scary. And no, cheap jumpscares is the exact opposite of what I was inquiring.
You're looking for this thread to spill your bad opinion.
 
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You're looking for this thread to spill your bad opinion.
I was asking for suggestions, not aiming to discuss my opinion on goofy games. I get it, people love Resident Evil. They're solid games, but they don't make me feel fear/tension/make my palms sweat and the god awful voice acting and bizarre dialog all the way up to RE:Village, is comedic to me. Like B-Movie so bad it's good stuff.
 
I was asking for suggestions, not aiming to discuss my opinion on goofy games. I get it, people love Resident Evil. They're solid games, but they don't make me feel fear/tension/make my palms sweat and the god awful voice acting and bizarre dialog all the way up to RE:Village, is comedic to me. Like B-Movie so bad it's good stuff.
I was playing it up, you have a right to your opinion. I get what you mean about the acting, but there's some legitimately scary moments (maybe not anymore if you can't take the graphics seriously).

Then again, I'm an easy scare, but I think everyone probably shit their pants the first time the chainsaw dude ran at them, dogs jumped through the window, or Nemesis chased them around.
 
maybe not anymore if you can't take the graphics seriously
I've played most of them, the last consoles I owned were PS1, gamecube, and N64, I can enjoy an old game no problem. However, RE:2 Remake was probably my favourite out of all of them. X stomping around keeps you on your toes, and the sewers could've been really scary but they didn't stretch it out, as soon as you hop in the shit water all of the monsters start spawning and rushing you. It ends up being more hectic than scary since they don't really give you a break or let your mind wander, as soon as you drop a monster another spawns and pukes up babies. If they spaced it out and let you bumble around a longer confusing maze with that horrifying raspy breathing echoing in the distance it would've been a very different experience. A little subtlety could've went a long way there. The lab was probably the creepiest part of the game, it was the most well done IMO, but it was too small and I got through it too fast.
 
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