Video Game Chat Thread - Pre-Alpha Experimental Version

Are videogames for children?


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Civ 3 (which is now 21 years old) was two bucks on GOG, and since I spent the 1990s and 00s playing first person shooters almost exclusively, I gave it a try (Civ 4 is $30, too rich for my blood). Arguably, the game needs no introduction, but still, I can't be the only person who never played Civilization.

It's a fun turn-based game with neat ideas. Having now played it, it's obvious how this game inspired countless others, with Paradox games clearly owing a great deal to Civ.

While I'm enjoying it, I feel it ultimately falls short of being a simulation game. For one thing, as Hannibal of Carthage, I apparently am immortal, as is Joan of Arc on the continent south of me. A thousand years later, Joan remembers how I invaded France in 200 AD to take her iron mine, and will never give me right of passage again. Bitch really holds a grudge.

The second thing that bugs me is the inability to trade food. Food trade is fundamental to human civilization, so ignoring that is too big an oversight for me to dismiss as a limitation of trying to do so much in a few megabytes of memory. For example, I found an area with iron, gold, and other resources, but it was nearly un-farmable tundra, so I couldn't populate it. I couldn't ship surplus food from my capital city up north to build a mining town, as humanity has done since we discovered valuables in the mountains, so the resources went unclaimed.

The third kind of weird thing that seems to be to force warfare is how scarce key mineral resources, like iron and saltpeter, are. These minerals are extremely common in the real world, but in Civ3, rather than needing to expand your iron mines as your civilization's need for iron and steel grows, you either grab the one iron mine on a continent, or go sailing off to find one somewhere else. It would have made more sense to limit manufacturing by how much iron I'd found.

This doesn't stop it from being a good game, of course, I'm just saying it's a little too gamified.
 
wtf happened to Steam Next Fest? It's been pretty decent for the past few years, but for some reason this year's is absolutely overflowing with AI-generated, Chinese-owned slop. I browse by genre, too, and a good 80% of this slop was stuffing every single tag it could in there so that shit like "zombie graveyard simulator," a primarily Simulation game with farming and economy elements, was showing up in the FPS tab. I found a single new game that I liked out of the several-hundred I browsed when in other years my Following tab would usually double. Entire pages of games had to be skipped because there was nothing on there except absolute garbage. What on earth happened for the quality to take such a nosedive this time? I checked the page without my hidden tags and it doesn't look any better. I'm not surprised-- the vast majority of my hidden tags have to do with hiding gay shit, mobile-port dominated genres like Idlers, Clickers, and Match-3s, and stuff I just don't like, like Horror or MMORPGs. The slop problem just got worse without them.

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I can go on like this forever, every single genre tab is infected with this stuff and the Simulation/Strategy genres unfortunately some of my favorites have it especially bad. I can't imagine why the difference is so drastic compared to last year. Maybe it has to do with me seeing more Chinese games on Steam in general. :/
 
Slop games are nothing new. It's existed since the days of ZX Spectrum and Commodore 64.
If you think the endless torrential downpour of slop on all platforms worldwide today is anything like the comparatively small amount of shovelware on two specific computers that were only popular in Europe, you are fucking delusional
 
If you think the endless torrential downpour of slop on all platforms worldwide today is anything like the comparatively small amount of shovelware on two specific computers that were only popular in Europe, you are fucking delusional
Ah yes, the C64... only popular in Europe. Okay. But sure, let's look at the Atari 2600 where you had companies like Quaker Oats putting out games. Hell, for all the talk about how ET for the 2600 was dumped into a landfill, it doesn't change the fact that 2.6m copies were sold by the end of the year.
Yeah, sorry, the only one delusional here is you. Mass produced garbage has always existed and will forever exist. I don't like it but thems the breaks.

In other news, Balatro and Luck Be A Landlord finally got their PEGI rating adjusted to PEGI 12 after they board got dunked on by the entire internet.
PEGI strives to apply ratings criteria fairly, consistently, and transparently to ensure that audiences understand the type of content that is present in games.
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Intravenous 2 has a $10 dlc coming out March 3rd that is a remake of the first game. I enjoyed what I played of 1 but I was waiting for this to come out. it seems to be the game they originally wanted to make with all the new mechanics and features of IV2

What is intravenous? It's a top down 2D stealth action game with a lot of elements from games like chaos theory. There's a light and sound meter, more involved reload mechanics (keep a half mag or lose it for a faster reload), lots of gadgets and gear. The plot of the first game is about hunting down a bunch of degenerate drug dealers who killed your brother. The second game is about finding your kidnapped father apparently. It's dark and gritty and fun.



 
Any suggestions on a game (PC or emulated) I can play while working? Either something that largely plays itself or something I can do in short bursts.
 
Any suggestions on a game (PC or emulated) I can play while working? Either something that largely plays itself or something I can do in short bursts.
balatro. you can even play it on your mobile device and, as such, the game has consumed me whole like a whale
 
Any suggestions on a game (PC or emulated) I can play while working? Either something that largely plays itself or something I can do in short bursts.
There's a whole genre of games like this called idle games. Incremental games are like this as well. Cookie Clicker is likely the most famous one, but I'm not a big fan. Turn Based Strategy games are great for this kind of gameplay since you can take a turn or move a few units, then get back to work. Tower defense as well as you can set up your tower, send the wave, then go back to work and when you come back your next build will be waiting.

To give you specifics.
Digseum
Can be beaten in about 3 hours. The game is you're clicking on squares to dig for treasure. Each treasure increases the rate you gain money, which you use to buy upgrades. It's cheap and very good for what the genre is about.

Universal Paperclip
A browser clicker game where you make paperclips. It starts incredibly basic but the game goes places I won't spoil.

Super Robot Wars V
I've got this game on Vita and have been playing it for years off and on. Is a turn based strategy game with fun animations. Can be played for hours or just short bursts. The 2 campaigns are 50 hours long, with branching paths. So there's a lot of playtime here.




For emulated shorts. Some maybe games that might work.

WarioWare might be good? Hard to say. Each micro game is only a 6 seconds long, but it's doing them back-to-back-to-back that is part of the gameplay.

Valkyria Chronicles 2 on PSP is a TBS.

Earth Defense Force has some short missions that you can pop in, do a couple, then leave.

Tokyo Extreme Racer. You'd need to do some research on this one (the PSP game Street Supremacy is arguably the best). These are grind heavy racing games.
 
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I've been playing "The Long Drive" beta branch. It's basically a post-apocalyptic survival car game. It has a mix of old soviet vehicles and some western cars. I've been driving the van which can hold a lot of shit in it. The driving is a bit jank though and I have tendency to roll over or hit rocks and have to put the car back together. Once you find a gun that isn't the bb gun, the cannibals aren't much of a threat.
 
There's a whole genre of games like this called idle games. Incremental games are like this as well. Cookie Clicker is likely the most famous one, but I'm not a big fan. Turn Based Strategy games are great for this kind of gameplay since you can take a turn or move a few units, then get back to work. Tower defense as well as you can set up your tower, send the wave, then go back to work and when you come back your next build will be waiting.

To give you specifics.
Digseum
Can be beaten in about 3 hours. The game is you're clicking on squares to dig for treasure. Each treasure increases the rate you gain money, which you use to buy upgrades. It's cheap and very good for what the genre is about.

Universal Paperclip
A browser clicker game where you make paperclips. It starts incredibly basic but the game goes places I won't spoil.

Super Robot Wars V
I've got this game on Vita and have been playing it for years off and on. Is a turn based strategy game with fun animations. Can be played for hours or just short bursts. The 2 campaigns are 50 hours long, with branching paths. So there's a lot of playtime here.




For emulated shorts. Some maybe games that might work.

WarioWare might be good? Hard to say. Each micro game is only a 6 seconds long, but it's doing them back-to-back-to-back that is part of the gameplay.

Valkyria Chronicles 2 on PSP is a TBS.

Earth Defense Force has some short missions that you can pop in, do a couple, then leave.

Tokyo Extreme Racer. You'd need to do some research on this one (the PSP game Street Supremacy is arguably the best). These are grind heavy racing games.
Funnily enough, my last "play during work" game was Super Robot Wars 30. I've tried twice to beat it before with both runs ending in corrupt or lost saves, so this was my final one with all the DLC. Close to 300 stages by the time I finished. I've pretty much already played every other entry in the franchise, English or otherwise, or I'd go for them.

Unrelated, but for actual pay full attention sort of games I've been bouncing back and forth between Dynasty Warriors Origins and Diablo 4. I wasn't sold on DWO at first but it's kind of grown on me, though I do start to lose interest if they pile too many cutscenes on at once and I'll say I prefer the mission based structure of the mainline games. I'm very surprised I've been enjoying Diablo 4 as much as I have been, after hearing how bad it is I've been really having fun just casually doing the campaign and clearing all the optional dungeons.
 
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Beat Star Wars Jedi Survivor. Ending was a little underwhelming with a twist you saw coming, but still enjoyable.

Writing was pretty good for the modern SW era. Hearing a droid go "I was 2 days from retirement!" as you slice him in half is pretty funny, and the combat system has a bit of depth to it.

I ain't touchin Outlaws though.
 
Ah yes, the C64... only popular in Europe. Okay. But sure, let's look at the Atari 2600 where you had companies like Quaker Oats putting out games. Hell, for all the talk about how ET for the 2600 was dumped into a landfill, it doesn't change the fact that 2.6m copies were sold by the end of the year.

The idea that Quaker Oats would run a video game division (they bought US Games) isn't that ridiculous when it was in diversification mode at the time; they owned Fisher-Price from 1969 to 1991.

In other news, Balatro and Luck Be A Landlord finally got their PEGI rating adjusted to PEGI 12 after they board got dunked on by the entire internet.

At some point in the mid-2000s PEGI (likely ESRB too) got it into their heads that anything with poker or slots was considered "simulated gambling" and slapped a higher rating on it. Remember when Pokémon used to have stuff like slots and casino-like games, and those vanished in the remakes? That wasn't actually Game Freak being faggots, that was because the rating boards decided those were bad.
 
Any suggestions on a game (PC or emulated) I can play while working? Either something that largely plays itself or something I can do in short bursts.
X3 or X4, depending if you prefer extensive management sim or revamp with a bit more personal involvement.
universe runs itself and you can do quick jobs or mission inbetween

The idea that Quaker Oats would run a video game division (they bought US Games) isn't that ridiculous when it was in diversification mode at the time; they owned Fisher-Price from 1969 to 1991.
should've produce on-brand quake TCs
 
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