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- Aug 17, 2022
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I remember reading a few articles about the devs behind Euro Truck Sim. It turns out a literal majority of map designers are women with no education or experience in game design. The closest was a bachelor of architecture, and they all described these jobs as a funny-haha one-off story they'd tell 20 years from now. Knowing how many devs they passed over to be able to make a quirky little clickbait story by hiring a random bimbo is nuts. Being a game dev must be the most suicidal profession on the planet. You're hired for everything -but- your skills. Best be a brown femoid, chud!A lot of the true & honest women in the gaming industry are in visual design, too, and they like cute stuff and bright colors.
Yes. People only sucked off Sonic Colors because it came at the right time when Sonic was at the height of being an internet punching bag, so people were overly forgiving towards a new game that was blandly presentable. Its gameplay/level design isn't particularly good, but it's functional, not buggy, and overall "fine". It's all regular Sonic stages with no alternate characters or weird, "embarrassing" gimmicks like the Werehog or Sonic having a sword (Black Knight is way better game than Color, and it itself isn't even amazing). The cutscenes are unfunny and boring, but since the writing isn't trying to have any depth to it that means there's nothing "cringy" (At least, not the way people made of Sonic stories back then for. There's something being cringy because it's failing to be funny, and something being cringy because it's failing to be serious, and I'd say the former is a lot worse). Overall, it's probably the most uninteresting 3D Sonic game. Not the worst (that's Boom), but the least interesting.I've always heard that Sonic Colors was a pretty good entry in the series, but now after having played it for a couple hours I really don't get that at all. Game is ass with a few decent music tracks. A couple of the levels are literally cutscenes with 2-3 QTEs, and most of the rest are terrible feeling platforming that do not take advantage of the speed at all. Was I lied to all these years?
Shadow Generations is great, though it's able to synthesize the boost and older non-boost gameplay styles together better. Sonic Generations is okay, though not as good as older Adventure era games. Otherwise, I agree. Boost was a terrible idea from the start.All the boost game are bad, theyre all glorified qtes/endless runners. unleashed, generations, colors, forces. Awful games.
If you're asking for an FF recommendation to play because you're not planning to go full autist and play from FF1 through the rest of the series, then that's complicated based on what you're looking for but I'll be simple and say to either play VII if you want arguably the best story, or V if you want arguably the best gameplay.Friendos, please can I ask for some advice on the Final Fantasy games.
I’ve never played any of these - I was too busy at the time playing obscure RPGs like Shining Force and Phantasy Star games on my Sega consoles.
Mindful of this, I’m not sure what to go for - I read that the original FF6 & FF7 are the best, but what of the modern games? I’m a bit confused by that FF7 Remake Intercooler shit, and I notice all the Steam releases have a lot of complaints. I’m on PC so am looking for some ideas from anyone inclined to advise.
Happy to emulate them if need be.
I remember seeing one of the Medabot GBC games recently got a fan translation.We finally get a new Medabots game in 2025 in the west. It's been 22 years since we've gotten anything new in the west.
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Monkeys Paw though it's the Vampire survivors Medabots game that they released in Japan a year to 2 years ago.
this is the average dark souls fan btwIt's a simple life.
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I don’t really hate souls likes honestly i’m bad at them but I can understand why they have a followingthis is the average dark souls fan btw
get ds4win and make it emulate an xbox controller. theres also steam inputs which might make it work because thats how i got it to work with persona 5 when it otherwise wouldntRoutine came out after 15 years or so. Installed it and it doesn't support a PS5 controller on PC so...
In 2025 every game should natively support PS4/5 controllers.get ds4win and make it emulate an xbox controller. theres also steam inputs which might make it work because thats how i got it to work with persona 5 when it otherwise wouldnt
its mainly a quirk because of windows and xbox being the default to work with. there is like no native support for dualshock/sense controllers because microsoft made it like that. if games detect youre using one and it supports it, it'll work. otherwise, you gotta use one of those 2 options as the only other path forwardIn 2025 every game should natively support PS4/5 controllers.
Right, I get why it is the way it is, but devs should be accounting for PS controllers in tyool 2025.its mainly a quirk because of windows and xbox being the default to work with. there is like no native support for dualshock/sense controllers because microsoft made it like that. if games detect youre using one and it supports it, it'll work. otherwise, you gotta use one of those 2 options as the only other path forward
Obviously and I've been saying that since forever it feels like.
Writing on X, Takahashi explains, “From the perspective of someone who makes games, the higher a console’s performance, the better. Even for games whose graphics may appear not to fully utilize that performance. That’s because higher specs reduce the cost of optimizing resources during development and let us cut down on production steps. In short, even if we build things a bit roughly, the game will still run properly.”