Video Game Chat Thread - Pre-Alpha Experimental Version

Are videogames for children?


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    8
  • Poll closed .
Okay I am really tempted to buy Among Us even though I'm not fond of interacting with other people in video games. It looks like a ton of fun and the art and humour appeals to me an awful lot.
 
I always like to imagine some "video game master" kid in the late 80's-early 90's moved from Europe to North America and bragged to his classmates about how great they were at video games, only to get their ass handed to them at Mario because they never had games running at the correct speed before.
 
I am going off of possibly screwed up memory but aren't the people who made XCOM ... Squad or whatever it is, different than the main XCOM dev team? Either way, you always have OpenXCOM friendo. It's basically a different game but if you like the newer stuff you may like the older stuff as well. Plus it's very easily free.

Get xenonauts, xenonauts was a really good xcom-like.
 
After I had made the challenging decision to get Infamous or Little Big Planet, I noticed that Jump Force is officially released for the Nintendo Switch as of two weeks ago. All this time, I thought it was scheduled to be released in December of this year.

The funny thing is critics hated, but users on Metacritic are loving it so far. I guess it’s one of those instances where gaming journalists were actually proven wrong (again).

Proof for those interested:
 
After I had made the challenging decision to get Infamous or Little Big Planet, I noticed that Jump Force is officially released for the Nintendo Switch as of two weeks ago. All this time, I thought it was scheduled to be released in December of this year.

The funny thing is critics hated, but users on Metacritic are loving it so far. I guess it’s one of those instances where gaming journalists were actually proven wrong (again).

Proof for those interested:
Nah, everyone hated it when it came out
 
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Nah, everyone hated it when it came out
4.1 user rating for PC
4.3. user rating for PS4

Wonder why it’s so different for the Switch? :thinking:
 
4.1 user rating for PC
4.3. user rating for PS4

Wonder why it’s so different for the Switch? :thinking:
The only people left playing it are the diehard fans of it, nobody new is jumping in on the Switch version. Since there's no new audience and the only people who are buying it are people who know they like it, the reviews are good. I will say that Jump Force is the worst Jump Stars game I have played. If you really, really want to play a Jump Stars game and it just HAS to be on Switch, then I guess it's playable. But keep in mind that the online balance is a fucking mess, the framerate is awful, the style is all over the place and there aren't many people playing anymore. Also a lot of the single player cosmetic/pre-order items were implemented lazily, models copied over from other Bandai games with no animations associated to them, things like that.

The best thing about Jump Force is the roster, which is really strong. There are some great characters from some great IPs in it that weren't represented in the other Jump Stars games.
 
Man I'm too retarded for 4X games. It feels like I'm making all the wrong decisions and I can only win on an easy difficulty.
 
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I am the same and I believe I'm done with consoles and have been for the past 7 years. Instead I just play games older than I am that are new to me and it's pretty great and super cheap.
Plus I have enough games to last me a lifetime now so I'm not really in a rush for new ones.
The PS3 and Xbox 360 would have lasted only one or two years before something new was gonna replace it. The great recession saved both consoles as we had video game companies making game for both consoles and the quality and graphics of the games pushed the limits of those consoles. And a giant library of games whereas PS4 game library is super small as fuck.

Also a question for everyone, as PC gamer blessed with a GTX 960M 4 GB RAM, is it better to play at 1080p low resolution with not guaranteed 60 fps or play at 720p with high quality and guaranteed 60 fps. I have these tradeoff struggles when I play Battlefield and other games.
 
The PS3 and Xbox 360 would have lasted only one or two years before something new was gonna replace it. The great recession saved both consoles as we had video game companies making game for both consoles and the quality and graphics of the games pushed the limits of those consoles. And a giant library of games whereas PS4 game library is super small as fuck.

Also a question for everyone, as PC gamer blessed with a GTX 960M 4 GB RAM, is it better to play at 1080p low resolution with not guaranteed 60 fps or play at 720p with high quality and guaranteed 60 fps. I have these tradeoff struggles when I play Battlefield and other games.

It sounds like 1600x900 could work at a custom* medium. 720p is 900k pixels, 900p is 1.4m and 1080p is 2m, so it sits right in the middle. Use resolution scaling so HUD and other elements stays at native resolution, the value would be 75% or 0.75.

*VRAM usage is a concern, you can probably crank up more computationally heavy elements, like certain shaders and texture filtering, with less performance loss than increasing texture resolution. Don't rely on external programs that measures VRAM usage either, they will accurately tell you that 3925MB of 4GB is used but not that current settings use 5.3GB of VRAM and the remaining 1.3GB is currently residing in system memory and needs to be swapped in. It won't ever report that you're using more memory than available, at least not from what I've seen. Maybe task manager shows it?
 
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Random thing that just popped into my head, from Max Payne:

"Funny thing is, it was the most horrible thing I could think of."

I remember seeing that line several times in some of the storyboard sequences, some of the contexts becoming bizarre, but I played it when I was pretty young and don't remember... well, anything about what was going on. What were the contexts of those scenes?

Also a question for everyone, as PC gamer blessed with a GTX 960M 4 GB RAM, is it better to play at 1080p low resolution with not guaranteed 60 fps or play at 720p with high quality and guaranteed 60 fps. I have these tradeoff struggles when I play Battlefield and other games.

If the action's fast, prioritize FPS.

Hell, I always prioritize FPS because I don't care about graphics fidelity as much as a smooth framerate.
 
Random thing that just popped into my head, from Max Payne:

"Funny thing is, it was the most horrible thing I could think of."

I remember seeing that line several times in some of the storyboard sequences, some of the contexts becoming bizarre, but I played it when I was pretty young and don't remember... well, anything about what was going on. What were the contexts of those scenes?

The quote is "Funny as hell, it was the most horrible thing I could think of", and refers to a scene where Max breaks the fourth wall by commenting on how weapon information and ammo count is floating on top of the screen, and how he realizes he might be in a video game.
 
The quote is "Funny as hell, it was the most horrible thing I could think of", and refers to a scene where Max breaks the fourth wall by commenting on how weapon information and ammo count is floating on top of the screen, and how he realizes he might be in a video game.

It would be a tragedy if the death of your family was just a setup for a video game. Funny as hell...

It's part of the larger meta narrative as things spins into insanity. It might not mean much for anyone else but with all the names, plus other things, then going into that club Ragnarok, while seemingly fimbulvinter is going on all around and Max saying it seemed like the end of the world, that was something. I was 100% ready for that game to go from using norse names to full supernatural akimbo noir norse mythology or something. I got caught up into the story, it seemed real.
 
After I had made the challenging decision to get Infamous or Little Big Planet, I noticed that Jump Force is officially released for the Nintendo Switch as of two weeks ago. All this time, I thought it was scheduled to be released in December of this year.

The funny thing is critics hated, but users on Metacritic are loving it so far. I guess it’s one of those instances where gaming journalists were actually proven wrong (again).

Proof for those interested:

inFamous is a great series. Jump Force is lame.
 
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