Video Game Chat Thread - Pre-Alpha Experimental Version

Are videogames for children?


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Bought Ion Fury in a recent GOG sale, despite the developers cucking out. Really enjoying it so far. Incredible map detail I've never seen in a Build engine game before.
 
Been playing Crusader Kings 3, not my usual cup of tea, more of a EU4 and Vicky2 kinda guy. I played CK2 but never really got into it because I never understood it. But I've been bored of the usual so I give it a shot. Man, really neat, a paradox game that works out of the box, such novelty. It's also pretty interesting. Played a few games so far, one as a count in Scotland and an independent chiefdom in the 867 in the middle of Russia. As someone who went in barely understanding the mechanics its far too easy, but maybe I was made to be an emperor?
 
How come no one told me Fist of the North Star: Lost Paradise is so fun? These Yakuza-style games never get old to me.
Pro recommendation.

This game is so fucking dumb, yet somehow also a serious FotNS retelling. I was worried about Berserk syndrome (everyone having seen the first couple chapters so many fucking times that nobody can sit through new reboots) but it's smart enough to start partway through.
  • Kenshiro in a tuxedo looks as ridiculous as you'd expect.
  • Actually enjoyable button-mashing is a sign they nailed it.
  • You're not Japanese so the batting cage minigame was dull as dogshit, right? In this the bat is an i-beam and the "balls" are bandits on motorcycles trying to run you down.
I'm very tired so I doubt I'll ever play another Yakuza but this one owns.
 
Has anyone tried out the Bravely Default 2 Final Demo that came out a week ago?
I haven't played the first one but I found the gameplay to be extremely satisfying and addicting. All I know about Bravely Default 1 is that its like Final Fantasy 3, people like it, and it has great music. I didn't think I would play for the 5 hour limit when I started but now I wish there was no time limit and it just stopped at certain point.
I have to admit that I even still listen to the battle themes after played this demo a few times.

Standard theme:
Boss theme:
and demo's town theme is really catchy:

It's been awhile since I tried a new jrpg and spent a hundred hours with it; last time was SaGa: Scarlet Grace. SaGa Frontier remake is coming this summer too; a new game like Bravely Default 2 will be perfect to hold me over.
 
Do you think that Perfect Dark reboot is actually going to bring the FPS style of Goldeneye/Perfect Dark/Timesplitters back and will it also include multiplayer in that vein?

I'm not sure what you'd call that style, but generally they were first person but it was less about dead eye accuracy and more twitch based, levels had a series of objectives you could fail or succeed and mutiplayer had a lot of modes/modifiers.
 
MS Gundam Battle Operation 2 is surprisingly fun. Scratches that slow stompy robots itch.
I'm just playing pubmatches but if you grouped up with comms I bet it'd be way better than MWO.

Definitely some freemium shit (although it hasn't asked me for money yet and I'm not even sure where you buy stuff) and the mech customisation options are pretty shallow as a result, but the combat is solid and deliberate.
 
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Do you think that Perfect Dark reboot is actually going to bring the FPS style of Goldeneye/Perfect Dark/Timesplitters back and will it also include multiplayer in that vein?

I'm not sure what you'd call that style, but generally they were first person but it was less about dead eye accuracy and more twitch based, levels had a series of objectives you could fail or succeed and mutiplayer had a lot of modes/modifiers.
Who knows, I'm just glad it's an FPS instead of the third person stealth game it was rumored to be.

I'm also glad Joanna looks closer to her original design than her Zero design, she looked like a damn clown in that game.
 
Turned down the Skyrim difficulty from Master to Adept after 100 hours because it just makes the game tedious and unfun.
 
Do you think that Perfect Dark reboot is actually going to bring the FPS style of Goldeneye/Perfect Dark/Timesplitters back and will it also include multiplayer in that vein?

I'm not sure what you'd call that style, but generally they were first person but it was less about dead eye accuracy and more twitch based, levels had a series of objectives you could fail or succeed and mutiplayer had a lot of modes/modifiers.
I don't see that returning unfortunately even if it was a fun and relatively unique system. IIRC Operation Flashpoint and the ARMA games had a similar dead zone where you could aim the gun a bit without turning.


Epic Games giveaways actually worked, it made me browse the store and they got me to buy a game. It's the first game I've bought in quite a while: Disco Elysium. Looking at what I owned I saw that I had a $10 discount on one game costing more than $14 after other discounts. Disco Elysium was $16 so...
 
Today I realized that Where In the World Is Carmen Sandiego? was basically just someone taking late-80’s software copy protection (turn to page 159 and enter word 7) and turning it into an educational game. Very clever
 
Next year, I’m taking a focus on playing some more handheld games. I’m lucky that I still have a 3DS that still works, and I’m going to browse over the catalogue of games that were made on there. Though, around the same time, I do hope that they still have PS Vita games that are playable.

Other than that, I’ll have more time to find some good emulation websites.
 
Next year, I’m taking a focus on playing some more handheld games. I’m lucky that I still have a 3DS that still works, and I’m going to browse over the catalogue of games that were made on there. Though, around the same time, I do hope that they still have PS Vita games that are playable.

Other than that, I’ll have more time to find some good emulation websites.
Handhelds are so good and the 3DS is by far the thing I've played the most over the last two years. Computer needs to process something for 10 minutes? Noice! I'll just play A Link Between Worlds for 10 minutes and then shut the lid to pause it.
 
I don't see that returning unfortunately even if it was a fun and relatively unique system. IIRC Operation Flashpoint and the ARMA games had a similar dead zone where you could aim the gun a bit without turning.
Yeah, that dead zone where you could aim the gun a bit without turning, that was another key element I'd love to see brought back.

Last time I played a game that had that was the third Timesplitters game, not even Perfect Dark Zero brought that back despite being in many ways still a game within that subgenre I'm talking about.
 
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Epic Games giveaways actually worked, it made me browse the store and they got me to buy a game. It's the first game I've bought in quite a while: Disco Elysium. Looking at what I owned I saw that I had a $10 discount on one game costing more than $14 after other discounts. Disco Elysium was $16 so...
That's a game I sailed the high seas on, though I'll probably buy a hard copy when it comes out on Switch.

Speaking of which, why are hard copies of games always called "physical"? Like, where did that come from? I much prefer calling them "hard copies".
 
Played Stellaris for 9 hours straight the other day. Incredibly addicting.
 
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