- Joined
- May 4, 2021
It is basically an overtly ambitious PS1 game released on the PS2. I liked the free form combat, but they not only cut corners, but downgraded the graphics, cut the story and the multiplayer. The E3 presentation shown a much better looking game.It wasn't meant to ride on the anime boom of the early 2000's, the game was actually meant to be released in 1999. They spent a lot of money on that game, including hiring architects to make the buildings and interiors realistic. The environments were completely barren, there wasn't enough horsepower to fill them with stuff but hey, at least they tried.
Oni fucking sucks most of the time but there are flashes of brilliance for a second or two when everything works.
My favorite was the non dialogue they had in the cutscenes where not only the characters didn't move their mouth but didn't had any body language either. Sure FF7 in 1997 didn't had voice acting but at least the chibi models acted while delivering exposition.
I guess as a Bungie's second studio they just lacked the money. I am all for independence as a studio, but it is hard enough to run one studio and keep it afloat without the deep pockets of a publisher, adding Bungie West to the mix just make things harder. It reminds me of how Crytek had all those studios back then.
Sure, the Rules of aqusition say expand or die, but you need to have a enough money around to not die from the expansion.