But why though? I remember playing a few games of Brewhouse Bash back in the day, and on reflection that game was a joke backed by nothing but quality board art.
Has the community really become so stiff and creatively dead that they won't entertain the idea of some goofy fun?
You're unfortunately partially right, but the other reason is like I said most people don't know any of the stuff exists because it's paywalled behind their stupid magazine and campaign books no one wants to buy. That's just shit from the past year and a half of WD that I found unintentionally because I was looking through PDFs for something else entirely. A lot of it is in their "Warhammer vault" archive thing but the problem with that is most people aren't interested in flipping through 2 year old magazines on a website that isn't even properly searchable, and has bits cut out of them. Meanwhile if they actually posted a bunch of this shit as a monthly narrative/campaign/fluff/whatever pack on warcom, not only would people know it existed and have access to it, you'd be able to easily just say "hey, anyone want to try the monthly narrative pack?" and people would know what you were talking about.
Warcom does post a monthly article "teasing" what's in the issue, but it really doesn't tell you what's actually in it.
I'm going to post a link to a warcom article about a recent issue that isn't one of their bullshit launch of a product issues(like 30 pages on that darkwater thing) or the anniversary issue, and that I have a PDF of. White Dwarf issue 517.
They show a couple pages about making terrain, that's fine. Mention a defence of Inwit scenario for 30k, something about aerial battles in AoS, some necron tomb worlds, and a tau army showcase. Then they mention "a tale of 4 warlords" that there's a short story, some behind the scenes space marine 2 design thing, and something about cavalry. Now here's the actual table of contents
So that's a set of cavalry engagement rules and 3 missions. An update for their space marine 2 tabletop operations with extra mission cards for stuff from the previous month including how to make a carnifex and a neurothrope into a miniboss fight on tabletop. 5 pages about making different types of rock formations out of various materials as terrain. An aerial combat scenario for AoS including for how to have some non flying units participate. The defense of Inwit thing isn't even a scenario, it's just a color guide for painting terrain and and showing off a table. The MESB winter thing does actually talk about how to make some winter terrain in addition to being a battle scenario and a bat rep(this is what the 30k inwit thing should have been). A whole section of extra co-op mode kill team stuff for that tomb world kill team release and an entire extra kill team for necrons(using normal army models instead of bespoke KT models) if you want to do a pvpve thing. And then another couple of missions for AoS and 40k.
In one fucking paragraph I can describe more interesting shit in the issue than their own warcom article about it, without even "giving away anything for free" and I didn't even mention the short stories and sections about character lore, but hardly anyone is ever going to see it. And that's how the issues normally are but no one is going to want to pay $12 for this crap, or try to look it up if they're subscribed to wh+ 2 years later and even if they wanted to it's still an entirely separate page from their warhammer TV site so you've got a lot of subscribers who don't even know they can do that. White Dwarf needs to go the hell away, and when they laid off their main editor and a handful of people a few months back I was hoping that's what they were going to be doing. Maybe with 11th edition 40k they'll finally kill it.